Best NFS game ever?

  • Thread starter Golfman
  • 104 comments
  • 17,136 views
Oh I agree there, a lot of them don't so much make it 'more of a sim' as much as they just make it 'less of a game' instead. But for sure, the amount of work they put into the camera/head physics system, and the fact that they made a bunch of other fixed point cameras (for replays etc) just makes me suspect that the default exterior cam is set up like that for a reason.
 
Hot Pursuit 2 took my breath away. But the disc started getting messed up during gameplay. Big huge green pixels started flashing around the screen. I miss the great adventure of NFS HP2.
 
NFS Shift is the one I enjoyed most in the series. The sound, the car handling, and the competition on closed circuits hooked me.
 
Porsche Unleashed for me.

I also loved Motor City Online, and hated it when they brought the servers down, there were not that many players but it was a very tight community.
 
If I will had a choice to keep only one NFS - I can't choose between NFS1 and NFS2.NFS1 is has best gameplay.NFS2 is very inspiring - cars are awesome, menu music and showcase are mind-blowing, narrator's speech is best I've heard, but gameplay is not so good as in NFS1.So gameplay-wise - NFS1 - showcase and car-wise - NFS2.

But I need to say that they all different, so best are:
NF1SE for PC.First one - best gameplay for me!Mindblowing soundtrack by Saki Kaskas.Videos are awesome!
NFS2SE for PC.Best cars ever!Only good with 3DFX.Again Killer soundtrack among with videos.Best menu design ever.
NFS3 for PC.Very fun to play with friends!
NFS4 for PSX.It's completely different from PC version.Much more solid and unique.Killer soundtrack (best electronic OST).
NFS5 for PC.This one is interesting.For me it's only serious NFS, and it's very close to simulator.This one is for GT fans.It has very familiar feeling.Also it's very high quality game overall.(the problem is - I don't like the Porsches, and this thing not changing for last 10 years.)
 
Last edited:
Not yet out: the flavour of NFS1 with today technology and a very good physics engine... the best NFS is not yet out for me at list the one with these specs:

- GT5-like graphics
- open roads/highways/hill and beach roads
- not tuned classic brands supercars with superb interior, fantastic engine sounds and their own physics related to their real couterparts
- Realistic cops and civilian traffic
- Little graphics touch like leaf blowing in Autumn
- 1 vs 1 chase
- Fantastic Force Feedback "a la" Iracing or LFS
- Dynamic weather and season
 
how can this even be a question on a racing sim website? all the other NFS games including the 1st had crap physics, obviously shift is the best & it has the best car list
 
NFS Porsche Unleashed

NFS Undergroud 2 and NFS Carbon are the runner up contenders though.

I would agree especially on the top dog PU was way ahead of it's time. To bad they did not continue to build on that engine.

I did not like the team mate driver in carbon. I used to get so mad at them. I would be doing fine and then my team mate would cause me to wreck.

Really though only PU had anything that resembled a realistic feel. all the others have an arcade feel to them.
 
For me:

Road and Track presents: The Need for Speed

easily.
 
Any NFS before Underground gets a big 👍 from me. I also personally think NFS II has the best soundtrack. I simply can't stop listening to the music on there.

I hope Hot Pursuit brings back the true spirit of NFS.
 
For those of you who never had a chance to play NFS Porsche Unleased. This game was awesome in it's time. It was the only NFS game that actually should be considered a SIM. The main feature was evolution mode in which you start out around the year 1950 where you can purchase either a 356 coupe or a 356 convertible. As you progress through the races the calander changes and new models become available. The previous models dissappear from the dealerships but show up randomly for sale as used cars. These used cars are often modified and wrecked to some degree.

You can purchase these used cars, repair them and sell them for a profit if you like. It is possible to make quite a lot of money doing this if you are willing to spend some time on it. Over time these older cars get more and more valuable as well so if you pick up a few early 50s models and hang onto them until the 80s or later you can easily get 10 times what you paid for them.

All races in this game have an entry fee that you must pay to enter. Most of the races are point to point on some pretty cool tracks. Unlike other NFS games there is no traffic on any of these tracks during a race but there is during test drives. All races have full damage on and the cost of wrecking can be very high. There are also 5 variations of a circut track set in Monte Carlo which are pretty cool.

The cars in this game ranged from the early 50s 356s up to the 2000 Turbo. Many really cool Porsches not seen in any other game like the 935 Moby Dick race car.

The game was networkable for up to 8 players on the PC and my brothers, friends and I spent many hours racing this way.

Each car had a sim file which controlled the driving properties of the car. After we started to get tired of driving the base cars I created a program which allowed extreme modifications to the cars. At first this was just a performance enhancement but then I went deeper into it and made it to where you could add parts from other models, modify the sound and completely adjust everything about the performance. Power, RPm range, Torque, Tire Size, front/rear grip, steering response and so on.

In the end we had cars that while still drivable could hit speeds of 400 mph on the tracks and corner like they were on rails. This made for some very interesting online matchups where you could take any car in the game and have an equal chance to win if you could drive it and set it up right.

What I would give to see a new version of this game released with modern graphics updates and the newer Porsches.
 
Last edited:
Shift 2 is going to be titled "Shift 2 Unleashed" :)

The PU physics engine was pretty ordinary by the standards of the time (for two examples, GPL and SCGT (ancient ancestor of Shift) came out well before it) and very buggy. But still pretty good for an NFS game all the same. Also a great single player career structure - really hope using the name means they're bringing that back for Shift 2.
 
What I would give to see a new version of this game released with modern graphics updates and the newer Porsches.

If only that were the case. Since that game, I've felt that EA has Porsche's just so GT can't. They certainly haven't done anything with the Porsche license since then. :indiff:

Jerome
 
My favorite NFS game of all time was Most Wanted. It was simple and it was tough when dealing with more than 20 officers behind you and out in front.
 
All NFS's were good except 'Shift', bugged to buggery & handled like a rabbit on a pogo stick........bloody awful.
I do love the 1st & 2nd NFS's but Underground 1 & 2 did it for me.
 
Back