there are some
fantastic threads discussing/asking for an
Event Creator. < Read through them for some great thoughts and to get an idea of what most Gran Turismo players are feeling about this subject. (by no means do I want this thread closed, though.
) I can't believe that someone at PD hasn't taken notice of any of them. Maybe the next update? Spec 3.0?
Here is my list of options that a solid Creator would include. How much fun would this be? No more whizzing past a train of robots, and no more rabbit chasing. What sort of beautiful races could we produce? ALL sorts, thats what!
Event Creator Choices:
Choose the Tracks for the series (including order.. duplicates should be allowed)
for each track, choose:
-Time of day/Time Progression including Weather/Weather Changeability/Surface water
-Laps
-Qualifying / Set Grid Manually / Random Grid
-Standing / Rolling start
-Penalty Level
next screen, choose:
Your car
Field size (2-16 cars)
A.I. cars (choose individually, by PP or HP or Weight
high and low limits, by Drivetrain, or by 'class'-
Touring Cars, SuperGT, Kei Cars, Sports Cars, Wagons, Supercars, Classics, LMP, Multiclass, etc...
- It would be ten times cooler if we could
*create and save a Class- for example being able to
choose from our garage AND the entire car list of gt5 to create a grouping of what you, personally, would call "Classic Sports Cars". Save this class and it will be in the list until you decide to modify/delete it.)
A.I. group or individual Tires (sometimes you just don't want that Ford GT to run away from the pack by 2 miles. Seriously. That ish is boring. I'd rather hang out and battle the pack than chase the rabbit. Let me put some Comfort Soft tires on that Ford and let's see how he likes it.)
A.I. group or individual Difficulty (1-10 like arcade mode)
Tire wear, Fuel depletion, Grip on wet/off track, Slow Car Boost, Slipstream on/weak, Visible/Mechanical damage off/light/heavy..
Finally, you decide points awarded for each finishing position/ or use the pre-programmed formula. Creating and saving different Points Systems would be nice.
Prizes should be selected by a program that factors the total difficulty after all options are set- hopefully not by PP alone, as we've seen the crap results from that method (generated opponents in arcade, anyone?). Tire selection and # of races + race length should play big roles in deciding prizes. How about helmets, suits, car tuning parts, rare paint chips, and car tickets of all levels?
GO RACE!
(also, since PD is on a big "sharing" kick these days- we should be able to share these events, and even share the classes of opponents that we create, for others to use and compete against..)