Comparing/Contrasting the new GT5 Demo & NFS-Shift

879
MannyMoenjack1
I HOPE that this won’t become a bashing thread for those people decidedly in one camp or another, but a more or less RATIONAL comparison of the two games. I feel like it’s a legitimate topic, which I posted here instead of on the GT5 Demo thread because I see little objectivity there.

I’ve probably done something like 30 laps in each of the two cars supplied in the demo, and unsurprisingly I was immediately struck by the almost photo-realism of the graphics. The details of the car exteriors in particular were impressive. The engine and tire squeal sounds were also well done, but so muted when driving in cockpit mode that I had to turn the volume up to twice the level I do in Shift to get the same feeling of actually being in the car. The sounds coming from the “tuned” 370z was incredible and more complex than any of the Shift cars, especially when I would mess up and have to put the car in 1st from a stand-still. You can’t help but love the little details like that.

I can’t fault the GT5 physics model for much, it does almost everything well in my opinion. There is no added measure of traction as there is in Shift. This is good and bad. While in Shift you have traction in places where you shouldn’t (like when the weight-bearing wheels edge over onto the grass), in GT5 once the limit of adhesion is reached the rear-end launches sideways like a rocket with almost no warning. It’s very hard and more often, impossible to correct for. I think a middle ground between the two physics models would be perfect. Weight transfer is handled pretty well in GT5 in my opinion, although as I always drive with ABS off I’m having a horrible time figuring out where impending brake lock-up is. This is a place where Shift is much more true to life. Both handle trail braking really well so that’s a toss-up.

I was surprised at how well the Automatic transmission did vs. the Manual in GT5. Lap times between the two for me, was too close to call a decided advantage, although the manual trans gives you more flexibility obviously. Shift gives a slightly greater advantage to the manual transmission than the Slushbox, as I’m sure everyone here is aware.

The Ghost Car in GT5 is a feature I wish Shift had, although in a much less irritating form. In the GT5 the Ghost car is so opaque that you are momentarily blinded if it passes you. Like someone threw a blanket over the windshield! I’ve missed my braking points numerous times because of this and it’s a wonder the testers didn’t have PD fix it.

I think where Shift has a decided advantage over the GT5 demo is in the driving experience. After playing Shift for the past couple of months, hopping into the stock 370z in GT5 felt like driving a lawn tractor, and a slow lawn tractor at that. There is little sense of speed in GT5 even when you are moving at 160 mph. Shift feels like racing, whereas GT5 feels a bit like driving to church. So for me, the “fun” factor is muted in GT5 compared to Shift, even though it does many things better.

After playing the demo it’s clear that the full version of GT5 will be a phenomenon and I’m sure I’ll be buying it just like everyone else but, let’s face it these are games and we play them to have fun and entertain ourselves. I don’t know of anyone getting paid to play either one, so as long as Shift is supported with DLC and patch updates I expect it will continue to spin in my PS3.
I’d enjoy hearing the impressions of GT5 vs. Shift from the folks here, but no bashing OK?

:cheers:
 
I've only seen videos of it but it sure looks pretty.

The marketting departments at turn10 and simbin and PD have a lot to answer for about claims of "realism", I agree. To their credit EA/SMS tried to deliberately avoid the word "simulator" and kept using terms like "driver experience" instead.

The main thing I would comment on from your post is - how weird it is to see Shift refered to as this static object. Where the tyres are always so loud and the grass has so much grip or whatever. If you want to really dig into the game I think the only place to do that is on a PC. If you want to adjust the tyre scrub volume for instace, you change

<prop name="Maximum_TyreLoadOverMass" data="5" />

to something like

<prop name="Maximum_TyreLoadOverMass" data="15" />

in \audio\surfacesoundconfig.xml

If you want less grip on the grass, you change

<prop name="Dry Friction">
<funcpropdata data="0.500000" />

to say

<prop name="Dry Friction">
<funcpropdata data="0.450000" />

in \tracks\_data\physics\terrainpool.xml

And apart from that you can turn on full tyre wear including tyre blowouts, engine, transmission, suspension, aero surface damage, etc. Turn the AI into precision drivers. Change the tyre files associated with a car from street tyres to GT1 class slicks. Use photoshop to make skins and ditch the horrible livery editor. Almost everything is a plain old .xml based text file you can edit in notepad.
 
It was weird playing driving the normal Z it felt heavy and sluggish. I was all over the road. I think I had gotten used to driving in Shift.Once I got the hang of it it was like getting in a comfortable pair of slippers. I can't comment on the physics but I do agree the sense of speed is just not there in the GT5 demo. It's kind of like driving in one of those top end luxury cars where you know you are going fast but it doesn't feel like it. Shift does convey speed a little better. But hey this is a demo and that may change in time.
 
kjb
It was weird playing driving the normal Z it felt heavy and sluggish. I was all over the road. I think I had gotten used to driving in Shift.Once I got the hang of it it was like getting in a comfortable pair of slippers. I can't comment on the physics but I do agree the sense of speed is just not there in the GT5 demo. It's kind of like driving in one of those top end luxury cars where you know you are going fast but it doesn't feel like it. Shift does convey speed a little better. But hey this is a demo and that may change in time.

