Daily Roulette Ticket/Prize Log (1.54 Update)

  • Thread starter Panoz
  • 5,451 comments
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1735864538082.jpeg
 
So I got this on the last Sunday of 2024 (yeah I know it's been awhile but I totally forgot to post it here...)
It came from a 4-star ticket if I'm not mistaken so, not bad at all!
Gran Turismo™ 7_20241229174941.jpg


... and then, on the 1st of January, I got this from another 4-star ticket:
Gran Turismo™ 7_20250101185642.jpg

Didn't have it so it's a keeper.
I'll get another one once I finish My First Gran Turismo so, until then, I'll keep this one.
 
2024 yearly ticket stats (based on 354 DW tickets) :

StarsNb%
3*13237,29%
4*17549,44%
5*267,34%
6*215,93%


TypeNb%
Cash21861,58%
Part6117,23%
Car4111,58%
Invite215,93%
Engine133,67%


InvitesNb%
Citroën628,57%
Ferrari628,57%
Aston Martin419,05%
Lamborghini29,52%
Bugatti14,76%
Pagani14,76%
Porsche14,76%


TypeTotal Value%
Cash20,048,00042,56%
Car17,868,00037,93%
Part2,784,3005,91%
Engine6,405,00013,60%

Total tickets value : 47,105,300 Cr.
Average ticket value : 133,066 Cr.

Medium ticket value per day of the week.png

(this graph is with all my DW tickets, not just 2024)
 
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Nice job @Lomic !
That's some pretty interesting data right there, and it helps to put things into perspective... 133k as an average ticket value is not bad in my opinion, nor is 47 million credits for a grand total.

So, the next time any of you guys feel like complaining about the Roullete system, please take a look at this data before doing so! :lol:
 
Nice job @Lomic !
That's some pretty interesting data right there, and it helps to put things into perspective... 133k as an average ticket value is not bad in my opinion, nor is 47 million credits for a grand total.

So, the next time any of you guys feel like complaining about the Roullete system, please take a look at this data before doing so! :lol:
well let's look at what we got there. lol. (very interesting data for sure Lomic) So, a good chunk of that 47M is parts & engines which are essentially no value to some of us since they can't be sold. Another good chunk is cars which may or may not have value depending on whether you already own them or not. I'm curious, are those car values their re-sale value? Cash is king so that 20M is nice, but it's pretty small potatoes in light of needing to accumulate roughly 400M credits to complete the car collection. We can earn about 2 million per week in various ways from the game (a little more if one happens to be good enough to gold the TTs all the time)...so basically a person who is pretty committed to the game in terms of playing regularly and completing in game challenges and doing the marathon every day could expect to take a little over 3 years to complete the car collection without grinding.

I'm about 25 VGT cars away from the complete car collection after 1 year with a whole lot of grinding.
 
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Nice job @Lomic !
That's some pretty interesting data right there, and it helps to put things into perspective... 133k as an average ticket value is not bad in my opinion, nor is 47 million credits for a grand total.

So, the next time any of you guys feel like complaining about the Roullete system, please take a look at this data before doing so! :lol:
The "value" is taken from the "sell" value shown in game. But we all now that it does not reflect the real value you can get of the prize you got, when it is possible to sell it.

Car value if you sell, you are lucky to get 1/3rd of the "value". Parts and engines you can't sell.

So in the end the real average value is closer to 65k.

And I had a quit good year with some high value cars, 3 of them count for half of all car value.
Plus 4-5 1M cash and 4-5 500k.

So when you remove the outliers, the prize you get most of the time is not so exciting.
 
Both of you @Lomic and @ZevZoq have made valid points, and I agree with both of you.

But, it's still good practice to remind you (and everyone for that matter) that you're getting these "things" for free, be it cash, parts or cars.

Sure, it really sucks to be awarded with a part for a car you don't even own, and you're stuck with it because you can't sell it either... engines can become a little more useful since they are compatible to more than one car, and some of them are VERY expensive.

I agree the Roulette system has its flaws, but still my point stands: everything you get from it is for free, so I find it hard to complain about something that I've gotten for free.

But I don't want to bring this discussion to this thread, so yeah, I agree with you guys, the system is far from perfect, but it's a cool "extra" nonetheless.👍
 
I don't know what "getting it for free" means in this situation. All we're talking about here is game content. The problem is that the game provides little in the way of options for a player to earn the credits necessary to acquire the content in the game we bought. You can't unlock all the cars by completing challenges in the game. You either earn the credits painfully slowly over a period of multiple years or you grind the same small number of races over and over again hundreds of times to do it in some sort of reasonable period, or...you drop scandalous amounts of real money at a rate of $200 per individual 20M LCD car. Even if one is just looking at trying to purchase a single one of the big LCD cars or perhaps an invite car, trying to drum up millions of credits in a short period of time is really nearly impossible without grinding.

