Cockpit View: Always

  • Thread starter DULMAGE5
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Hardware limitations, you can't have highly detailed interiors in split screen.
 
Why is it that other sims can then? im not very knowledgeable when it comes to hardware/software, or any other type of ware ;)
 
Splitscreen on other games I'm not sure, but hardware limitations are what don't let us have cockpit view in GT splitscreen. Needs more RAM or something of the sort.
 
I cant see RAM being the problem for the PS3 though, its a pretty simple concept considering everything else they are adding to the game (Course Creator) for example...
 
I cant see RAM being the problem for the PS3 though, its a pretty simple concept considering everything else they are adding to the game (Course Creator) for example...
What makes the course maker feasible is three factors; scale, detail and time. The way I can imagine it'll work is that you will be working with diagrams and dials, and then to preview your work, you will load the track model. I can imagine 10 seconds would be the normal loading time here. The level of detail in the tracks we will be creating won't be very good; merely a few props here and there in absence of a massive polygon density. The scale plays well to the PlayStation 3's advantages and disadvantages because with huge tracks, half of the road will be hiding behind the draw distance limit and it probably won't be drawn at all behind the 'camera'.

However, since a cockpit is well within draw distance, the model will have to be significantly downscaled or the system will run at 5 FPS or even crash.
 
It just seems odd, and couldn't the cockpit view run of almost the same make-up as the other views, just with a different foreground and changed camera angle... I am incompetent in the subject so I could just be spitting non-sense, just cant wrap my head around the fact that something so simple, is so hard.
 
It just seems odd, and couldn't the cockpit view run of almost the same make-up as the other views, just with a different foreground and changed camera angle... I am incompetent in the subject so I could just be spitting non-sense, just cant wrap my head around the fact that something so simple, is so hard.
To keep it simple, what you've got to bear in mind is that with one POV, the PS3 is already riding on its limits. The two or three memory saving conditions that are there keep it running just below the threshold.

The one main object of trouble here is the 'Adaptive Tessellation' device which both saves memory at a distance and blows your mind up close. Split screen essentially doubles up the effect, making the game's performance quite a lot more unstable than with just one POV. Adding in a large amount of entities very close to the POV completes a rather inconvenient cocktail.

But one of the reasons I'm against this addition is that my setup contains a 21.6'' "bedroom monitor" with my seat standing about 6 feet away. Cockpit view would render the game practically invisible in this sort of case.

But ask PDI to downgrade the graphics in the cockpit and Kaz Yamauchi will personally take your head off with a baseball bat.
 
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It just seems odd, and couldn't the cockpit view run of almost the same make-up as the other views, just with a different foreground and changed camera angle... I am incompetent in the subject so I could just be spitting non-sense, just cant wrap my head around the fact that something so simple, is so hard.
On split screen everything has to be rendered twice. Much more work for the PS3.
 
Ok, that makes a lot more sense I suppose. I guess my statement is now: Why cant we choose what views we want to use in game. Like before the race begins, we can choose the 3 views we want to select from. Would that be doable perhaps?
 
Ok, that makes a lot more sense I suppose. I guess my statement is now: Why cant we choose what views we want to use in game. Like before the race begins, we can choose the 3 views we want to select from. Would that be doable perhaps?
As long as the PlayStation's not rendering something so absurdly complex as a couple of cockpits with the AT device at full blast, I don't see why not.
 
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