I'd be surprised if it changed a lot. Although this demo is a bit different than GT5p it feels very similar. I think PD has their philosophy, and EA/SMS has their philosophy and never the two shall meet!
 
GT Academy is not a GT 5 Demo thats for start. Academy has poor graphics slightly improved behavior in tight turns when you suddenly loose control and back of the car slipped out. Thats only thing that i discovered during two hours ob playing. it didn't rock my world like Shift Did. Because my country can't participated in Academy competition and because this Academy joke has such poor graphics i don't want to play anymore. Playing Shift for me is much more fun right now. And there is another BAD game that i jus want to add to mu Platinums Collection it's Superstars V8 Racing. Jesus this game is really awfully, but that's my first impression, after Ferrari, SuperCar and Shift, my expectations build up, and what did i get?? To be perfectly honest i don't know i have to give a second chance. Who knows maybe after like a weekend i will like much more V8 than GT Academy.

But for now Shift for me is much more better game than Academy. And i am waiting to participate in Nordschleife competition :)
 
GT Academy is not a GT 5 Demo thats for start. Academy has poor graphics slightly improved behavior in tight turns when you suddenly loose control and back of the car slipped out. Thats only thing that i discovered during two hours ob playing. it didn't rock my world like Shift Did. Because my country can't participated in Academy competition and because this Academy joke has such poor graphics i don't want to play anymore. Playing Shift for me is much more fun right now. And there is another BAD game that i jus want to add to mu Platinums Collection it's Superstars V8 Racing. Jesus this game is really awfully, but that's my first impression, after Ferrari, SuperCar and Shift, my expectations build up, and what did i get?? To be perfectly honest i don't know i have to give a second chance. Who knows maybe after like a weekend i will like much more V8 than GT Academy.

But for now Shift for me is much more better game than Academy. And i am waiting to participate in Nordschleife competition :)

It's really ridiculous that I can't find Supercar Challenge here in North America. I loved Ferrari Challenge, but it's a bit dated now.:grumpy:
 
In my opinion Super Car Challenge is currently the BEST racing game to PS3, no doubt that. The general Feelings from cars is much more improved, there is no Dead zone in Wheel steering, while in Ferrari there is small dead zone but in SCC it was eliminated, also the track are almost the same as in FC but few corners are improved, like in Monza where you could cut really deep, now for the same attempt you will be rewarded with penalty, those also were much improved. Also one track which name i didn't remember is changed, so for like 80% it's still the same track but you have to make a different route to finish, it's really cool because in FC you could see a different route that was blocked, and now it's opened.

On Line gaming is awesome, but not that great as there is in Shift, for example in Shift when you see a car in front of you that means this other player is really in front of you, you could hit him and cause him to crash, while in SCC if you see other player and his car on any place in the track this doesn't mean hes really there, this is strange why i could hit him but in his world he doesn't have to feel it. Like it never happens.

Anyway i think that you should definitely search on the largest auction site (which name i can't tell because i am not payed/sponsored by them :sly: ) and try it before GT5 hits N America. That might be only game that would smash SCC from throne.

I wonder how the online gaming would look in GT5 because i want to be exactly as it is in Shift, when i see car in front of me that means the other player is really there, not jumping on the track like a ghost, also the reasonable penalties would help a lot.
 
It's really ridiculous that I can't find Supercar Challenge here in North America. I loved Ferrari Challenge, but it's a bit dated now.:grumpy:

You can get it off Ebay. I have seen a few auctions for it. It's either that or buying from overseas online store.
 
I think this was the best place to put this thread Manny. After reading some of the posts in the GT5 demo forum, if you would have posted it in there the GT fanboys would have given you nothing but abuse, you can't say anything bad about their GT5, just read some of them.

My impression of the game is the same as yours Manny. It looks good, a lot better than Prologue but some parts of the game Shift does better.

FFB is just not as good as shift, no felling there when the car is about to let go, the weight shift from one corner to another is not as good and the grip level of the stock 350z is way out.

I have driven a 350z Track, and I can tell you that there is a lot more grip from the tyres of the real car than the car in the game, even when you go off on to the grass. The tuned 350z's grip is closer to the real car.
The grip on the grass is laughable, its like driving on ice. I get more grip from my twin turbo Supra with a lot more BHP than the 350z.

Yes the grip level in Shift on the grass and the dirt is a bit over the top, but to compare the two games, you go from one extreme to another.

