Audio in Replays too exaggerated

1
United States
United States
This is a minor issue, but still one worth addressing. In PROJECT CARS 2 replays, the user's vehicle by in large is the loudest on the field, as well as the most detailed when compared to the audio of, say, the A.I. Opponents.

I love looking at my replays and seeing how I performed, but something about my car being the loudest out of all the cars inexplicably doesn't seem right to me. It's like the cars don't fit very well into their environments, audio-wise. Perhaps reverb could be a feature some time soon?

I've tried working with the audio settings but it doesn't really matter. My car is always far louder than the other cars if it's too high; if it's too low, I can't hear the car myself. So it's not something I can remedy with setting changes. Can someone from Slightly Mad explain this?

Thank you
 
I'm with you, I tried to balance my engine with the tire squeal and other cars, but I can't make my engine any quieter without it being too quiet while driving. Doesn't help that some cars are quieter than others for no reason.
 
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