Cars you really want Premium

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EliteDoom

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EliteDoom
If, in GT6, PD don't give us 100% premiums, what 5 Standard cars from Gran Turismo 5 do
you really want nicer detail in?
For me, it's:
  • Ford RS200 Rally Car
  • Lamborghini NOMAD Diablo GT-1
  • Pescarolo Hybride-Judd '05
  • Audi R8 Race Car (Audi Team Playstation ORECA) '05
  • Mazda Furai Concept '08

Just my thoughts, add yours!
 
Chances of Standard cars being in GT6 = ZERO. Zilch. Nadda.

So basically any car will be Premium. Therefore, wishlist thread is the place for this.
 
If standards are in GT6, I will riot in the streets!
 
Chances of Standard cars being in GT6 = ZERO. Zilch. Nadda.

So basically any car will be Premium. Therefore, wishlist thread is the place for this.

I'm glad you're more confident than me on that matter. It certainly shouldn't but this is PD.
 
I'm hoping if there are standards in GT6 they are the premium models from GT5.

There are loads of new cars which can be the new premiums and of course update some of the current marque premiums (Ferrari, Lamborghini etc) but in theory there is no way the current stands should feature in GT6. :/
 
SimonK
Eh? How would they be standard if they're premium? :confused:

Hmmmm I've kinda gone with GT6 = PS4

More powerful hardware should mean better car models, GT6 premium models should be better than GT5 premium models yeah?

If GT6 runs previous models they should only use the premiums from GT5 as although there premium to GT5 standards they wouldn't be on GT6.

Hope that makes more sense? :/
 
Hmmmm I've kinda gone with GT6 = PS4

More powerful hardware should mean better car models, GT6 premium models should be better than GT5 premium models yeah?

If GT6 runs previous models they should only use the premiums from GT5 as although there premium to GT5 standards they wouldn't be on GT6.

Hope that makes more sense? :/

How would the premiums get better than GT5?

Also, everyone, don't forget your top five.
 
Hmmmm I've kinda gone with GT6 = PS4

More powerful hardware should mean better car models, GT6 premium models should be better than GT5 premium models yeah?

If GT6 runs previous models they should only use the premiums from GT5 as although there premium to GT5 standards they wouldn't be on GT6.

Hope that makes more sense? :/

It makes sense but it's redundant because Kaz has already said the detail of the premium cars are far beyond PS3 capability, they're technically already PS4 quality. So any premium cars carried over to a PS4 game would simply be shown to their highest potential.
 
EliteDoom
How would the premiums get better than GT5?

Also, everyone, don't forget your top five.

By hopefully being like this!! :D

http://m.youtube.com/watch?v=5fIqRk6pYQ8

(hopefully it would be possible on PS4 as this video is from 2009 so it's quite dated now.

Top 5 would be

Ford Focus RS
Audi S4
Audi R8 LMS
Ford GT 40 '69
Toyota Supra RZ

Off the top of my head.



Edit:

Didn't see that response, well in that case what I've said is redundant then! I wasn't aware of that.
 
It makes sense but it's redundant because Kaz has already said the detail of the premium cars are far beyond PS3 capability, they're technically already PS4 quality. So any premium cars carried over to a PS4 game would simply be shown to their highest potential.

They're future proof basically.

If they need any updates, it'll be in the tiniest of details that you may hardly notice.
 
The main update they need to do is under the bodywork and inside wheels, they're currently not modelled at all. For example, the level pCARS devs are going to:

http://www.wmdportal.com/wp-content/uploads/2012/08/BMW_16.jpg
BMW_16.jpg


GT can never have extensive damage modelling if they don't actually model things underneath the car. The other really sloppy area is the inside of wheels, they're currently just a solid tyre texture, even on the premiums. Really shoddy.
 
The main update they need to do is under the bodywork and inside wheels, they're currently not modelled at all. For example, the level pCARS devs are going to:

http://www.wmdportal.com/wp-content/uploads/2012/08/BMW_16.jpg
BMW_16.jpg


GT can never have extensive damage modelling if they don't actually model things underneath the car. The other really sloppy area is the inside of wheels, they're currently just a solid tyre texture, even on the premiums. Really shoddy.

Actually its a wrap around texture.. Fixable if they just mirror the wheel's rim. Remember the Formula gt , the wheel rods went straight into the wrap around wheel texture and it looked horrendous until a patch added the pivot point 👍👍 But yes PD needs to model under bumpers ETC , as of now its a dark void.. , But to be honest the inside of cars engines that they did model are below par.. * rally cars D1 grand Prix skyline" *
 
Villain
[*]All of them.

👍

SimonK
The main update they need to do is under the bodywork and inside wheels, they're currently not modelled at all. For example, the level pCARS devs are going to:

http://www.wmdportal.com/wp-content/uploads/2012/08/BMW_16.jpg

GT can never have extensive damage modelling if they don't actually model things underneath the car. The other really sloppy area is the inside of wheels, they're currently just a solid tyre texture, even on the premiums. Really shoddy.

I agree. I think PD should model the cars better. SMS does a great job.
 
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