Oh very nice! I see you're a fan of graphic narratives (aka comics) too. I have a few large bookcases full of those myself lol...Nice roulette today 😁
View attachment 1417895
May you have the best time with PS5Pro mon ami!!!! 👍 👍Nice roulette today 😁
View attachment 1417895
May I see the difference in the first place 😅 (but the offer to change PS5 for a PS5 Pro with not too much money was tempting, a brand new console after 3 years of service, and maybe some improvements in VR included, plus much more disk space)May you have the best time with PS5Pro mon ami!!!! 👍 👍
Enjoy your ps5 Pro, I wish I could have gotten one. But I had to think about my mom and save some money for her food/medicine.Nice roulette today 😁
View attachment 1417895
Stars | Nb | % |
3* | 132 | 37,29% |
4* | 175 | 49,44% |
5* | 26 | 7,34% |
6* | 21 | 5,93% |
Type | Nb | % |
Cash | 218 | 61,58% |
Part | 61 | 17,23% |
Car | 41 | 11,58% |
Invite | 21 | 5,93% |
Engine | 13 | 3,67% |
Invites | Nb | % |
Citroën | 6 | 28,57% |
Ferrari | 6 | 28,57% |
Aston Martin | 4 | 19,05% |
Lamborghini | 2 | 9,52% |
Bugatti | 1 | 4,76% |
Pagani | 1 | 4,76% |
Porsche | 1 | 4,76% |
Type | Total Value | % |
Cash | 20,048,000 | 42,56% |
Car | 17,868,000 | 37,93% |
Part | 2,784,300 | 5,91% |
Engine | 6,405,000 | 13,60% |
well let's look at what we got there. lol. (very interesting data for sure Lomic) So, a good chunk of that 47M is parts & engines which are essentially no value to some of us since they can't be sold. Another good chunk is cars which may or may not have value depending on whether you already own them or not. I'm curious, are those car values their re-sale value? Cash is king so that 20M is nice, but it's pretty small potatoes in light of needing to accumulate roughly 400M credits to complete the car collection. We can earn about 2 million per week in various ways from the game (a little more if one happens to be good enough to gold the TTs all the time)...so basically a person who is pretty committed to the game in terms of playing regularly and completing in game challenges and doing the marathon every day could expect to take a little over 3 years to complete the car collection without grinding.Nice job @Lomic !
That's some pretty interesting data right there, and it helps to put things into perspective... 133k as an average ticket value is not bad in my opinion, nor is 47 million credits for a grand total.
So, the next time any of you guys feel like complaining about the Roullete system, please take a look at this data before doing so!
The "value" is taken from the "sell" value shown in game. But we all now that it does not reflect the real value you can get of the prize you got, when it is possible to sell it.Nice job @Lomic !
That's some pretty interesting data right there, and it helps to put things into perspective... 133k as an average ticket value is not bad in my opinion, nor is 47 million credits for a grand total.
So, the next time any of you guys feel like complaining about the Roullete system, please take a look at this data before doing so!
It's all a matter of perspective mate, in the early games you had to do multiple of the same race to progress at any speed.I don't know what "getting it for free" means in this situation. All we're talking about here is game content. The problem is that the game provides little in the way of options for a player to earn the credits necessary to acquire the content in the game we bought. You can't unlock all the cars by completing challenges in the game. You either earn the credits painfully slowly over a period of multiple years or you grind the same small number of races over and over again hundreds of times to do it in some sort of reasonable period, or...you drop scandalous amounts of real money at a rate of $200 per individual 20M LCD car. Even if one is just looking at trying to purchase a single one of the big LCD cars or perhaps an invite car, trying to drum up millions of credits in a short period of time is really nearly impossible without grinding.
It's easy enough to say "but nobody neeeeeeeds all the cars" but by that token, nobody neeeeeeeds all the tracks either so maybe in GT8 PD can lock a bunch of tracks behind huge credit gates too. Perhaps we can be made to fork over $10K credits/hour for an afternoon of running laps at the ring.
How bout I enjoy the game I bought any way I want to mate? lol. I've never had much interest in online racing. Probably never will. I enjoy the online time trials and put a lot of hours into them. I'm gradually getting more and more golds so yeah, working on it mate. I already have all the cars - I mean who cares about VGTs? I like just driving cars around tracks, all by myself against my own times - in this and all previous GT games. The more cars and tracks the better. But my issues with the game's economy aren't that all the cars should be easily attainable or that there shouldn't be any grinding required. It's simply the amount of grinding relative to the amount you can get from doing game stuff (I guess ultimately it's really about the cost of the cars in the sense that its so far out of line with the amount the game pays out). GT7 is the grindiest of grindy GT games. That's all.It's all a matter of perspective mate, in the early games you had to do multiple of the same race to progress at any speed.
The whole point of the game is driving not credits, they are a by product of just enjoying the game as a driving game.
You can definitely buy all of the cars in the game since launch till now.
You can literally earn 2m a week with little effort, and if the golds are do hard? Maybe drive some more rather than grind?
Here is a little secret, at some point you'll have all the cars but the races you do you'll gravitate to a large handful of the ones you like or have invested in, when you branch out to other cars they are fun for like 2 seconds and if you aren't playing in VR your looking at the same bumper cam, roof cam or chase cam for all cars.
So you end up in this position that you have all the cars, most are useless/fun for a bit.
You haven't actually learned to race racing other humans and setting fast times etc and then racing real humans.
So you end up with all the cars, a load of parts, engines, money but no real joy in racing.
I have all the cars, you can have them honestly because I'd give 10 mins of racing real people over having all the cars that literally mean nothing in game, in race especially without VR where you can at least look around these treasured cars.
Ok then, so where does money/credits matter other than moaning about then when you have all the cars, tuning your heart desires and then some?I like just driving cars around tracks, all by myself against my own times - in this and all previous GT games.
But if you just like driving then in all candidness does that matter? Because your driving and enjoying it and playing the game the way you want to mate....It's simply the amount of grinding relative to the amount you can get from doing game stuff (I guess ultimately it's really about the cost of the cars in the sense that its so far out of line with the amount the game pays out).