- 77
- Australia
Just curious how fast this thing would typically go at Le Man's in its day? I read it could get up to 330kph on Wikipedia but in game it topped out at around 312... Is this lower speed more typical of a race trim setup?
Have you tried tuning the aero parts to prioritize speed over downforce?Just curious how fast this thing would typically go at Le Man's in its day? I read it could get up to 330kph on Wikipedia but in game it topped out at around 312... Is this lower speed more typical of a race trim setup?
Not just that, but the car didn't only race at Le Mans. It would have had different (more aggressive) aero setups at different circuits and only run a low drag configuration for Le Mans, increasing the maximum aero-limited speed there and there alone.Just curious how fast this thing would typically go at Le Man's in its day? I read it could get up to 330kph on Wikipedia but in game it topped out at around 312... Is this lower speed more typical of a race trim setup?
I haven't as I'm a bit of a novice when it comes to tuning, I will take a look tomorrow though and experiment...Have you tried tuning the aero parts to prioritize speed over downforce?
Yeah that makes sense, I will fiddle around with the aero and work out a better setup for Le Man's.Not just that, but the car didn't only race at Le Mans. It would have had different (more aggressive) aero setups at different circuits and only run a low drag configuration for Le Mans, increasing the maximum aero-limited speed there and there alone.
.... and Hockenheim and to a degree Dijon.Not just that, but the car didn't only race at Le Mans. It would have had different (more aggressive) aero setups at different circuits and only run a low drag configuration for Le Mans, increasing the maximum aero-limited speed there and there alone.
Idk, in my opinion that is a pretty big difference to real life. In real life the fastest lap ever in perfect conditions with slipstream on qualifying tyres with a lot of work put into setup in hour-long training sessions is slower than your time after spending presumably less than 3 hours with the car without any of these conditions met.Try lowering downforce by a lot and you will see the 919 and TS050 reaching about 330 kph which was what they generally achieved IRL in Le Mans. And the lap times are also pretty similar. I lapped a TS050 around Le Mans and did a best time of 3:13.8, just 1 second faster than Kamui Kobayashi's lap record.
This applies to the CLK-GTR as well, just lower the downforce.
Not really... A great driver in a game is always going to be faster than even the best of the best drivers in real life.Idk, in my opinion that is a pretty big difference to real life. In real life the fastest lap ever in perfect conditions with slipstream on qualifying tyres with a lot of work put into setup in hour-long training sessions is slower than your time after spending presumably less than 3 hours with the car without any of these conditions met.
Same with the circuit experience for Circuit de la Sarthe in the Peugeot 908, the gold time is 3:18.700 if I remember correctly and on medium tyres even, while the fastest that car did in 2010 is a 3:19.700 in qualifying.
"Normal" people should not just go and match those times so easily in GT7 in my opinion, the aliens are probably going to be another 3-4 seconds faster at least when they should be the ones being close to the real time.
First of all, you are contradicting yourself here a bit. First you say the advantage in a game is that you just can just attack and have no fear of crashing and then you say real race drivers have the balls of steel to always attack corners flat out which is the same. That's what racedrivers do, they drive like you would in a game (minus the track limits).Not really... A great driver in a game is always going to be faster than even the best of the best drivers in real life.
In a game you have literally no fear of crashing and have unlimited testing, you don't feel the car bumps or feel any discomfort driving it (regarding G-forces), and you can use cameras to your advantage like chase cam and whatnot.
Plus, the game's cars and tracks' conditions are pretty much always perfect, unlike in real life where track and tyre temperatures can be different just by the minute, as well as the winds.
And normal players will not be able to do these times. I was an A+ rank driver in GT Sport and a veteran in Gran Turismo (played since day 1). While I don't want to brag much about myself, this is still the 1% of players in Gran Turismo (probably even less).
The "Aliens" are able to pull off those 2-3 seconds more because they absolutely murder the track limits of the game. IRL in some of those cases, your lap times would be invalidated, but the game forgives that.
Also, I may add here that Kamui's time was on medium tyres and he lifted and coast a bit in that lap, in particular in the 2 chicanes in Mulsanne. Where I was pretty much flatout (but to be honest, I could probably shave at least half a second more from that lap).
I have the "knowledge" to do a lap as good as the best drivers, in fact, many people have.
What most people don't have is the "balls of steel" to attack a corner flatout like real racing drivers IN REAL LIFE. Jeremy Clarkson from Top Gear once proved this when he used GT4 to do a lap with the Honda NSX in Laguna Seca and then in real life he was almost 20 seconds slower, because he was just not brave enough to be on the throttle and he would brake way too early because fear would get the better of him, and the NSX in the hands of a real racing driver could've easily done the time he set in GT4.
I did not contradict anything. You can however say I didn't explain myself fully.First of all, you are contradicting yourself here a bit. First you say the advantage in a game is that you just can just attack and have no fear of crashing and then you say real race drivers have the balls of steel to always attack corners flat out which is the same. That's what racedrivers do, they drive like you would in a game (minus the track limits).
Also the conditions he had were presumably even better than what you had in the game, with him having slipstream twice plus tailwind on the 3 main straights, which also shows in him being over 2 seconds faster than the other Toyota. I don't see why he would lift and coast anywhere as well other than managing battery to maximize it for the straights either.
And like I already mentioned as well, they are not just taking a car and do a few laps and that's it, they have practice sessions, adjust setup and driving style according to data from those sessions. It is just too easy to match or outdo these times in GT7 in my opinion.
Also aliens are not just faster because of track limits, that'd be a little too easy. Everyone can watch a replay and learn the lines they are using, still doesn't mean one can do those times as well.
I remember that episode and fully agree with him on that, playing on GT you do not have that "seat of the pants" experience, and the fear of bollixing it up IRLJeremy Clarkson from Top Gear once proved this when he used GT4 to do a lap with the Honda NSX in Laguna Seca and then in real life he was almost 20 seconds slower, because he was just not brave enough to be on the throttle and he would brake way too early because fear would get the better of him,