- 2,140
- United Kingdom
- breeminator
- breeminator
I spent some time driving laps of the current free to play fixed setup competition last night:
http://game.raceroom.com/competitions/1023/leaderboard
I'm just under 3 seconds off the leader, which puts me in the top 6.4%, so that's not totally terrible, but I feel I'm struggling a bit with some elements.
The first problem is braking. It seems to be necessary to brake extremely gently. I've set the pressure to 80%, and also adjusted the brake balance forwards a bit (as the car was quite often sliding at the rear when braking), but because I'm using partial pressure, I'm finding it very difficult to replicate my braking exactly, so if I brake in the same place, I might end up a bit short of where I'd like to be, or overshoot a little. It feels like even with it set to 80%, max braking is at around 50% of pedal travel, and you need maybe 10% travel for trail braking. It's very hard to replicate these amounts of braking, any tips for how to brake in R3E?
The other problem is I'm spinning out a lot. It's hard to explain but I don't really get the same feel of when I need to correct that I get in some other games. So it might start to slide, but the feedback makes me think it doesn't need any urgent action, something about the feel of the wheel isn't telling me to countersteer. But when it does become clear to me that I need to countersteer, it seems to be too late, and full opposite lock doesn't bring it back. Any tips for this? Do I just need to get it into my head that as soon as I can visually see any sliding, I need to immediately countersteer?
Is it generally regarded that the player base is biased towards better players compared to GT Sport, for example? I'd normally be in the top 1% for time trials in GTS.
http://game.raceroom.com/competitions/1023/leaderboard
I'm just under 3 seconds off the leader, which puts me in the top 6.4%, so that's not totally terrible, but I feel I'm struggling a bit with some elements.
The first problem is braking. It seems to be necessary to brake extremely gently. I've set the pressure to 80%, and also adjusted the brake balance forwards a bit (as the car was quite often sliding at the rear when braking), but because I'm using partial pressure, I'm finding it very difficult to replicate my braking exactly, so if I brake in the same place, I might end up a bit short of where I'd like to be, or overshoot a little. It feels like even with it set to 80%, max braking is at around 50% of pedal travel, and you need maybe 10% travel for trail braking. It's very hard to replicate these amounts of braking, any tips for how to brake in R3E?
The other problem is I'm spinning out a lot. It's hard to explain but I don't really get the same feel of when I need to correct that I get in some other games. So it might start to slide, but the feedback makes me think it doesn't need any urgent action, something about the feel of the wheel isn't telling me to countersteer. But when it does become clear to me that I need to countersteer, it seems to be too late, and full opposite lock doesn't bring it back. Any tips for this? Do I just need to get it into my head that as soon as I can visually see any sliding, I need to immediately countersteer?
Is it generally regarded that the player base is biased towards better players compared to GT Sport, for example? I'd normally be in the top 1% for time trials in GTS.