I have to say, when the full GT5 game comes out, it will be lot better than the demo, it was only 200mb and they can't fit to much in a demo that size.

The hype is over, now back to Shift.
 
I think this was the best place to put this thread Manny. After reading some of the posts in the GT5 demo forum, if you would have posted it in there the GT fanboys would have given you nothing but abuse, you can't say anything bad about their GT5, just read some of them.

My impression of the game is the same as yours Manny. It looks good, a lot better than Prologue but some parts of the game Shift does better.

FFB is just not as good as shift, no felling there when the car is about to let go, the weight shift from one corner to another is not as good and the grip level of the stock 350z is way out.

I have driven a 350z Track, and I can tell you that there is a lot more grip from the tyres of the real car than the car in the game, even when you go off on to the grass. The tuned 350z's grip is closer to the real car.
The grip on the grass is laughable, its like driving on ice. I get more grip from my twin turbo Supra with a lot more BHP than the 350z.

Yes the grip level in Shift on the grass and the dirt is a bit over the top, but to compare the two games, you go from one extreme to another.

I have to say, when the full GT5 game comes out, it will be lot better than the demo, it was only 200mb and they can't fit to much in a demo that size.

The hype is over, now back to Shift.

I can't believe I forgot to mention the Force Feedback!:crazy:

I agree the GT5 demo FFB is not good. That's probably why I forgot to mention it... it really gives very little information. Shift's is much better.

When I hit the grass... I hit reset. I don't have the 5 extra minutes it will take to creep off it. :)
 
Well, first off, I really doubt that the full GT5 is going to be significantly different in physics or graphics than this demo.

As far as graphics is concerned, I prefer the in-cockpit view of Shift & the look of the tracks from inside the car. However, there's no question that the car modelling in GT5D is far superior to Shift & the replays are superb.

Related to the graphics, the sense of speed is disappointing in GT5D - I think this is one of the reasons driving in GT5P/D is such an adjustment - you're actually travelling much faster than you think you are.

The sound seems very flat in GT5D - I think the sound in Shift is the best I've heard in any console game.

Physics - well that's the big problem with Shift as has been discussed a lot. However, I find the FFB in GT5P/D weak & not descriptive enough. That is where SCC excels.

Altogether, GT5D is about what I expected - some incremental improvements over Prologue, but nothing major & I expect the same will be true of the full GT5 - along with, of course, a huge amount more content.
 
It's for the PC at the moment, I don't know if they are bringing it out on consoles. Other than physics issues the previous PC demo had huge problems with ATI video cards, and on some machines it would crash within a few seconds of passing over control to the player. They needed a new one pretty badly :)
 
I spent quite some time from with my racing buddy friday night and most of saturday runinng GT5D and Shift back to back, really trying to love the GT5 "not-a-demo". In the end Shift won out and stayed in the PS3.

We had a lot more laughs and pure fun playing Shift, even just playing for best lap times with no ai or online competitors.
Sure Shift is arcadey in feel, but fun.

@Biggles
"The sense of speed is disappointing in GT5D"
Definitely, my-oh-my does it ever feel slow, the tuned Z is quite OK in some parts and gives some nice thrills.

As far as graphics is concerned, I prefer the in-cockpit view of Shift & the look of the tracks from inside the car. However, there's no question that the car modelling in GT5D is far superior to Shift & the replays are superb.
Ohhhh the replays in GT5D are superb, I really like how PD really shows such understanding and sense of camera moves and clip editing.
The Shift guys have clearly gone for a much more "clippy" editing style, but missing a lot of the potential. A matter of taste I suppose.

For now Shift wins out, but I still really really wish for GT5 to be great...
 
But for now Shift for me is much more better game than Academy. And i am waiting to participate in Nordschleife competition


When is it going to happen???? I would join...👍




It's really ridiculous that I can't find Supercar Challenge here in North America. I loved Ferrari Challenge, but it's a bit dated now.

You can order it from amazon.uk,shopto or any other online store...it is really cheap for the moment and the best sim for ps3(at least until gt5 comes out let's see when it does...) if you liked f.c you're going to love it...
 
Hi guys,
I can tell you that i bought NFS Shift to get me by till GT5 comes out.
That said I agree with manny,NFS is a FUN game,I hope PD doesn't forget this is a game, so make it fun.The demo doesn't seem real to me to slick in my opinion,I wish they would fix when you go off track and some how this "traction control system" limiting your throttle kicks in.200 MB demo isn't much to go by.
GT5 will be great when comes out.
 
I'm selling SHIfT, and I'm keeping GT5D and GT5P. There's no way you can compare GT with Shift, the only point where they meet is that both include four-wheel machinery...and erm...nothing else.
 
