- 2,193

- Sherbrooke, Québec, Tabarnak!
If you didnt keep the orignal email you got once you bought it first time, I'm not sure. You can also repay the 1$Is there a way to retrieve our content manager key after a total reinstal?
If you didnt keep the orignal email you got once you bought it first time, I'm not sure. You can also repay the 1$Is there a way to retrieve our content manager key after a total reinstal?
Interested 👍
Remove the door animation from the animation folder, make previews, replace it.is there a way to fix the open doors at previews on wsc´s r380?
It started happening also on the latest stable build out of a sudden 0.179. I still have that age old CSP on my gaming machine and it never happened before. CSP stayed the same and suddenly cars started acting really weird on the pits and also the fastlanes were changed. Like in ACU Interlagos they drove straight to the concrete wall when entering the pits (never happened before).
Strange that no one has figured this out yet.
1. create a folder in your track called "texture"help needed here :-)
how can I create a track configuration where the texture of this object (black tyre wall, tyre01.dds) is always overriden with my custom DDS texture file even when no track skin is selected by user, is that possible?
It is possible and I will try to explain it the best I can.help needed here :-)
how can I create a track configuration where the texture of this object (black tyre wall, tyre01.dds) is always overriden with my custom DDS texture file even when no track skin is selected by user, is that possible?
Here I did the following:I'm also having trouble installing the TVR Griffith 200...
I've downloaded the TVR mod from Overtake, as well as the car files and skins from THR, but I'm not sure if I'm copying and pasting the files in the correct order, because I can't get it to work.
Is there a kind soul who can explain step by step how to proceed?
It worked normally. I didn't touch any internal file of any of the cars.Deleted GTC Giulia and TVR from the cars folder;
Installed original cars (links on the installation notes);
Reinstalled GTC Giulia and TVR.
I'm stuck. Tried to download the update then open it up and got thisF1 2008 V4 Update
View attachment 1506057
To celebrate the 1 year of this mod, here's an update that should revamp the experience graphically
Changelog :
Get the update here : https://www.overtake.gg/downloads/mak-corp-f1-2008-mod-by-cimmerian_iter.74005/
- Mclaren has been reworked, new Butterfly nose featuring more details accurate to the real car (instead of just adding a butterfy and calling it a day). It also now feature a sharkfin version that was used during testing but never raced
- Ferrari also had some love given to it, the nose/cockpit area has been reworked to match the onboard look and be more high poly. Massa helmet is fixed, he didn't use a schubert model before
- All cars have now accurate tyre size, as well as normal maps to highlight the bodylines even further
- Lot of fixes, some skins that had issues, toyota having the area where the driver name is being totally dark red and standing out when it shouldn't, renault missing some AO in the skin file.
- Blurred rims are now correctly blurred, with a special texture for it, also improved the transparency of the blurred rim
- New suits and gloves for all 2008 drivers, as well as pit crew. Courtesy of wakamatospcl, It's good to race with accurate skins
- New cameras by neema_frcice
- Template PSD now included to help skinners making skin for all cars
- And other stuff I have forgotten
By the way, massa gets a special treatment here in GTPlanet, with a skin made by GIL with a much better schubert 3D helmet model. Get the skin here (drag and drop to cim_2008_ferrari)
Download : https://www.gtplanet.net/forum/downloads/f1-2008-massa-schubert-helmet-skin-by-gil.7437/
Beautiful
Thanks... I think that's what I did with the Giulia, and that's why it worked from the start (well, except for the odometers backgrounds, which aren't visible, but that's a CSP bug, seems).Here I did the following:
It worked normally. I didn't touch any internal file of any of the cars.
From my experience, it means that your guardian and big brother Windows Defender is still doing a virus scan on that downloaded .7z and doesn't want to let go
Regarding glass shadows, you can use the CAST_SHADOWS = 1 parameter.however, in order for the light to still pass into the car's interior,you need to add this: PROP_...= ksAlphaRef,0.5.in some cases with the texture of dirty glass. The ksAlphaRef value can be changed so that the dirt casts a shadow.Fix for proper shadows in the cockpit for the:
Chevrolet Corvette C2 1963 Grand Sport WSC60
Copy & paste these line to the ext_config.ini
;fix shadow-casting light in cockpit
[SHADER_REPLACEMENT_...]
ACTIVE = 1
MATERIALS = Vehicle Exterior_mm_windows
CAST_SHADOWS = 0
Ferrari 275 GTB Competizione GTC60
;fix shadow-casting light in cockpit
[SHADER_REPLACEMENT_...]
ACTIVE = 1
MATERIALS = windows, FERRARI_275GTB_WINDSCREEN
CAST_SHADOWS = 0
The AC Legends and DRM Revival mods were the things that got me into AC in the first place, many years ago. This is digital gold.I second all of that...and the same goes out to @_Bazza_ and the AC Legends/WSC Legends teams. Huge thanks on so many levels... 🔥
I'm using cm compression + compact gui, is this software better than this combo?This is the best app, now i can install all the skins included with AC LEGENDS mods
i have a seperate drive i use mainly for AC, and nearly 3000cars and nearly 800 tracks. This compression will take a few hours, but then i have 500gigs more space.
