Circuito de Santa Mónica

Circuito de Santa Mónica 1.01

  • Thread starter Venari
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Venari

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Venari submitted a new resource:

Circuito de Santa Mónica - Picturesque, challenging fictional 1960/70s style GP/GT3 circuit - fast and technical.

A wide, driveable circuit in Southern Spain, showing the beauty of the area off to good effect.

Trackday drivers will appreciate this "racer's racetrack" for the lessons it teaches about braking zones and the choices of racing line when in battle. For cars up to 450PP on Comfort Soft or Sports Hard tyres, the challenges are the breathtaking Matador, well-named Castigo and the final Elíptico turns. Traction is tricky on harder tyres too so a deft throttle (or willingness to catch an errant...

Read more about this resource...
 
Will certainly be giving this a try. The scenery looks beautiful, the Andulasia track certainly has a lot less screen tear and pop up.
 
Just had a "test" in a stock Ferrari 458. Loads of fun. If I could ask for anything it is some visual thing near "Castigo".

The positives are all good, the lumpy jumpy cresting chicanes after the Big Hairpin are just great... any chance of a "shorter" club version that short cuts from Castigo over to Eliptico (final turn).... so you get to hit those cracking flat chicanes (Serpiente/Flamenco) more often?


Thank you for a really enjoyable track.
 
GTPlanet double post... A Mod will no doubt swoop in and delete this... won't they?
 
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Ryk
Just had a "test" in a stock Ferrari 458. Loads of fun. If I could ask for anything it is some visual thing near "Castigo".

The positives are all good, the lumpy jumpy cresting chicanes after the Big Hairpin are just great... any chance of a "shorter" club version that short cuts from Castigo over to Eliptico (final turn).... so you get to hit those cracking flat chicanes (Serpiente/Flamenco) more often?


Thank you for a really enjoyable track.

My pleasure. I enjoyed creating it, a lot of refinement went into it after testing with different cars. Very unfortunately, I've lost the original circuit after doing some mods to Escalada/Cresta to smooth it out... however, I can do a club version of what I have for you (which deletes that bit anyhow) and will include it in the next release.

EDIT: Released! Look at the original resource, it's updated to 1.01, the original track remains, but now with added 1980s 'Club' short version, and 1990s layout killing the nasty ridge at 'Cresta' - links in the text.

The key to Castigo is the beginning of the kerbing on the left. Use that as a marker, brake before it starts and stay close to it before turning in. Unfortunately, there's no real estate given for a marker. One of my bugbears with the TPE, I think a useful addition on the 'kerb layout' screen would be the ability to place '200/100/50metre' marker boards as one blob, placed like kerbs.

Now try the circuit in a Formula car - those chicanes will blow your mind. ;)

Other news: I've developed two more Andalusia-based tracks, both based on the same S/F location, one club/trackday type short circuit good for 400-500PP cars and GT300s, and another fast flowing circuit slightly more 'modern' than Santa Monica with a neat feature off a medium-speed sweeper which lets you bust out wide into a restaurant carpark apron. It's less tricky and a bit more fun in GT500s and Le Mans cars than Santa Monica, but I haven't tested it with F1 cars yet. More news soon.
 
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Had a dash in on the "Club" layout in a stock TVR V8S - sedate driving! The flow through to Castigo is still great. The Castigo/Regresso combination is good. You manage to create a good balance of corner, not easy, not hard always scrabbling for grip. A lot of character here. (Managed a 1m27.5 before I finally stuffed the V8S into the Sandtrap at Eliptico, Short walk to the Lake to catch dinner while the tractor drags my car to the paddock.
 
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