- 22
- United States
Something on that LTK and me worked one for a while, we back on it and maybe if we really gonna finish this crap it get's released
View attachment 966459
Oh my gosh a NEW 935!
Last edited:
Something on that LTK and me worked one for a while, we back on it and maybe if we really gonna finish this crap it get's released
View attachment 966459
Could you write me your AC configuration, CSP/SOL version, CSP settings and graphic settings to DM? Never saw this in AC with any mod to be honest, but I will look on it if I will be able to replicate it.
I find it frustrating to keep good mods that modders create and post in this forum but knowing that my computer is going to run the assetto with all those mods at 15 fps because I don't have the money or time to buy a new computer
I need to cry, so many grid presets in my head.
Algarve GRID 0.1
View attachment 966418
I've been waiting to see Algarve from GRID Autosport in a proper sim for years now, and with the F1 race closing in yesterday I gave up waiting, dove into AC tutorials, and hacked it together myself. I've taken it as far as I can right now with my basic Blender knowledge, which is to say it's ugly, but I wanted to get it out before F1 practice begins.
The Reboot version of Algarve is a great conversion of an ancient, atrociously inaccurate Race 07 mesh. Exaggerated elevations, ridiculous banking, warped corner shapes, 100% incorrect wall positions, a narrow main straight, and kerbs of death. This image demonstrates my point:
View attachment 966419
Reboot/GRID Autosport/Real
In comparison the GRID version is more or less perfect, with very accurate elevations, cambers, and widths, plus the corners don't look like they were drawn by somebody that just found the pen tool.
This is a 0.1 release, which means:
Ugly materials
Blurry terrain textures
No normal maps
No physical mesh
No cameras
No light config
Plus 3dsimed lost most of the debris fencing. I'd love to see more skilled modders improve it! It could really use some sausage kerbs.
http://www.mediafire.com/file/clgwu3utsi6al4z/algarve_grid_0.1.7z/file
Thank you!Might have missed one, but don't think anyone has done Rain FX config for Deutschlandring yet? Anyway made one up tonight as it's one of my favorite tracks and deserves the wet day treatment
View attachment 966487
View attachment 966486
Hahahah nah just saying modders to keep going basically. Very good content over here.I wish I could help.
I have a 1660 super and its enough...Your gpu isnt enough... you need at least 1070ti or better
I have a 1660 super and its enough...
no.. lol I have most settings maxed except shadows that's at 1024x1024 I can run 10-15 cars just fine even hitting 90hz almost constantly, even have super sampling on 1.4. It's just as good and better in some games than the 1070 I had before. It's only 4-5% slower than a 1070ti. So VR works just fine for meEnough for what? Maybe enough to play in VR in low with 4-5 cars, without sol maybe? Maybe... but it isnt enough for me, imo enough is with AA x8, between 16-20 cars, with sol and with high graphics.
Hi, I tried this conversion of yours and actually the details are so many it is well done, the only one is that I find important drops in fps (but it will certainly be a problem of youth) in any case in the end it will be exceptionalAlgarve GRID 0.1
View attachment 966418
I've been waiting to see Algarve from GRID Autosport in a proper sim for years now, and with the F1 race closing in yesterday I gave up waiting, dove into AC tutorials, and hacked it together myself. I've taken it as far as I can right now with my basic Blender knowledge, which is to say it's ugly, but I wanted to get it out before F1 practice begins.
The Reboot version of Algarve is a great conversion of an ancient, atrociously inaccurate Race 07 mesh. Exaggerated elevations, ridiculous banking, warped corner shapes, 100% incorrect wall positions, a narrow main straight, and kerbs of death. This image demonstrates my point:
View attachment 966419
Reboot/GRID Autosport/Real
In comparison the GRID version is more or less perfect, with very accurate elevations, cambers, and widths, plus the corners don't look like they were drawn by somebody that just found the pen tool.
This is a 0.1 release, which means:
Ugly materials
Blurry terrain textures
No normal maps
No physical mesh
No cameras
No light config
Plus 3dsimed lost most of the debris fencing. I'd love to see more skilled modders improve it! It could really use some sausage kerbs.
http://www.mediafire.com/file/clgwu3utsi6al4z/algarve_grid_0.1.7z/file
Next One Touge Course from Discord
Nanamagari v 0.91 with updated Vao
View media item 69160
https://sharemods.com/d71y2lhqarv0/IDAS8Nanamagari_0.91.rar.html
Next One Touge Course from Discord
Nanamagari v 0.91 with updated Vao
View media item 69160
https://sharemods.com/d71y2lhqarv0/IDAS8Nanamagari_0.91.rar.html
Great! thank you! what discord channel is it?