View attachment 1506130
I tried restarting the computer and that didn't work. Bringing up the task master didn't show anything either. I think I'm just going to bring back the last version and leave it at that. Maybe one day down the road I'll look at that new file and it will be released.From my experience, it means that your guardian and big brother Windows Defender is still doing a virus scan on that downloaded .7z and doesn't want to let go
Try using this to extract the mod...don't use WinRarI tried restarting the computer and that didn't work. Bringing up the task master didn't show anything either. I think I'm just going to bring back the last version and leave it at that. Maybe one day down the road I'll look at that new file and it will be released.
I tried that too. The file won't let 7 zip be an option for it. It doesn't show up.
This is the best app, now i can install all the skins included with AC LEGENDS mods
i have a seperate drive i use mainly for AC, and nearly 3000cars and nearly 800 tracks. This compression will take a few hours, but then i have 500gigs more space.
View attachment 1506130
yes using Compactor tool is better then the CM built-in compression I concluded a while back...I'm using cm compression + compact gui, is this software better than this combo?
It will be updated again when I'll improve lods, and fix red light. But if it still doesn't work i will send you a sharemods linkI tried restarting the computer and that didn't work. Bringing up the task master didn't show anything either. I think I'm just going to bring back the last version and leave it at that. Maybe one day down the road I'll look at that new file and it will be released.
Thanks to everyone involved in bringing us these great and detailed historical mods. The quality and range of vehicles is top notch. These will keep me entertained for a while especially when putting grids together with all the different great vehicles and liveries to choose from.!!! Released: AC Legends GTC60's version 1.3 !!!
Changelog v1.3
Download: AC Legends GTC60's Car & Skin Packs
- In general - Corrected suspension ranges for all cars, fully utilizing available suspension travel, improving both mechanical grip and feedback on vehicle dynamics. Adjusted baseline setups accordingly.
- Improved 3d colliders
- New cars added: Ginetta G10, Sunbeam Tiger MkII, Porsche 904/4 GTS and Toyota 311S
- Updated CSP configs
- Additional skins
- Full details & changelog in the PDF manual
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!!! Released: WSC Legends version 1.3 !!!
Team WSC Legends is proud to release the 1.3 iteration of the ever growing World Sportscar Championship pack
The pack has grown to 41 cars with a lot of scratch build content added.
1.3 Changelog:
Detailed changelog + details on all cars in the comprehensive PDF document:
- Updated Alfa T33 model
- New Cars:
- Scratch built by NPanic: Alpine A210 & A211
- Brabham BT8
- Scratch built by NPanic: Chaparral 2D
- Scratch built by NPanic: Ferrari P2 275, 330 and 365 + 365 Drogo
- Additional Porsche 906 (Carburated Carrera 6, 1966 906-E and LH/Langheck
- Additional Porsche 910/8
- Updated CSP configs for all cars
- Improved 3d colliders
- Physics:
- In general - Corrected suspension ranges for all cars, fully utilizing available suspension travel, improving both mechanical grip and feedback on vehicle dynamics.
- ACO Le Mans scrutineering data:
- All car unladen weights are based on the historic Le Mans scrutineering data. Adjusted baseline setups accordingly.
Given the size of the modpack it was split into multiple car and skin packs.
Download location: WSC Legends 1.3 Car & Skin Packs
View attachment 1505748
View attachment 1505749
View attachment 1505750
View attachment 1505751
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View attachment 1505753
View attachment 1505745
View attachment 1505746
!!! Released: WSC Legends version 1.3 !!!
Team WSC Legends is proud to release the 1.3 iteration of the ever growing World Sportscar Championship pack
The pack has grown to 41 cars with a lot of scratch build content added.
1.3 Changelog:
Detailed changelog + details on all cars in the comprehensive PDF document:
- Updated Alfa T33 model
- New Cars:
- Scratch built by NPanic: Alpine A210 & A211
- Brabham BT8
- Scratch built by NPanic: Chaparral 2D
- Scratch built by NPanic: Ferrari P2 275, 330 and 365 + 365 Drogo
- Additional Porsche 906 (Carburated Carrera 6, 1966 906-E and LH/Langheck
- Additional Porsche 910/8
- Updated CSP configs for all cars
- Improved 3d colliders
- Physics:
- In general - Corrected suspension ranges for all cars, fully utilizing available suspension travel, improving both mechanical grip and feedback on vehicle dynamics.
- ACO Le Mans scrutineering data:
- All car unladen weights are based on the historic Le Mans scrutineering data. Adjusted baseline setups accordingly.
Given the size of the modpack it was split into multiple car and skin packs.
Download location: WSC Legends 1.3 Car & Skin Packs
View attachment 1505748
View attachment 1505749
View attachment 1505750
View attachment 1505751
View attachment 1505752
View attachment 1505753
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ACTK at full work for 2026, You really held up to your resolution for this year huh? Wild to see you type this in the public forum ban evading from your banned accountMy resolution for 2026 regarding modders:
No encrypted ....
No encrypted ....
No encrypted ....
No encrypted ....
No encrypted ....
Stélian also decided not to publish any longer public mods due to this behaviour by ACTK.ACTK at full work for 2026, You really held up to your resolution for this year huh? Wild to see you type this in the public forum ban evading from your banned account![]()