Makes me wonder why the stock McLaren F1 has a top speed of around 217-220 mph without slipstream when it's known to be able to go up to 240 mph, or at least 231 as was first reported in the 90s.
Makes me wonder why the stock McLaren F1 has a top speed of around 217-220 mph without slipstream when it's known to be able to go up to 240 mph, or at least 231 as was first reported in the 90s.
TornadoThere was a notable backlash when the Beetle was provided as DLC and weighed 600 pounds more than it should have.
Otherwise, none of the flagrant errors have ever been fixed, so I'm doubting PD even knows about them (or they did them on purpose, like with the LMP/Group C cars).
Because the gearing is wrong on the GT5 car.
Makes me wonder why the stock McLaren F1 has a top speed of around 217-220 mph without slipstream when it's known to be able to go up to 240 mph, or at least 231 as was first reported in the 90s.
PD does weird things with cars, not sure why the hp in race cars especially the prototypes tend to be very high, no idea what the reason for that was.
Why do that on purpose. They really should Stive to be factually accurate.
PD does weird things with cars, not sure why the hp in race cars especially the prototypes tend to be very high, no idea what the reason for that was.
Anyone email PD with that list of errors that have been compiled from GT5...Lister Storm weight for instance. If not I may do so.
If I had to guess it was in order to artificially balance them as being the top dog cars. Hopefully with a better physics engine they see no need to do that and return the cars to the true specs.
Because the gearing is wrong on the GT5 car.
That was the XP5 prototype, not the production road car that's in GT5. According to this source, Road & Track did a top speed test of a production road car back in 1999 and hit 217.7 MPH. So if that's correct it seems like the top speed in GT5 is fairly accurate.
Actually it's because the car that did 240mph had different gearing, and the production versions could never actually reach that speed.
Otherwise, none of the flagrant errors have ever been fixed, so I'm doubting PD even knows about them (or they did them on purpose, like with the LMP/Group C cars).
No it didn't. The car that did 243 (for the two way average of 240) had the rev limiter disabled with the stock gearing, making it run about 800 RPM higher than the stock 7500 RPM fuel cutoff. 231 was the speed that the car would get in 6th gear before hitting it. In GT5 the gearing is dramatically wrong, and the car won't even pull 6th gear stock; and since the car's 5th gear is at around 220 MPH that is the car's top speed in GT5.
In addition, the source posted above has many rather glaring inaccuracies contained (in addition to being a post on Supercars.net). It bases a sizeable amount of its premise on how the XP5 was faster than the production cars because the acceleration numbers were notably faster than those in the Road and Track test. The problem is that the Ameritech McLaren F1 that Road and Track tested in December of 1997 and the European McLaren F1 that the XP5 was the basis of (and is in GT5) differed by about 500 pounds.
And then there's the good old Volvo 240GLT that weighs about as much as it would with full trunk with backseats folded AND a full trailer on the hitch..
PD does weird things with cars, not sure why the hp in race cars especially the prototypes tend to be very high, no idea what the reason for that was. McLaren F1 was never stated to reach 240 mph in it's regular street trim, you are never going to get there, in fact to reach the world record they had to equip with different tires and I believe allow the car to rev higher than it normally did.
Reading all these posts makes me wish Gran Turismo was on pc! Can you imagine the thousands of mods and unofficial patches/fixes/addons this game would get?