- 879
- MannyMoenjack1
I HOPE that this wont become a bashing thread for those people decidedly in one camp or another, but a more or less RATIONAL comparison of the two games. I feel like its a legitimate topic, which I posted here instead of on the GT5 Demo thread because I see little objectivity there.
Ive probably done something like 30 laps in each of the two cars supplied in the demo, and unsurprisingly I was immediately struck by the almost photo-realism of the graphics. The details of the car exteriors in particular were impressive. The engine and tire squeal sounds were also well done, but so muted when driving in cockpit mode that I had to turn the volume up to twice the level I do in Shift to get the same feeling of actually being in the car. The sounds coming from the tuned 370z was incredible and more complex than any of the Shift cars, especially when I would mess up and have to put the car in 1st from a stand-still. You cant help but love the little details like that.
I cant fault the GT5 physics model for much, it does almost everything well in my opinion. There is no added measure of traction as there is in Shift. This is good and bad. While in Shift you have traction in places where you shouldnt (like when the weight-bearing wheels edge over onto the grass), in GT5 once the limit of adhesion is reached the rear-end launches sideways like a rocket with almost no warning. Its very hard and more often, impossible to correct for. I think a middle ground between the two physics models would be perfect. Weight transfer is handled pretty well in GT5 in my opinion, although as I always drive with ABS off Im having a horrible time figuring out where impending brake lock-up is. This is a place where Shift is much more true to life. Both handle trail braking really well so thats a toss-up.
I was surprised at how well the Automatic transmission did vs. the Manual in GT5. Lap times between the two for me, was too close to call a decided advantage, although the manual trans gives you more flexibility obviously. Shift gives a slightly greater advantage to the manual transmission than the Slushbox, as Im sure everyone here is aware.
The Ghost Car in GT5 is a feature I wish Shift had, although in a much less irritating form. In the GT5 the Ghost car is so opaque that you are momentarily blinded if it passes you. Like someone threw a blanket over the windshield! Ive missed my braking points numerous times because of this and its a wonder the testers didnt have PD fix it.
I think where Shift has a decided advantage over the GT5 demo is in the driving experience. After playing Shift for the past couple of months, hopping into the stock 370z in GT5 felt like driving a lawn tractor, and a slow lawn tractor at that. There is little sense of speed in GT5 even when you are moving at 160 mph. Shift feels like racing, whereas GT5 feels a bit like driving to church. So for me, the fun factor is muted in GT5 compared to Shift, even though it does many things better.
After playing the demo its clear that the full version of GT5 will be a phenomenon and Im sure Ill be buying it just like everyone else but, lets face it these are games and we play them to have fun and entertain ourselves. I dont know of anyone getting paid to play either one, so as long as Shift is supported with DLC and patch updates I expect it will continue to spin in my PS3.
Id enjoy hearing the impressions of GT5 vs. Shift from the folks here, but no bashing OK?
Ive probably done something like 30 laps in each of the two cars supplied in the demo, and unsurprisingly I was immediately struck by the almost photo-realism of the graphics. The details of the car exteriors in particular were impressive. The engine and tire squeal sounds were also well done, but so muted when driving in cockpit mode that I had to turn the volume up to twice the level I do in Shift to get the same feeling of actually being in the car. The sounds coming from the tuned 370z was incredible and more complex than any of the Shift cars, especially when I would mess up and have to put the car in 1st from a stand-still. You cant help but love the little details like that.
I cant fault the GT5 physics model for much, it does almost everything well in my opinion. There is no added measure of traction as there is in Shift. This is good and bad. While in Shift you have traction in places where you shouldnt (like when the weight-bearing wheels edge over onto the grass), in GT5 once the limit of adhesion is reached the rear-end launches sideways like a rocket with almost no warning. Its very hard and more often, impossible to correct for. I think a middle ground between the two physics models would be perfect. Weight transfer is handled pretty well in GT5 in my opinion, although as I always drive with ABS off Im having a horrible time figuring out where impending brake lock-up is. This is a place where Shift is much more true to life. Both handle trail braking really well so thats a toss-up.
I was surprised at how well the Automatic transmission did vs. the Manual in GT5. Lap times between the two for me, was too close to call a decided advantage, although the manual trans gives you more flexibility obviously. Shift gives a slightly greater advantage to the manual transmission than the Slushbox, as Im sure everyone here is aware.
The Ghost Car in GT5 is a feature I wish Shift had, although in a much less irritating form. In the GT5 the Ghost car is so opaque that you are momentarily blinded if it passes you. Like someone threw a blanket over the windshield! Ive missed my braking points numerous times because of this and its a wonder the testers didnt have PD fix it.
I think where Shift has a decided advantage over the GT5 demo is in the driving experience. After playing Shift for the past couple of months, hopping into the stock 370z in GT5 felt like driving a lawn tractor, and a slow lawn tractor at that. There is little sense of speed in GT5 even when you are moving at 160 mph. Shift feels like racing, whereas GT5 feels a bit like driving to church. So for me, the fun factor is muted in GT5 compared to Shift, even though it does many things better.
After playing the demo its clear that the full version of GT5 will be a phenomenon and Im sure Ill be buying it just like everyone else but, lets face it these are games and we play them to have fun and entertain ourselves. I dont know of anyone getting paid to play either one, so as long as Shift is supported with DLC and patch updates I expect it will continue to spin in my PS3.
Id enjoy hearing the impressions of GT5 vs. Shift from the folks here, but no bashing OK?