Morning, guys.
Recently was far from simracing. But i came to idea about creation of dream track, that will test any car well, suit any car well, combine all sorts of racing tracks, not too long, and can be editable.
So here is first attampt, very raw (Road surface, exterior - need few more weeks to go)
I want you to see the video and tell, would this track be interesting or Rubbish one?
Thats what track consist of:
- Suzuka first part
- Shanghai first part
- Tsucuba middle corner
- Uphill touge (will be extended)
- Downhill in Bathurst style
- high speed park in F1 60th style
- Norschleife carousel
- ....
- Blister Berk mega corner
- ....few tunnels
- Finish.
If lot of people like it, i concinue with it. If not, i would like you to honestly write - why?
Also its oval with different radius corners, inspirated by GT test track. If this main circuit will go well, some city track will be added, go-cart, and high speed track combined with big oval.
Hi, is there some Argenina fans of TN Clase 3? I have a question, for 2018 season, the cars what type of drivetrain it use? (fwd, awd or rwd)
all this spec talk:
GTX-980ti 6gb - Custom bios overclock by me (1430min/1490max) will never underclock below 1430 (1280 stock)
Intel I7-4770 (not K) - Overclocked by 105.5x38 = 4.0ghz ( 3.40/3.80 stock)
(all on air)
4k true resolution
Vsync = on
I get 60fps locked 99% of the time
hi mate, good jokes by the way xDDLINK !!!
Joking, even if I am not with mood to joke.
Please, can you tell to the guy who was driving that his driving is scaring? Thanks.
Joking again.
Now seriously.
Why on Earth, or Jupiter, would you wait for positive opinions to continue and finish your track?
You have done a remarkable work so far. Just continue and have fun doing it.
I love it, but my opinion probably sucks. The only thing I would like to sugest is to make the layout a bit wider. All layout.
So, congratulations and well done!
Can you share the link of those boats in the lake?...
https://sharemods.com/nu1yxmefz675/toyota_supra_jgtc.rar.html
Guys and gals, anyone know if there are skins floating around somewhere for this Supra? I have no idea where I got it from.
Yooo i also just got my quest 2 yesterday..... about the cables i got these 2 and they work awsome 70hz on my pc it has i5 8400--RX580To all VR users here:
How do you set up your video settings?
I tried to used the PSVR with Driver4VR and iVRy and Kinect (for headtracking/movement), which worked, but nearly always needed to set it up correctly again. In CM I used the OpenVR mode, because Oculus Mode didn't worked.
Now I have a Quest 2 and will try to use the Wireless Mode (unfortunately I have no USB 3.0 cable to try Oculus Link and the official cable is way too expensive).
First try with Beat Saber and ALVR was playable/good
Any options to avoid or keep for VR? OpenVR or Oculus Mode? Is there even any difference in performance etc.? And how do you start the game/race? Through the VR menu or just as usual through CM?
My PC has a 8700k and 1060 6GB, therefore I want to stay with 72Hz.
Btw: Do we have a Corolla E12 TS mod anywhere?
IMO this car is pretty underrated and can't be found, only the BTCC version..
Thanks
Yes thank you . I installed a 2017 model, but the dashboard was not showing the speed of the vehicle correctly
Morning, guys.
Recently was far from simracing. But i came to idea about creation of dream track, that will test any car well, suit any car well, combine all sorts of racing tracks, not too long, and can be editable.
So here is first attampt, very raw (Road surface, exterior - need few more weeks to go)
I want you to see the video and tell, would this track be interesting or Rubbish one?
Thats what track consist of:
- Suzuka first part
- Shanghai first part
- Tsucuba middle corner
- Uphill touge (will be extended)
- Downhill in Bathurst style
- high speed park in F1 60th style
- Norschleife carousel
- ....
- Blister Berk mega corner
- ....few tunnels
- Finish.
If lot of people like it, i concinue with it. If not, i would like you to honestly write - why?
Also its oval with different radius corners, inspirated by GT test track. If this main circuit will go well, some city track will be added, go-cart, and high speed track combined with big oval.
Here is coffee support button ))