Audi Tt : Fwd ???

jow,

this moring I was just driving some laps and I wanted to test the audi TT , I like audi's very much so I thought it would be nice to have it

I bought it , changed the oil washed it and then took it to complex string , turned of tcs and asm ( car in Stock form)
then I begun , and i noticed that it smoked its front tires al the way into 2nd , pulled the handbrake and jep: only the front wheels where spinning!!!

I thought it was a bug or so so I reloaded my game, bought one again , and did the same testing and again: FWD!!

then I tuned it fully, and added the VCD: and now it was AWD????

back to the settings and removed the VCD: a 404 BHP FWD audi TT QUATTRO????? :irked:

afterall It wasnt so bad, a friend of mine has a TT 1.8 FWD but they have only 185 BHP...

Do I have a BUG in my game or what????

greetzzz
 
Audi TT is AWD. But AWDs have different front/rear power ratios.
TT has alot more power to the front, I dunnno the exact amount but its alot more. I'm GUESSING 70/30.

Skyline has more power to the rear wheels. 20/80? (again, guess)
 
The Skyline has 100% of the power to the rear wheels until grip is lost.

If you pulled the handbrake on a real-life 4WD car and gave it full welly, the front wheels would spin. Then the handbrake would fail and the rear wheels would join in. But the handbrake won't fail in GT3...

TT's power distribution is 50:50 as far as I'm aware.
 
The real TT defaults to 50% power distribution. However, many people have noted that the game TT behaves like a FWD car.

Try buying and fitting the variable center differential. You don't even have to adjust the settings. That should do the trick.

And welcome to GTP, jellos_picos!
 
nono, i don't think you people understand it:

It really is front wheel drive!

you know: when you stop teh car, pull the handbrake and press the gas, the car just stars spinng the front tires , not even a slight bit of movment on the rear wheels....

it acts like a full fwd car : understeer long brunouts true first gears ...

and wiht the VCD it becomes suddenly AWD ...

I know its freaking strange ! but its cool in some ways , I have a non quattro TT :)
 
No no... We DO understand it, and have offered opinions on why it is so.
 
It's not a bug, the reason for ithat is that GT3 isn't perfect, and the power distribution of the TT in GT3 isn't 50:50 like it should be, which is why it behaives like a FWD car. The VCD allows you to adjust the front-rear power delivery but the max you can give the front is 50%. So even without changing the settings you'll notice the difference. The car never changes to a FWD car it's permenant 4WD.
 
Here is the one and only right explenation!!

GT is right with the TT.

In real life the TT is normally a FWD but as soon as it loses grip it sends power to the rearwheels by a haldexconnection.

so the real-wheels only get in action when the "gripcomputer" notices that the front-tires are spinning.

+ A TT isn't a permanent 4x4 in real life... it uses the same haldexbox as Volkswagen...conclusion=TT "quattro" infact isn't a quattro.

In GT3 you have to buy this VCD to make the 4x4 work, because that makes the connection with the rearwheels work. Otherwise its a FWD


Hope this helped you a bit:)

greetzz
 
afterall It wasnt so bad, a friend of mine has a TT 1.8 FWD but they have only 185 BHP...
greetzzz

I don't think your friend has a FF Audi TT, as far as I know, they don't exist. All Audi's are 4WD. ;)
 
Originally posted by Quattro
There are FWD TT's... the 150hp version
Wow, I was not aware of that. Why in the world would someone want a 150hp FF Audi TT? That's just retarded. I'll take the old body style S4 with the V6 Biturbo thanks. ;)
 
Originally posted by jellos_picos
you see, poeticsoul952 also noticed it! :)

the fwd tt in real has 150 bhp ( 1.8 turbo: same as in VW GOLF IV GTI)
It has already been explained why the front wheels spin in GT3. IRL, when you pull the e-brake in an AWD car, the front wheels will spin, and then the rear wheels will eventually overpower the e-brake. In GT3 the wheels cannot overpower the e-brake, so the front wheels just keep spinning. If you don't believe me, scroll back, and read for yourself what has been, ALREADY STATED!!!


Furthermore, Audi, ans VW are two sides of the same company. The same engine that is in the TT, is also in the MK4 VW GTI. Personaly, I would much rather have an MK4 GTI, then an upside down bathtub with wheels (TT).;)
 
Someone get an AWD TT and do a redline launch in it please. Lets solve this the hard way...

IRL will the AWD TT spin only the front tires a lot, or will the front tires only momentarily chirp, at which the rears take over? I am putting my money on the latter.
 
Do note that AWD cars with an open center differential (like who is stupid enough to do that?) will not quickly destroy the handbrakes doing a handbrake burnout, since the diff naturally sends all power to the axle of least resistance.
 
Originally posted by neon_duke
The real TT defaults to 50% power distribution. However, many people have noted that the game TT behaves like a FWD car.

Try buying and fitting the variable center differential. You don't even have to adjust the settings. That should do the trick.

