Curious on how they will...

53
Canada
Windsor Ontario
notes2828
I'm reading non stop About this game and it's features. The part I'm a little curious about is the online sport mode competition races. And where it says crashing into people and driving inappropriate will lower your score and level and affect how you will progress . However... If someone doesn't understand how to give a passing lane to a faster car and comes down on a hard turn and we clip him forcing him to spin out... How will that be determined... Obviously it's going to cause the player to spin but wouldn't be our fault... So I'm curious as to see how they determine who gets the bad driving grade. Anyone else feeling the same or have any input?
 
I'm reading non stop About this game and it's features. The part I'm a little curious about is the online sport mode competition races. And where it says crashing into people and driving inappropriate will lower your score and level and affect how you will progress . However... If someone doesn't understand how to give a passing lane to a faster car and comes down on a hard turn and we clip him forcing him to spin out... How will that be determined... Obviously it's going to cause the player to spin but wouldn't be our fault... So I'm curious as to see how they determine who gets the bad driving grade. Anyone else feeling the same or have any input?
From what was gathered in the beta it's a no fault system. In an incident involving two cars, regardless of whose fault it is, both get penalized. Pretty much all driver rating systems work this way since it's so extraordinarily difficult to determine fault through an algorithm. The hope is that, if you race clean the numbers will eventually work in your favour and this has proven to be the case in other games.
 
From what was gathered in the beta it's a no fault system. In an incident involving two cars, regardless of whose fault it is, both get penalized. Pretty much all driver rating systems work this way since it's so extraordinarily difficult to determine fault through an algorithm. The hope is that, if you race clean the numbers will eventually work in your favour and this has proven to be the case in other games.


Ok that makes sense. Thanks I appreciate the reply. I just hope the first month or so of racing I don't get stuck with bumper car drivers lol
 
Ok that makes sense. Thanks I appreciate the reply. I just hope the first month or so of racing I don't get stuck with bumper car drivers lol
Here's a $$Million of advice that is yours free of charge. For your first few dozen races online (in rooms with the driver rating function turned on) forget about winning and forget about constant fighting for position. Your only concern should be staying out of trouble. This means avoiding guardrails, going off track and contact with other cars. Drive much safer than you normally would and try your best to pad your safety rating. Then, once you have many races under your belt and a good, solid, high rating, you'll be sure to be in the cleaner lobbies and you can afford to start battling a little and it won't cause your driver rating to take a hit.
 
Here's a $$Million of advice that is yours free of charge. For your first few dozen races online (in rooms with the driver rating function turned on) forget about winning and forget about constant fighting for position. Your only concern should be staying out of trouble. This means avoiding guardrails, going off track and contact with other cars. Drive much safer than you normally would and try your best to pad your safety rating. Then, once you have many races under your belt and a good, solid, high rating, you'll be sure to be in the cleaner lobbies and you can afford to start battling a little and it won't cause your driver rating to take a hit.


Solid man thanks buddy I'll definitely try out that strategy which will definitely be tough at first... Racing and not focusing on winning will be hard haha but I see your point
 
Here's a $$Million of advice that is yours free of charge. For your first few dozen races online (in rooms with the driver rating function turned on) forget about winning and forget about constant fighting for position. Your only concern should be staying out of trouble. This means avoiding guardrails, going off track and contact with other cars. Drive much safer than you normally would and try your best to pad your safety rating. Then, once you have many races under your belt and a good, solid, high rating, you'll be sure to be in the cleaner lobbies and you can afford to start battling a little and it won't cause your driver rating to take a hit.
A bit of an unknown factor is the Driver Level.
Obviously I have no idea how much influence that holds over which races you are matched in, but I'm thinking I'll be banging out lots of Campaign and Arcade events to earn that mileage and other achievements to bump my level as quick as I can.

It may help, it may not.
But I get the feeling that concentrating only on online racing may not be the best way about it.
 
A bit of an unknown factor is the Driver Level.
Obviously I have no idea how much influence that holds over which races you are matched in, but I'm thinking I'll be banging out lots of Campaign and Arcade events to earn that mileage and other achievements to bump my level as quick as I can.

It may help, it may not.
But I get the feeling that concentrating only on online racing may not be the best way about it.

Yea %. I plan on taking advantage of every possible way to play to up that rating.
 
Yea %. I plan on taking advantage of every possible way to play to up that rating.
I haven't been eagle eyed enough to notice if anything other than mileage boosts your level.
And of course mileage can be done just as easy online.
So it could be completely moot.

But I'll be experimenting to see if perhaps there are bonuses for, say, earning gold on a Campaign event.
Just in case. :)
 

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