Carbon Fiber Decal

  • Thread starter dindi
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Philippines
Philippines
Hi, I am trying to create a carbon fiber decal but I can't recreate this one.
I don't know if is this the right way to recreate the carbon fiber uploaded by spooned12000rpm at GT Sport.
 

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Hi, I am trying to create a carbon fiber decal but I can't recreate this one.
I don't know if is this the right way to recreate the carbon fiber uploaded by spooned12000rpm at GT Sport.
No, the technique you've used makes sense, but it's a bit more technical, it uses a function called spreadMethod in the SVG XML.

There was a discussion about it ages ago...


It's @BLiTZ decal

This is a version I have, I don't know if it's Blitz's or one I made.

SVG:
<svg xmlns="http://www.w3.org/2000/svg" width="1000" height="1000">

<!-- Creator: CorelDRAW -->

<defs>

<linearGradient id="1" gradientUnits="userSpaceOnUse" x1="0" y1="0" x2="8" y2="0" spreadMethod="repeat">
<stop offset="0" stop-opacity="1"/>
<stop offset=".4" stop-opacity="0"/>
<stop offset=".6" stop-opacity="0"/>
<stop offset="1" stop-opacity="1"/>
</linearGradient>

<linearGradient id="2" gradientUnits="userSpaceOnUse" x1="1245" y1="1245" x2="1255" y2="1255" spreadMethod="repeat">
<stop offset="0" stop-opacity="1"/>
<stop offset="0.2" stop-opacity="0"/>
<stop offset=".75" stop-opacity="1"/>
<stop offset="1" stop-opacity="1"/>
</linearGradient>

</defs>

<path d="M-0,-0 L1000,-0 L1000,1000 L-0,1000 L-0,-0 z" fill-opacity="0"/>
<path d="M-0,-0 L1000,-0 L1000,1000 L-0,1000 L-0,-0 z" fill="url(#1)"/>
<path d="M-0,-0 L1000,-0 L1000,1000 L-0,1000 L-0,-0 z" fill="url(#2)"/>

</svg>

It defines one interation of two different gradiets, repeats each one and overlays them. You use stop-opacity to show through colours from the car or colour in the lower weave. This example shows through body colour I believe.
 
Thanks for this one.

BTW Does pattern works in GT7?
Co'z my friend told me that the sgv that i made for him shows only black.
its a hexagon pattern
 
No, the technique you've used makes sense, but it's a bit more technical, it uses a function called spreadMethod in the SVG XML.

There was a discussion about it ages ago...


It's @BLiTZ decal

This is a version I have, I don't know if it's Blitz's or one I made.

SVG:
<svg xmlns="http://www.w3.org/2000/svg" width="1000" height="1000">

<!-- Creator: CorelDRAW -->

<defs>

<linearGradient id="1" gradientUnits="userSpaceOnUse" x1="0" y1="0" x2="8" y2="0" spreadMethod="repeat">
<stop offset="0" stop-opacity="1"/>
<stop offset=".4" stop-opacity="0"/>
<stop offset=".6" stop-opacity="0"/>
<stop offset="1" stop-opacity="1"/>
</linearGradient>

<linearGradient id="2" gradientUnits="userSpaceOnUse" x1="1245" y1="1245" x2="1255" y2="1255" spreadMethod="repeat">
<stop offset="0" stop-opacity="1"/>
<stop offset="0.2" stop-opacity="0"/>
<stop offset=".75" stop-opacity="1"/>
<stop offset="1" stop-opacity="1"/>
</linearGradient>

</defs>

<path d="M-0,-0 L1000,-0 L1000,1000 L-0,1000 L-0,-0 z" fill-opacity="0"/>
<path d="M-0,-0 L1000,-0 L1000,1000 L-0,1000 L-0,-0 z" fill="url(#1)"/>
<path d="M-0,-0 L1000,-0 L1000,1000 L-0,1000 L-0,-0 z" fill="url(#2)"/>

</svg>

It defines one interation of two different gradiets, repeats each one and overlays them. You use stop-opacity to show through colours from the car or colour in the lower weave. This example shows through body colour I believe.

It's on my to do list to re-share my CF decals in GT7.
finally. the creator replied.thank you very much
 
I've shared my three latest carbon textures in GT7. Search tags: #carbon #carbonfibre #ecracing
 
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