Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
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I see, I also have (no idea why) a Dunlop map in the car extension map, filled with 8 .dds, but they are all transparent,

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while the ones in the skin folder:

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Found it. I had some config files located in \extension\config\cars\mods\t78, so I edited this one then and quoted out some entries for the tyres, now it works. Thanks for your help anyway @Fanapryde
 
hey guys, i've seen Nascar 1980-1990 cars on this thread somewhere, can't find them, just wondering which car/track combos you would find the best to recreate a late 80s/early 90s race. Something bumpy, visceral, with a decent AI? I know very little when it comes to Nascar, and i kinda want to dig a little into it.
 
hey guys, i've seen Nascar 1980-1990 cars on this thread somewhere, can't find them, just wondering which car/track combos you would find the best to recreate a late 80s/early 90s race. Something bumpy, visceral, with a decent AI? I know very little when it comes to Nascar, and i kinda want to dig a little into it.


www.facebook.com/share/p/XU4ow2x4udmnvUXR/?mibextid=oFDknk

All the 1990 Cup cars can be found here. Not sure about what tracks are best with them
 
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hey guys, i've seen Nascar 1980-1990 cars on this thread somewhere, can't find them, just wondering which car/track combos you would find the best to recreate a late 80s/early 90s race. Something bumpy, visceral, with a decent AI? I know very little when it comes to Nascar, and i kinda want to dig a little into it.


Use this one - the best Winston Cup car available.

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Skins:

 
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Hey, does anybody know what's going on here?


Why is the AI choosing a mix of SS and M compounds? This is Brno (5.4km) so 20 laps would totally kill supersofts, but didn't the AI used to just choose whichever compound was set as the 'default'?
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I tested and rolled back to an old version of CSP (0.1.79) and it worked as it used to, with all cars choosing the default medium compound. Doesn't seem to be caused by the 'New AI Behavior' CSP settings either; turning that off made no difference.

Any idea what's going on here? Or does it not even matter due to how Assetto Corsa doesn't really bother with calculating AI tire usage?

Also what does the 'ai_tyres.ini' file in the data folder for each car do? It looks like it should govern which compound the AI uses based on how far the race distance is, but I have found it to never work.

Thanks for your suggestions, folks. :)
You need to make an ai_default.ini setup for the car at each track with each car if you want the Ai to start on specific tires. Otherwise the game just uses random tires, Wish this was something that Ilja could work on next so we could start being able to have Ai run track specific tunes etc.
 
hey guys, i've seen Nascar 1980-1990 cars on this thread somewhere, can't find them, just wondering which car/track combos you would find the best to recreate a late 80s/early 90s race. Something bumpy, visceral, with a decent AI? I know very little when it comes to Nascar, and i kinda want to dig a little into it.
Look at these skinpacks, working links where provided.

NASCAR Winston Cup
 
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2004 Rollcentre Racing Dallara SP1 for Assetto Corsa Version 1.1

download link: https://www.mediafire.com/file/jg0d...entre_Racing_Dallara_SP1_and_ALMS_1.1.7z/file

Credits

Team: RMS

Model: PerfectDark, Unknown

Converstion: Marneus_boss

Model Scaling and Model Work: Marneus_boss, Peugeot905, Kamil Cader,

Updated Model: Fullnoise

Animations: Fullnoise, Peugeot905 Sound: RMS

Physics: Peugeot905, Kamil Cader Screenshots: AndyGTR

Other Lemans Prototypes: https://www.mediafire.com/folder/7g6488jsyt2ux/Lemans_Prototype_Near_Finalized

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2004 Rollcentre Racing Dallara SP1 for Assetto Corsa Version 1.1

download link: https://www.mediafire.com/file/jg0d...entre_Racing_Dallara_SP1_and_ALMS_1.1.7z/file

Credits

Team: RMS

Model: PerfectDark, Unknown

Converstion: Marneus_boss

Model Scaling and Model Work: Marneus_boss, Peugeot905, Kamil Cader,

Updated Model: Fullnoise

Animations: Fullnoise, Peugeot905 Sound: RMS

Physics: Peugeot905, Kamil Cader Screenshots: AndyGTR

Other Lemans Prototypes: https://www.mediafire.com/folder/7g6488jsyt2ux/Lemans_Prototype_Near_Finalized

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hi, if you release an updated/reworked model in 2024 , then the "in your face" parts should look like something in a 2024 mod imho (else I would not mention having updated/reworked the model , then it's just an import into AC, right?)

these I mean for starters, are the reason I do not download and try this mod:
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This could be the best feeling car in AC , but many will not download it , since it will look like playing a 1999 sim...

Don't take this wrong, it is meant as positive building feedback! :cheers:
 
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For all those who love vintage mods... Exceptional mods especially for physics

 
For all those who love vintage mods... Exceptional mods especially for physics

Mate, tell me which mod you got from there that is any good, cause i sure have the Gr2 Fiat 127, 128, 850 and they are probably the worst thing that happened to my eyes in the past years.
 
OK it's the Assetto Nascar Mod group on Facebook, I'm sure you can join them, and then search for the 1990 cars.
God it drives me crazy i cannot acces them thru any opf the links i find online. Ihave this screen when attempting to go to your link, or thru any links i could find

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