It's easy enough to say "but nobody neeeeeeeds all the cars" but by that token, nobody neeeeeeeds all the tracks either so maybe in GT8 PD can lock a bunch of tracks behind huge credit gates too. Perhaps we can be made to fork over $10K credits/hour for an afternoon of running laps at the ring. :lol:
 
I don't know what "getting it for free" means in this situation. All we're talking about here is game content. The problem is that the game provides little in the way of options for a player to earn the credits necessary to acquire the content in the game we bought. You can't unlock all the cars by completing challenges in the game. You either earn the credits painfully slowly over a period of multiple years or you grind the same small number of races over and over again hundreds of times to do it in some sort of reasonable period, or...you drop scandalous amounts of real money at a rate of $200 per individual 20M LCD car. Even if one is just looking at trying to purchase a single one of the big LCD cars or perhaps an invite car, trying to drum up millions of credits in a short period of time is really nearly impossible without grinding.

It's easy enough to say "but nobody neeeeeeeds all the cars" but by that token, nobody neeeeeeeds all the tracks either so maybe in GT8 PD can lock a bunch of tracks behind huge credit gates too. Perhaps we can be made to fork over $10K credits/hour for an afternoon of running laps at the ring. :lol:
It's all a matter of perspective mate, in the early games you had to do multiple of the same race to progress at any speed.

The whole point of the game is driving not credits, they are a by product of just enjoying the game as a driving game.

You can definitely buy all of the cars in the game since launch till now.

You can literally earn 2m a week with little effort, and if the golds are do hard? Maybe drive some more rather than grind?

Here is a little secret, at some point you'll have all the cars but the races you do you'll gravitate to a large handful of the ones you like or have invested in, when you branch out to other cars they are fun for like 2 seconds and if you aren't playing in VR your looking at the same bumper cam, roof cam or chase cam for all cars.

So you end up in this position that you have all the cars, most are useless/fun for a bit.

You haven't actually learned to race racing other humans and setting fast times etc and then racing real humans.

So you end up with all the cars, a load of parts, engines, money but no real joy in racing.

I have all the cars, you can have them honestly because I'd give 10 mins of racing real people over having all the cars that literally mean nothing in game, in race especially without VR where you can at least look around these treasured cars.
 
It's all a matter of perspective mate, in the early games you had to do multiple of the same race to progress at any speed.

The whole point of the game is driving not credits, they are a by product of just enjoying the game as a driving game.

You can definitely buy all of the cars in the game since launch till now.

You can literally earn 2m a week with little effort, and if the golds are do hard? Maybe drive some more rather than grind?

Here is a little secret, at some point you'll have all the cars but the races you do you'll gravitate to a large handful of the ones you like or have invested in, when you branch out to other cars they are fun for like 2 seconds and if you aren't playing in VR your looking at the same bumper cam, roof cam or chase cam for all cars.

So you end up in this position that you have all the cars, most are useless/fun for a bit.

You haven't actually learned to race racing other humans and setting fast times etc and then racing real humans.

So you end up with all the cars, a load of parts, engines, money but no real joy in racing.

I have all the cars, you can have them honestly because I'd give 10 mins of racing real people over having all the cars that literally mean nothing in game, in race especially without VR where you can at least look around these treasured cars.
How bout I enjoy the game I bought any way I want to mate? lol. I've never had much interest in online racing. Probably never will. I enjoy the online time trials and put a lot of hours into them. I'm gradually getting more and more golds so yeah, working on it mate. I already have all the cars - I mean who cares about VGTs? :lol: I like just driving cars around tracks, all by myself against my own times - in this and all previous GT games. The more cars and tracks the better. But my issues with the game's economy aren't that all the cars should be easily attainable or that there shouldn't be any grinding required. It's simply the amount of grinding relative to the amount you can get from doing game stuff (I guess ultimately it's really about the cost of the cars in the sense that its so far out of line with the amount the game pays out). GT7 is the grindiest of grindy GT games. That's all.
 
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I like just driving cars around tracks, all by myself against my own times - in this and all previous GT games.
Ok then, so where does money/credits matter other than moaning about then when you have all the cars, tuning your heart desires and then some?
It's simply the amount of grinding relative to the amount you can get from doing game stuff (I guess ultimately it's really about the cost of the cars in the sense that its so far out of line with the amount the game pays out).
But if you just like driving then in all candidness does that matter? Because your driving and enjoying it and playing the game the way you want to mate....

The economy is only the limiting factor for wanting things faster....not having them at all. But mate you like driving so drive first and the ones you like, because mate credits and enjoying the racing aren't intrinsically linked, especially mate as you have all the cars and just like driving.
 
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