- 825
- Charlotte, NC
- CosmicMS3
- I2valve
1984 Nissan Skyline Hard Top 2000 RS-X Turbo C
What I Look For
When I go about testing various cars in Gran Turismo 4 I usually look for a few things. I first look at how the car handles. Does it lean, have body roll? Does the car loose traction or have under/oversteer? Among other things as well, for example, the amount of power/torque and how much the car weighs. Also, tire wear is also a factor I look at while comparing the vehicles. Again, as I stated in my first recommendations, this is just one persons (mine) interpretation of various vehicles in GT4. Any comments are welcome and appreciated, even if they are negative or merely just helpful
First Looks
Usually, I try not to talk bad about the cars that I recommend to others with these write ups. However, this 1984 Skyline wasnt to appealing to me, but because of the way I play the game, it only had 6.2 miles so I bought it. It has very mundane features which make it completely evident that it is an 80s car before even knowing the name. Grille-less front (except for two small slits), rectangle headlights, square taillights, and matchbox-like frame all provide its buyers with not-so-stunning features. Well, maybe I should give this cars styling a break and see what its performance brings us.
Test Drive: Nurburgring: 851.292
Under the hood of this boxy beast is a moderately powered, turbocharged L4 DOHC engine cranking out 204hp and 180ft/lbs of torque. Where most new Skylines are 4WD, the Turbo C pushes all of its power to the rear wheels and weighing at only 1250kg, this makes the car quite easy to push around without having to worry about the car biting back. Yet the car seems somewhat underpowered. As much as you try, the rear wheels will not kick out unless you really, REALLY force them (i.e. swerving on the straights and then drifting into the corner). Along with being underpowered the gears are set much too long and most tracks will never even see 5th gear when driving them.
While the Turbo C is lacking in the power department, the handling of this car is not too shabby, given it was made in the mid 80s. Any inexperienced driver can get into this car and drive it with no problem except for a slight amount of wheel spin when starting in first gear. Corners are taken well but body roll is evident under heavy cornering. Along with that, the bodys momentum moving forward may contribute to its fine braking characteristics. In most cases, when driving grip rather than drift, the car allows you to push out of the corners with only the slightest bit of understeer. However, that is something that is easily controlled by throttle position.
Final Thoughts
Like I said before, this Skyline is very dull compared to other models. The styling is nothing to drool over but performance is moderate and easy to learn. And while this car may sound mean with its throaty exhaust note and small boost turbo, dont mistake it for new Skylines with nearly 100 more horses. However, like all the cars I have mentioned before, with the proper tuning this car can be made into a well balanced race machine. Stock it can compete in the moderately difficult FR Challenge but for the Turbo Cup it will need more power. Also, once you have the proper license, the Skyline Cup is also available.
Should this car be in GT4? As much as I dont want to say it, yes. The reasoning behind this is that it is a good car for beginner drivers to learn the basics of a front engine, RWD coupe. There is enough stock power to get up to a descent speed and good handling to make driving this car seem like a breeze. Also, where as the final tuned horsepower isnt massive like many other cars in its class, the Turbo C is easy to play around with and simple to tune. It makes for a very relaxing drive and can be rewarding with proper adjustments.
*Note* Oh yeah, I tried to get the most out of this cars bland features with special "action" photos, please enjoy.
What I Look For
When I go about testing various cars in Gran Turismo 4 I usually look for a few things. I first look at how the car handles. Does it lean, have body roll? Does the car loose traction or have under/oversteer? Among other things as well, for example, the amount of power/torque and how much the car weighs. Also, tire wear is also a factor I look at while comparing the vehicles. Again, as I stated in my first recommendations, this is just one persons (mine) interpretation of various vehicles in GT4. Any comments are welcome and appreciated, even if they are negative or merely just helpful
First Looks
Usually, I try not to talk bad about the cars that I recommend to others with these write ups. However, this 1984 Skyline wasnt to appealing to me, but because of the way I play the game, it only had 6.2 miles so I bought it. It has very mundane features which make it completely evident that it is an 80s car before even knowing the name. Grille-less front (except for two small slits), rectangle headlights, square taillights, and matchbox-like frame all provide its buyers with not-so-stunning features. Well, maybe I should give this cars styling a break and see what its performance brings us.
Test Drive: Nurburgring: 851.292
Under the hood of this boxy beast is a moderately powered, turbocharged L4 DOHC engine cranking out 204hp and 180ft/lbs of torque. Where most new Skylines are 4WD, the Turbo C pushes all of its power to the rear wheels and weighing at only 1250kg, this makes the car quite easy to push around without having to worry about the car biting back. Yet the car seems somewhat underpowered. As much as you try, the rear wheels will not kick out unless you really, REALLY force them (i.e. swerving on the straights and then drifting into the corner). Along with being underpowered the gears are set much too long and most tracks will never even see 5th gear when driving them.
While the Turbo C is lacking in the power department, the handling of this car is not too shabby, given it was made in the mid 80s. Any inexperienced driver can get into this car and drive it with no problem except for a slight amount of wheel spin when starting in first gear. Corners are taken well but body roll is evident under heavy cornering. Along with that, the bodys momentum moving forward may contribute to its fine braking characteristics. In most cases, when driving grip rather than drift, the car allows you to push out of the corners with only the slightest bit of understeer. However, that is something that is easily controlled by throttle position.
Final Thoughts
Like I said before, this Skyline is very dull compared to other models. The styling is nothing to drool over but performance is moderate and easy to learn. And while this car may sound mean with its throaty exhaust note and small boost turbo, dont mistake it for new Skylines with nearly 100 more horses. However, like all the cars I have mentioned before, with the proper tuning this car can be made into a well balanced race machine. Stock it can compete in the moderately difficult FR Challenge but for the Turbo Cup it will need more power. Also, once you have the proper license, the Skyline Cup is also available.
Should this car be in GT4? As much as I dont want to say it, yes. The reasoning behind this is that it is a good car for beginner drivers to learn the basics of a front engine, RWD coupe. There is enough stock power to get up to a descent speed and good handling to make driving this car seem like a breeze. Also, where as the final tuned horsepower isnt massive like many other cars in its class, the Turbo C is easy to play around with and simple to tune. It makes for a very relaxing drive and can be rewarding with proper adjustments.
*Note* Oh yeah, I tried to get the most out of this cars bland features with special "action" photos, please enjoy.