You think they mind people being turned off from FC and going back to playing gt5p(I think thats exactly what they want)
Unfortunately, the actual number of people playing FC:TP is too small, and almost non-existant when compared with GT5
.
I see few problems as possible with DLC.
First, System 3 could have negative feedback from Ferrari about the game overall, with emphasis on final retail results.
Game suffered from many problems in the beginning - online as the greatest problem- when it was heavily advertised.
Then, GT5
already came out, with photorealistic cars and such, which almost certainly influenced some marketing people at Modena. Not to mention the fact Prologue gained probably 100X more sales that FC:TP, with Ferrari cars being - I presume - 5X more driven in the GT5
game than all other cars combined.
Second, when you compare FC:TP lobbies with number of lobbies that STILL exist for F1CE, you can say that FCTP didn't make a progress there too. Which is a shame, because I find FC:TP a great game, a great challenge for every driver and one of the best racers ever. However, numbers are numbers, and it is all that matters in the industry.
I can see that retail results has to be the key in this way or another, because the sales of FC:TP are very small, while I can safely presume that whole FC:TP project was expensive as hell. You have small publisher, you have 3-years of development with mid-sized developer, licensing of cars and tracks, revenues to Sony for PS3/PS2 development and such - which all results as a one great expenditure. And never forget that System 3's owner - Mark Cale - is the guy who financed this with his own money, almost as a hobby.
And after the game finally came out - it was almost 6 month delay from initial release, with numerous delays in the mid-time - it was pretty much flawed with small bugs, which took time to fix. And after 3 patches - from which one whole territory, USA - still didn't get last one (which is a great surprise, because one would think that Activison, as USA publisher, would actually care about game it actually publishes), game still didn't manage to turn the heads of many racing fans, because of many reasons.
Also notice that there is another running-expense - online servers System 3 have to actually pay something to someone in order to run game online.
But I think that disknowledge about game's utter existence is the main problem, which leads us to marketing and such - which is another expense, that System3 just couldn't fund adequately.
And in conclusion I have to say that FC:TP is a great racing game - one of my favorites in many years now - but it obviously brakes down to subjective reasons of love/hate. Many people traded it, stopped play it and such because of the numerous flaws in the beginning. With being half year on the market - and without any serious user base - I see no bright future for the DLC.
Even if the first DLC comes out, I guess it will also be the last one. With Ferrari so tided to Polyphony Digital now - and who can blame them, when you look the situation from global-wise perspective - I see no bright future for the FC:TP. Which saddens me a lot, because I had such high hopes for this game.
It's another sad story when mainstream - no matter as good it is - took over the "indy" and alternative. It happened to movies, it happened to music, and now it happens with the games. Unfortunately, I can only see that in future it will happen even more.
In the meantime, I guess that all of us who enjoys Ferrari Challenge will enjoy it as it is - with all small flaws and such - because they're not so important with all other attributes that FC:TP has. But somehow, we are minority, and it is very well known that minority voice never had any true influence whatsoever.