I think if you look at Shift for what is and not what we all hoped it would be it is an okay game. Like Manny said it has some points and weak points. It does some things better than the GT5 demo and some not.
 
If I want a civilian to try my racing/PS3 rig, I put on Shift & let them go for a drive, because at low or moderate speeds Shift delivers the most visceral, "realistic" driving feel IMO. GT5P/D is just way too detached & cerebral until you get the feel for it.
 
There's no way you can compare GT with Shift, the only point where they meet is that both include four-wheel machinery...and erm...nothing else.

Utter nonsense. :crazy:

Of course you can compare them. Read the original post. That's what we call a "comparison". Any of the on-line dictionary's will have that word if you're fuzzy on the meaning.

That you like GT5 better is fine. It's your opinion. It's only a shame you didn't take the time to write why you like it better. That's what this post is about. It's not a poll.
 
Jesus! It's not Demo like NFS Demo, you got poor graphics and slooooow car and only one track, f.ck i don't know how to compare them.

If in GT5 i would be able to feel real speed of car driving above 350 km/h like CCX in Shift then i could compare them but in Academy i really can't, so what's to compare ? pfff If full GT5 would look like Academy then im not gonna play, Polyphony feed us with beautiful pictures of tracks and Cars but what did we get ? This is a joke for me :grumpy:
 
After finally driving GT5:TT for myself, I'm very impressed to say the least.

Comparing the two titles, Shift is a BBQ while GT5:TT is a diner party. I happen to enjoy both ;)

The sense of speed is better in Shift and more immediate , GT5:TT does it on a more hidden level.

Shift makes me scream "Oh bugger" very loud, figuratively speaking, when cornering way too fast while in my brief stint with GT5:TT a high-pitched "eeeeeeekkk" escapes my throat. It's terror versus the sensation of the upcoming doom ;)

Both get the job done beautifully, that's if you are a petrol head mind you, and not some obsessive bloke living in a cabinet.

I like the cockpit view just a tiny bit more in Shift because of the viewing angle is slightly wider.

But, the visual style and flair of GT5 will certainly be once again unique, and the track modelling when it comes to bumps and skittish areas is more refined in GT5:TT as well.

Still, both are very good at putting you in charge of a vehicle. Well done, both of them.
 
Comparing the two titles, Shift is a BBQ while GT5:TT is a diner party. I happen to enjoy both ;)

Both get the job done beautifully, that's if you are a petrol head mind you, and not some obsessive bloke living in a cabinet.

:lol: I like that about the BBQ & Dinner Party! A perfect way to express it.

And it's also true what you say about petrol heads. I get my driving fix by either:
  • Strapping myself into my M3 and running laps at the local track or, more often quick drives along some of the very twisty back roads in the area.
OR
  • Hopping into my racing seat and blast through the Nordschliefe in Shift, or trying to improve my best lap time at Suzuka or Indiannapolis in GT5p & GT5 demo.

It all just depends on what I'm in the mood for!
:cheers:
 
:lol: I like that about the BBQ & Dinner Party! A perfect way to express it.

And it's also true what you say about petrol heads. I get my driving fix by either:
  • Strapping myself into my M3 and running laps at the local track or, more often quick drives along some of the very twisty back roads in the area.
OR
  • Hopping into my racing seat and blast through the Nordschliefe in Shift, or trying to improve my best lap time at Suzuka or Indiannapolis in GT5p & GT5 demo.

It all just depends on what I'm in the mood for!
:cheers:
I'm with you Manny...👍
 
And then you've got SCC which has more of the visceral feel of Shift, but with the depth of physics of GT5P/D. Unfortunately, the graphics are less than stellar. So ... it just seem like you can't get it all in one package. :indiff:
 
And then you've got SCC which has more of the visceral feel of Shift, but with the depth of physics of GT5P/D. Unfortunately, the graphics are less than stellar. So ... it just seem like you can't get it all in one package. :indiff:

Hi Biggles!

I like excellent graphics as much as anyone and GT5d's are terrific, but I'd gladly sacrifice a bit in that department for the best physics and the realistic feel of SCC. Where did you get your copy?
 
MannyMoenjack

Glad there are a few who share my views ;) Just finished a stint around the Nordschleife in a stock F1 McLaren, no assists, and as usual I'm certainly not the fastest bloke round the block. But if you try to keep it real, boy it's just an amazing ride because it's so beautifully harsh and you really have to work the track.

If you try to run a clean, fast lap, pass the AI in a somewhat realistic manner while keeping the car from sliding, then it's far more a proper racer than an arcade game.

GT5 won't give me that - it gives me the chance to be properly anal about corners and wondering if 83 km/h are a good exit speed or where I lost my 10th.

Seriously, have both and enjoy them. Just don't tell anyone - we need our guilty little secrets ;)
 
Back