Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thread starter daan
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1767344984184.webp


A track for real racer, you need to have big guts to do the overtake on the parabolica
 
FixTheBug-AddTheBug-FixTheBug-AddTheBug-FixTheBug-AddTheBug ™
FixTheBug-AddTheBug-RepeatTheLoop

csp-update _as at 02Jan2026.webp

..renumeration incentive to keep bugs lingering...
back in 2020 earnings were between $3K-4K per month...


Hi racealot - Hope this finds you well - I might be being snippy but you forgot to add the Drivers girlfriend cam-shots - Oh well 🙃 - Happy 2026
hiya Martin, it's been a while - nice of you to pop in now & then, hoping you're also well & living it up with the extra time in your hands (missing your F1 update-mods - many thanks for your lasting contribution).

WAGs and their cam-shots - something like this you mean???
Lewis is the smartest one there... he'd rather have the trophy 1st, then he can have or date anyone & everyone... go Lewis! He's been around the track more than anyone to know better - remain single bro!

WAGs__F1-2025.webp


or instead, something like this for the pit-walls...

MCL37_4_Norris_2024__WAGs.webp
FW44_23_Albon_2024__WAGs.webp


Thanks, but I pretty much had things set like that already, and even after more tweaking the shadow stripes are still there.
You do well to disable 'chunks optimisation' entirely, I'd recommend this to everybody. Even on 'basic' I was getting things like cranes suddenly appearing in the middle distance as if beamed down by Scotty. I think Ilja in his wisdom has this defaulting to 'advanced', which is even more broken.
It's a shame he gets distracted by these pointless experimental optimisations that just add complexity to the code (and often seem to cause more harm than good) also removing toggles for things he considers fixed at the same time (when they are not fixed at all), rather than fixing things that actually need fixing, like memory leaks, preview generation, and the various random crashes. And I'm still at a loss as to how annoying things that were fixed a long time ago (like these shadow bands were) suddenly reappear at random again, and make it into release builds. It's been a continual pattern since CSP's inception, and it's a little bit tiresome.
I too feel fed-up with the lingering bugs (maybe CSP is getting too big to keep up with the many changes & new features...) keeping it simple would be ideal (KISS comes to mind). with todays' earnings per/mth you'd think there would be a team of 20 technical staff on the payroll. at least make some kind of improvement on the quality control side of things.
I tried check some of the settings you mentioned in your previous message, but it didn't work... We'll just have to keep waiting for someone to fix it or for some kind soul to remember how do it.

Anyway, thanks for taking the time... 😉
Would like to suggest a workflow process that I undertake for each car-mod once installed, as it may assist with car-ground-shadows...

step#1 - select car-mod & go to CM Showroom
1_CM-showroom__ambient-shadow-select.webp


step#2 - change setting-values & update ambient-shadow
2_CM-showroom__ambient-shadow-setting-values.webp


step#3 - update other cars using this method instead...
3_CM-content__ambient-shadow.webp


step#4 - the beauty is that now you can do multiple cars at once...
4_CM-content__ambient-shadow.webp


step#5
5_CM-content__recalculate-other-values.webp


step#6
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step#7
7_CM-content__recalculate-P2W-ratio.webp


step#8 - if prompted that the car's DATA will be altered (do not update if you race online)... before updating ensure to back-up the DATA.ACD file in the first instance.
8_CM-content__analyze.webp

Note: CM changes may or may not work until CM is closed & restarted.

Happy racing everyone!
 
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Monthly? update to this thing, I have now reached 2170+ real liveries for the spreadsheet, Pretty sure i added 500+ liveries give or take since the last update. Still plenty to go trough :banghead:

As usual, Anyone know of anything missing let me know. I know there is an crap ton of skins made by Pasta that i still need to archive which would take an whole day on it's own, not to mention still having to go trough Overtake's website to comb trough 22 thousand liveries which amounts to 1124 pages :scared:. would say that it would make me go koko even more. So i'm going to ask for help if anyone is willing to help me with that. :crazy:

As usual, Thanks to everyone that has also filled in any empty gaps with the comment functions, It's been a lot of help for correcting and filling in some stuff that i have completely missed!



As usual link to the archive here: Assetto Corsa Livery Archive
New livery releases starting on Monday again, good luck! 😘
 
What the hell is this error and why does the F40 I reworked graphically from F40_LM_Lover look like that (doesn't happen with all cars tho thankfully)? Should I revert CSP back to a stable version for the time being like I did countless times in the past years? I'm using 0.3.0-preview212.
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I've worked out what my problem is with CSP 0.3 and the random flashes I get about every 20 seconds. It is that the GrassFX disappears for 2 frames.


Annoying as the grass looks better nowadays but it is too distracting to put in solid Targa Florio laps as there is so much grass right up to the edge of the road. 😒
I think someone else mentioned this in the past couple of weeks and I've just seen it myself on Kunos Spa. It happens a few times around the track, and always in the same places, eg towards the end of the start/finish straight just before La Source, if anyone wants to test it.
Grass seems to totally disappear for a split second.
This is with CSP 0.3.0 p212.

There's no problem at all with CSP 0.2.11, with the trade-off being that grass looks generally worse in this build. But at least it doesn't disappear.
 
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Chapter 13,567 of the soap opera "Wonderful World of Assetto Corsa and its Charming Mysteries™"...
... i suggest for some tests you make sure you click on something that really restart CSP shaders...
Nothing... After trying all possible combinations, no results. 😢
... Does it have any Cockpit_HR in it?...
Yep, the Koeniggggsenisseggsegnignigsegigiseg has it, or at least that's what I see in lods.ini...
... Ohterwise this might work?

[SHADER_REPLACEMENT_...] ACTIVE = 1 MATERIALS = CULL_MODE = DOUBLESIDED CAST_SHADOWS = 1 DOUBLE_FACE_SHADOW_BIASED = 1
I don't know, my knowledge of these topics is very basic and I wouldn't know exactly what I should add to the "materials" for that spell to work... 😬
I've tried it too, but...

computer says no.webp

... Would like to suggest a workflow process that I undertake for each car-mod once installed, as it may assist with car-ground-shadows...

step#1...
It doesn't work either... Interestingly, when opening the car in the CM Showroom, the primary shadow can be subtly observed...

koenigsegg.webp


... when I increased and save "Body shadow darkness" to 100%, the shadow became more visible...

koenigsegg 1.webp


... but then, in game...

koenigsegg 2.webp


Well, right now I think the only plausible explanation is that some kind of vampire must be inhabiting my PC; at any time the cars will stop reflecting in the mirrors... The only thing left to try is performing an exorcism.

Thank you all for your efforts to help! 😜
 
I've had this on all versions of CSP V3 - went back originally but Tetri's AI tweaks are worth having to overlook some graphical annoyances for me personally, so hopefully one day it figures itself out again.
I went back and checked the 'recommended' CSP 0.2.11 and the horrible shadow banding is in that build too. Same at your end?
 
I went back and checked the 'recommended' CSP 0.2.11 and the horrible shadow banding is in that build too. Same at your end?

Still there but less prominent. The weird thing with the post V3 is that the banding 'moves'. Completely static camera but it crawls along like a snake.

And some tracks look so much worse (same PPF) and I have absolutely no idea why. Seems to just be me.

2.12.1
Screenshot_wsc_legends_dino_206s_berlinetta_westwood_f3ct_19-9-125-17-51-51-1.webp



3.0.212
Screenshot_wsc_legends_dino_206s_berlinetta_westwood_f3ct_19-9-125-17-37-0-2.webp
 
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