DFGT and GT4

  • Thread starter CoolColJ
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CoolColJ, GTP_CoolColJ
Well I always had issues with the controller with GT4, maybe it was because of the massive dead spot or input smoothing, but it's really hard to hold a car on the high speed banked oval turns, or keep a RUF steady, or stop fish tailing around when you try to correct an oversteer or drift.

Now I finally got around to really playing GT4 with a DFGT wheel for a fair bit, and at first I thought the feedback was not so good.
But the car control was superb. Somehow the physics seem to act differently with the wheel. I was able to finally pull off controlled drifts in stock cars with N2 tyres! 👍

Some of tracks I tried at first, it didn't seem that great feedback wise. But when I did the High speed ring it felt great, and the rally tracks. You can feel all the bumps and stuff.

I went onto the Le Man track with the Nissan LMP for the Internationl A license test 16 - holy crap, talk about mega bumps and unstable feeling flying down that long straight at over 370+kph!!!! :crazy:
Damn the wheel was tugging all over the place - iRacing eat your heart out :sly:

Car control on the Nurburging is so sweet. It feels somewhat bumpy with the DFGT. It finally made all the license tests on the Ring a lot less stressful and I can finally have some fun on it!
Just stay off those high curbs the Ring has, it'll send you out of control real quick! The physics are not too shabby in GT4, with a wheel. A lot better than I used to think...

You can really feel a big difference between all the cars now. RR RUFs are a handful, but the left foot braking you can do with the wheel helps keep it stable. 4WD drive and FWD understeer. MR feel sublime and balanced. FR somewhere inbetween

So much more immersive with a wheel vs the controller - highly recommended 👍
GT5 is gonna turn up the wick x 2 :drool:
 
GT5 is gonna turn up the wick x 2 :drool:

Agreed on everything you said. And about the above quote, if GT5 is at least as good as GT4 but with better graphics/physics. It'll be, just.... :dopey:👍

Edit: I just did that I-A license test with the Nissan at LeSarthe. NOT FUN. The wheel was shaking back and forth in my hands so violently that it almost took everything in me to keep it from ripping out of my hands. :crazy:
 
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Anytime that Tokyo track comes up, I used to B-Spec it, because that fast downhill section is a nightmare with a controller and fast cars!

Not anymore, very stable and accurate now with the wheel - just won a race on it, starting from pole with my wannabe V8 Supercar tuned Holden Monaro with a big wing and 570+hp aginast various RUFs :)

Yes I started from pole positon - all this time I thought there was no qualifying in GT4. But if you do championships, and maybe single races, the practise option that shows on the main race screen is a qualifying session it seems! If you set the fastest lap here, you start on pole.... how confusing...

Maybe it's in the manual, but I never read it :P
 
Edit: I just did that I-A license test with the Nissan at LeSarthe. NOT FUN. The wheel was shaking back and forth in my hands so violently that it almost took everything in me to keep it from ripping out of my hands. :crazy:

:lol: Going down Mulsanne straight at 240+/mph using a controller was boring, fighting the DFGT during dozens of seconds is funny to me.

I was searching for a thread like this, but now that chepe bumped it up I can post my issue:

I don't know if this happen often to you guys, but when I'm playing GT4 with a DFGT, suddenly the brake virtually "sticks", the pedal remains at an idle position, but the HUD shows full braking , that's pissing me. I always solve that issue by reconnecting the plug to the wheel. Is that a normal behaviour of the wheel? Lack of support for the game?

It doesn't happen in GT5P, only in GT4.
 
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:lol: Going down Mulsanne straight at 240+/mph using a controller was boring, fighting the DFGT during dozens of seconds is funny to me.

I was searching for a thread like this, but now that chepe bumped it up I can post my issue:

I don't know if this happen often to you guys, but when I'm playing GT4 with a DFGT, suddenly the brake virtually "sticks", the pedal remains at an idle position, but the HUD shows full braking , that's pissing me. I always solve that issue by reconnecting the plug to the wheel. Is that a normal behaviour of the wheel? Lack of support for the game?

It doesn't happen in GT5P, only in GT4.
I dont own or use a DFGT(yet) but bugs are something common with most USB devices. Try using the other USB slot.
 
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