Anybody good with math?

28
David_Bohm
***I just noticed the other thread about maximizing profit, but that's not really the problem I'm trying to describe****




Please don't flame me for starting this thread, someone may find the problem interesting.

But Bspec grinding seems ripe for mathematical modeling. There must be an ideal solution for the number of friends grinding for which the most money could be made. Granted, each friend committed to a specific length of grind.

I'm not going to concern myself with which place Bobs finish and the credits won. I want to maximize my bobs usage as well as maximize the bobs for n number of Friends.

So what is it? ha

any lagrange's out there? If I make any progress I'll let you know.
 
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Good luck,

Random on GT5 realy does mean Random

Grid position Random
Car selection Random
Car class of event is not random
opposition not random
Grid size not random.

Good luck but if you can predict the winner you wasting your talents on GT5.
Lottery here you come..
 
that's not what I'm talking about.

I not interesting in race outcomes. I'm talking about the minimum number of Friends to maximize BOB usage.

and of course I'm wasting my talents on Gt5.
 
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that's not what I'm talking about.

I not interesting in race outcomes. I'm talking about the minimum number of Friends to maximize BOB usage.

and of course I'm wasting my talents on Gt5.

4 accounts are needed to maximize payout. 3 friends plus you. This mainly applies if you are racing your own 4 accounts so as to max our your 6 drivers vs 2 accounts of multiple level zero drivers and one account with a single level zero driver that hosts the races.

However, I think it's easier just to have as many friends as possible and let the widget max out the races.
 
I have found that with 3 sub-accounts one of them can run the primary and two sub-accounts (2 run always) and one secondary (run randomly) that I can fill the races with 16 bob's almost every time. Sometimes a selection gets timed out and I'm short one or two.
 
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