Brake locking

  • Thread starter bla
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bla

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Despite not being like real life or other more accurate sims gt2 does feature some brake locking.
While it doesn´t really lock your wheels gt2´s brake locking does take away some degree of brake effecience.

I´ve noticed this when doing hard, high speed braking. If I slammed the brakes till the corner the car wouldn´t brake all that good. But if I did abs braking (letting go of the brakes for like just a 0.1 sec to realease the "lock") the brake distance would be reduced.
And this wansn´t just in those high speed cornering/braking situations like grand valley´s slight left bend before the first hard right, no it could inclusivly be felt in straight braking. Of course not all cars suffer from this; it happened mostly in high powered cars at high speeds.

Anyone else experienced this?
 
Originally posted by bla
Despite not being like real life or other more accurate sims gt2 does feature some brake locking.
While it doesn´t really lock your wheels gt2´s brake locking does take away some degree of brake effecience.

I´ve noticed this when doing hard, high speed braking. If I slammed the brakes till the corner the car wouldn´t brake all that good. But if I did abs braking (letting go of the brakes for like just a 0.1 sec to realease the "lock") the brake distance would be reduced.
And this wansn´t just in those high speed cornering/braking situations like grand valley´s slight left bend before the first hard right, no it could inclusivly be felt in straight braking. Of course not all cars suffer from this; it happened mostly in high powered cars at high speeds.

Anyone else experienced this?

I must agree with the "ABS" phenomenom. On a number of occasions when i have gone too hot into a corner, simply keeping the brakes 'locked' almost guarentees a trip acrossthe kitty litter, whilst simulating ABS usually results in me drifting out to the edge of the asphalt, ready to rejoin.
 
I love this first corner in grand valley, it's alway hot to overtake there...:mischievous: ...

In terms of braking I noticed the same phenomenon than you guys...no need to push on the pedal like a maniac. Mind you, it took me a while to understand...now I tend to brake earlier and to be softer on the pedal, I you have enough HP and grip you can avoid finishing the race in the sand pit even if you're too fast.

Another hot spot is the infamous corkscrew, I usually avoid taking any risk there, not to miss this corner (I play with damage...). I noticed that the AI has trouble taking the following corner so I gently wait and take the following one full throttle.
 
Originally posted by lefrog
I love this first corner in grand valley, it's alway hot to overtake there...:mischievous: ...

In terms of braking I noticed the same phenomenon than you guys...no need to push on the pedal like a maniac. Mind you, it took me a while to understand...now I tend to brake earlier and to be softer on the pedal, I you have enough HP and grip you can avoid finishing the race in the sand pit even if you're too fast.

Another hot spot is the infamous corkscrew, I usually avoid taking any risk there, not to miss this corner (I play with damage...). I noticed that the AI has trouble taking the following corner so I gently wait and take the following one full throttle.

braking softly is all well and good, but in a race where you have A corner to retain "last of the late brakers" title and win the race, you gotta know how to modulate the pedal ;)
 
Time trial wise, soft early braking is - most of the time - a good a way to estabilish times but in a close race competition, defending the trajectory and braking late is necessesary.

In 2 player battles confrontations are sometimes decided in other ways though, because sometimes defending the trajectories against less fair-playing or just careless opponents can result in being pushed from behind against the wall.
Very excitingly disputed 2 player battles with a friend of mine come to mind when considering this. We were racing in sstr5 him in a weigert w8 twin turbo and me in a m12 lm.
It was very close racing him taking wider more sideways trajectories me taking smother lines but always very close racing. In lots of corners when I was in the lead I knew that my early braking style would make him ram me so I would stay in the outside, let him take the inside trajectory, overtake me with his late braking and then while mid-corner I would overtake him again since he ran a bit wide. I would actually let him overtake me in a couple of corners using this tactic, it was big fun, efective and added to that feeling of close racing with takeovers pumping the adrenalin and excitment in every turn.
This tactic could be countered if he always stayed on the inside ala pro drivers but he would need to brake slighly sooner to do that... and then, well then it would mean a whole different war. Man I miss gt2, not online racing or time trials or cheesy AI but the closeness head to head paint switching bumping "you f*ucking pig" cursing action of 2 player racing. Yeah I miss that.
 