This is true... nudge the distribution to about 25% to the front and you'll have a dramatic change. Not only does the handling become much smoother but the car launches much, much faster (enter it in the TT series and you'll see what I mean... the AI cars will all seem like they stalled out!).

Oh, and Sport Compact Car did a test on an Audi TT a few months ago... if I recall correctly, they said the power eventually overtook the supposedly lawsuit-proof power distrobution and made for some, uh, interesting results. I'll have to look and see if I can find that issue laying around somewhere.

Edit: Okay, according to an article in the front of the issue (SCC April '03, page 14), the TT's setup is primarily front-drive because the car's drivetrain was designed to fit onto a VW Golf chassis. So essentially it's a mirror image of the Skyline, more or less. The test they did on the car (an HPA Motorsports TT convertible with a twin-turbo mod) says this about the launch:

During launch, the TT would squat and begin spinning all four tires, then lurch sideways as its confused series of clutches, sensors and differentials tried to figure out what to do with all that power. Eventually, raw power overcame all the Audi's ninny-like electronics in a spectacular display of four-wheel shenanigans.

Sounds fun, doesn't it? :)
 
Ha ha :) I was gonna start a new topic on this issue but luckily I did a search first.

I've noticed this for awhile. To me, it seems the Audi TT in GT3 has front-drive, not AWD, and I believe it is not a glitch, it's simply an oversight; someone was programming the Audi TT and mistakenly put a front-drive layout in instead of an all-wheel drive. It wouldn't be the last time PD has made a major mistake.

Anyways, try it: hold the E-brake then hit the gas. The front wheels will spin spin spin just like they do on any front-drive in Gran Turismo. Now let go the e-brake. Even with the TCS on, the Audi TT stumbles for speed...never do the rear wheels step in to help like Delray described they should.

If the TT had AWD, it would make 7ish-second 0 to 60 times just like the real-life quattro instead of 9.5+ seconds like the car in the game...
 
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Ha ha :) I was gonna start a new topic on this issue but luckily i did a search first.

I've noticed this for awhile. To me, it seems the Audi TT in GT3 has front-drive, not AWD, and i believe it is not a glitch, it's simply an oversite; someone was programming the Audi TT and mistakenly put a front-drive layout in instead of an all-wheel drive. It wouldn't be the last time PD has made a mistake.

It is down as a 4WD in the game as you can install a VCD and put power to the back. It is FWD if you don't install the VCD.
 
It is down as a 4WD in the game as you can install a VCD and put power to the back. It is FWD if you don't install the VCD.

Yeah I figured this out months ago. What's funny is taking the TT with the VCD installed to the TT races. You'll get a near-flawless launch while the other cars struggle for speed (as Delray also explained.)
 
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Edit: Okay, according to an article in the front of the issue (SCC April '03, page 14), the TT's setup is primarily front-drive because the car's drivetrain was designed to fit onto a VW Golf chassis. So essentially it's a mirror image of the Skyline, more or less.

yes i know ancient post but i just have to point out that the skyline does in fact have a rear wheel drive based awd system, (engine and transmission mounted longitudinaly, etc) unlike the audi TT's front wheel drive based system. (transverse engine, maximum 50% rear distribution)
 
yes i know ancient post but i just have to point out that the skyline does in fact have a rear wheel drive based awd system, (engine and transmission mounted longitudinaly, etc) unlike the audi TT's front wheel drive based system. (transverse engine, maximum 50% rear distribution)

Hey I believe you! I have yet to do any major Skyline racing in GT3, but in GT2 I was really impressed with the R34s in particular (the dealer-bought cars). These cars feature a noticeable lack of understeer in comparison to some other Japanese 4WDs. I don't know exactly what PD did to program the Skyline, but all I can say is they do have a much different feel. I mean, I'm not saying understeer is completely absent, all I'm saying is it's much easier to deal with due to that HiCAS steering system, etc.
 
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All TT's are 4WD cars, If you pull the handbrake and carry on the power, the rear wheels will eventually kick in. ( Thats in real life ). But GT3 maybe hav'nt programmed it right.
 
The audi TT has a haldex FWD system. It is FWD untill it requires the extra grip of 4WD. Therefore when you have the handbrake on your able to spin the front tires.
 
The audi TT has a haldex FWD system. It is FWD untill it requires the extra grip of 4WD. Therefore when you have the handbrake on your able to spin the front tires.

Maybe in real-life. In the game...a TT without the VCD installed is pure FWD. I've already explained this: this is why it takes over 9 seconds to reach 60 mph in the game. If the car were all-wheel drive like it's supposed to be, the rear-wheels would offer some assistance almost immediately instead of letting the front wheels spin and spin as you accelerate.
 
Maybe in real-life. In the game...a TT without the VCD installed is pure FWD. I've already explained this: this is why it takes over 9 seconds to reach 60 mph in the game. If the car were all-wheel drive like it's supposed to be, the rear-wheels would offer some assistance almost immediately instead of letting the front wheels spin and spin as you accelerate.

Agreed. I hate how its exactly the same in GT4, except they added a 3.2 quattro too.
 
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