What year's layout is that?
Multiple, but all pre 2004.
Maybe the 2004/05 bus stop will be added.
What year's layout is that?
Are these from GTR2 ?
Are these from GTR2 ?
GTR2 has 2003 +2004Screens are from GTR version. Modified for F1 1998 mod.
Also layout 2003 (original GTR) is included atm.
GTR2 version is 2004 i guess. With modified busstop.
Thanks for this mate. I'm gaining about 30fps with the new version 👍Tracks folder:
Algarve v2.0 - New update
Reduced count of main objects from 2310 -> 1465
.../...
I hope the track is a bit easier on your system now.
i have just tried to convert. But model file from GTS is too heavy metal, my 2015 laptop can not open it properly in 3dmax. sorry guys(Honestly any of Gt Sport's fictional circuits would be great for AC
i have just tried to convert. But model file from GTS is too heavy metal, my 2015 laptop can not open it properly in 3dmax. sorry guys(
https://www.projectcarsgame.com/three/cars/#audi?90-quattro-imsa-gto The car list for Pcars3 came out... a lot of interesting car models...and they chose to not make it a sim... here's to hoping some of the models come out soon...
Finally got to drive my beloved GTLM's on the new Mid Ohio. Thanks @Zwiss looks great. And how about that Ottawa Motorsports Park? That track is excellent. I love it. That new Mazda Vision GTE is a good fit too with the GTE's/LM's
If anyone is having trouble with the AI being too slow in the Mazda GTE, I found an issue. You have to go into ai.ini and change the [GEARS], UP value to 9400 from whatever it was,7 thousand and something. The AI are shifting way too early. They'll keep up with the pack now. I like to keep the upshift of AI around 200 RPM below the limiter give or take depending on the powerband.
I was gonna say (but you mentioned it) that it’s been updatedYes the RPM stuff is because gte cars must have a rev limit I think at 7500 rpm unlike the gt3 cars that don't have this limitation. This Mazda was obviously a conversion from Vision gt3 car and the developer just lowered the rpm, but it didn't change the other stuff that comes with this limitation, that make the car drive faster than the gt3s at that rpm. That is why this was made I guess. Also it is why IRL (and also in sim racing) GTEs are not that much faster than GT3s, cause they should be, as they are far more advanced technically, but this limitation slows them down quite a bit.
There is a proper gt3 to gte conversion available on RD and was posted a few days ago, the 488. That guy did a much more detailed specs conversion on that car. Of course he took the car model of the gt3, so that is not totally accurate, but spec wise it is actually the best version of 488 gte we have IMO.
EDIT:
was just updated yesterday i see now.
You find it here:
And please let us know when you are done with the aeros, physics, windows, etc.!
Edit: May the Force be with you, George Lucas!
Anyone else getting really abysmal frame pacing with this car, even in hot lap? I checked the config to see if there was rogue sat nav settings in there from the original car, but no.View attachment 946848 Velos Mods Workshop
Release: Beta version of Porsche 911 (992) 4S Cabriolet 2019.
I have made this car a manual gearbox version.
If anyone wants to 'improve' on this car (emphasis on improve) they may do so as there are few items that could be made better.
The car will also be available on the website shortly.
Link here......
https://www.mediafire.com/file/2zueyaz8gtdpjii/porsche_4s_cabriolet.7z/file
And the plate exists and matches this car.Anyone else getting really abysmal frame pacing with this car, even in hot lap? I checked the config to see if there was rogue sat nav settings in there from the original car, but no.
It's like the car is extraordinarily heavy on my hardware.
Edit: lol, just checked the first thing I should have checked: this car has 1,749,000 tris in LoD 0. Kunos recommends 150k - 350k.
LoD 1 has 1.5 million tris.
Lod 2 has one million tris.
View attachment 946970 View attachment 946971
Pretty ridiculous.
Look Like will been seeing the BTCC Renault laguna from PM3DM has well as the Audi he working on at moment.
Yeah maybe in 4 years time...
Speaking of AI, is there a fix for the AI at Nordschliefe?
I've been trying to race GT3 cars there and every race is a write-off cos the AI crash too much within the first few minutes
I've done a search here and at RD - didn't come up with anything other than traffic AI mods