Hell man...there's no way I can touch any other car with the damage on...unless I want this "dodgy shopping trolley" feeling. (Incidentally I nearly always pick trolleys with wobbly wheels :mad: ).
 
That´s horrible isn´t it?
Anyway, car damage would be good but then the pig or pillow stratagies had to go and though I was cool with that the other bumper-attracted guys wouldn´t find it so good
 
Originally posted by Mike Rotch
I must agree with the "ABS" phenomenom. On a number of occasions when i have gone too hot into a corner, simply keeping the brakes 'locked' almost guarentees a trip acrossthe kitty litter, whilst simulating ABS usually results in me drifting out to the edge of the asphalt, ready to rejoin.

What you'll find is happening there is that you're using the maxium grip threshold of the tyre with your extreme braking, and that when you try to turn there's no grip left to turn, so you straight on.

Think of it this way - a tyre has a 100% grip capacity. If you're using 95% of that grip to slow the car, you've only got 5% left to steer. If the steering input requires more than the remaining grip, then you slide.
 
Originally posted by vat_man
What you'll find is happening there is that you're using the maxium grip threshold of the tyre with your extreme braking, and that when you try to turn there's no grip left to turn, so you straight on.

Think of it this way - a tyre has a 100% grip capacity. If you're using 95% of that grip to slow the car, you've only got 5% left to steer. If the steering input requires more than the remaining grip, then you slide.

100 %

Bla's story of 2 player racing/brakin styles is also on the button. Lefrog, i also play with damage, adds a bit of excitment to the game, and certainly neatens up your driving in a hurry. Taking a vector the ss5 would be asking for trouble tho, cos the tires go in a hurry and = a trip into the wall
 
Originally posted by Viper_Slayin_Civic
every car in gt2 has abs, read the manual- what you're doing is either a glitch or the brakes just feel stronger

i have my doubts, but if a cobra can take an engine management chip, then anything is possible :lol:
 
i have my doubts, but if a cobra can take an engine management chip, then anything is possible

Like I said gt2 doesn´t really simulates the brake locking, but I guess that´s just a user-friendly option. Most of the gamers playing gt2 via a simple game pad it would be brake lock chaos out there. That´s why they say every car has abs; in no case do the cars really lock brakes, what I´m talking about is something else

every car in gt2 has abs, read the manual- what you're doing is either a glitch or the brakes just feel stronger

Still this brake overload or hatever you want to call it is true, just tested brake distances with one of the cars where I noticed this abs tactic to be efective, the speed12, and I´ve seen without a doubt that that abs braking even in a straight line stops the car sooner. Keep in mind that, as I said, this only works at high speeds with hard braking and only some cars. Also when I say abs braking I don´t mean press brake, let go, press brake, let go, press... I only let go of the brake once and get back to it very quicky. If it´s a glitch it´s a good one.
 
Hey Mike, that "what I´m talking about is something else" wasn´t supposed to be for you but rather to viper slayin civic, I misplaced it.
But you know what? I´ve found yet another more efective braking manouver. You hold on to the brakes while pressing the handbrake, slap the car into 1st gear and just touch the accelerator. The car will get trow-up convulsions, do a flip and come to an imediate stop. Ok ok not so good in racing, but imagine those braking license tests. .. .... .. ..... :crazy:
hypnotized.gif
:boggled: ok I´ll be going now.
 
Originally posted by bla
Hey Mike, that "what I´m talking about is something else" wasn´t supposed to be for you but rather to viper slayin civic, I misplaced it.
But you know what? I´ve found yet another more efective braking manouver. You hold on to the brakes while pressing the handbrake, slap the car into 1st gear and just touch the accelerator. The car will get trow-up convulsions, do a flip and come to an imediate stop. Ok ok not so good in racing, but imagine those braking license tests. .. .... .. ..... :crazy:
hypnotized.gif
:boggled: ok I´ll be going now.

But i drive using an auto box :( ;)

P.s. no sweat :D
 
Originally posted by bla
Really? Well you´re missing out ;) It takes only a couple of laps to get used to it and turn you into a manual fan.

I tried once when my brother left me to finish the last 30 laps of the grand valley enduro in the dodge concept. It was ok, and maybe i should try it more often. But i find i can control the gears just as effectively with the brake (if that sounds like it make sense). Both manual and auto boxes have different skills needed.
 
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