- 2,987
results:
if you would like your results compared to others please pm me...
For this challenge the car will be a Mitsubishi evo IV. You may only use this car modded as you like with super slicks. The track will be laguna seca.
What you must submit.
1. lap time
2. sector times
3. entrance speed (what is listed as speed in analyzer mode)
4. average speed
5. driving style (for sector ONLY)
6. hp
The driving style will be categorized in the following ways...
A) employing the use of no slip angles. grip
B) employing the use of slight slip angles with little or no smoke or tire squeel. For the sake of no arguements we will call this drift 1
C) employing the use of slip angles with lots of smoke and tire squeel. drift 2
Laguna Seca sector key
1 = straight from finish line
2 = low speed U (two 90 degree turns)
3 = short straight
4 = medium speed corner
5 = short straight
6 = medium speed corner
7 = medium straight
8 = medium speed 90 degree corner
9 = short straight
10 = high speed corner
11 = medium straight
12 = corkscrew
13 = medium speed corner (slight downhill)
14 = short straight
15 = medium speed corner
16 = short straight
17 = low speed corner
18 = striaght to finish line
While you must submit the required information for each sector, these are the corners that will be "graded" corners (corners this challenge was created to analyze).
graded corners
A) sectors 2
B) secotrs 4
C) sector 6
D) sector 8
E) sector 10
F) sector 12
G) sector 13
H) sector 15
G) sector 17
The above may change slightly...
Now for the last aspect that must be explained, how the corners will be graded.
- First Place will be yeilded to the fastest corner time.
- However, if anyone is within the same tenth of a second for that corner, the exit speed will determine the winner.
- If however there is a tie here, the average speed will determine the winner.
- If however there is another tie here, the entrance speed will determine the winner.
For complete laps, the winning style will be determined by fastest time through the graded corners... Ties will be broken with highest average speed through the graded corners combined. (This is to prevent differences in top striaght away speed from playing a big roll). Ties will be broken with the actual lap times.
IMPORTANT:
Please refrain from cheating, because you are only going to cheat yourself. This means no running on the grass and two wheels on the tarmac/rummble strip at all times. Please refrain from an unnecessary arguement (that is not this threads purpose).
DUE DATE:
Wednesday, September 24, 2003
Videos or screen shots of the analyzer page will not be asked for unless you are unsubstantiatedly fast...
PLEASE POST YOUR TIMES AND INFORMATION...
if you would like your results compared to others please pm me...
For this challenge the car will be a Mitsubishi evo IV. You may only use this car modded as you like with super slicks. The track will be laguna seca.
What you must submit.
1. lap time
2. sector times
3. entrance speed (what is listed as speed in analyzer mode)
4. average speed
5. driving style (for sector ONLY)
6. hp
The driving style will be categorized in the following ways...
A) employing the use of no slip angles. grip
B) employing the use of slight slip angles with little or no smoke or tire squeel. For the sake of no arguements we will call this drift 1
C) employing the use of slip angles with lots of smoke and tire squeel. drift 2
Laguna Seca sector key
1 = straight from finish line
2 = low speed U (two 90 degree turns)
3 = short straight
4 = medium speed corner
5 = short straight
6 = medium speed corner
7 = medium straight
8 = medium speed 90 degree corner
9 = short straight
10 = high speed corner
11 = medium straight
12 = corkscrew
13 = medium speed corner (slight downhill)
14 = short straight
15 = medium speed corner
16 = short straight
17 = low speed corner
18 = striaght to finish line
While you must submit the required information for each sector, these are the corners that will be "graded" corners (corners this challenge was created to analyze).
graded corners
A) sectors 2
B) secotrs 4
C) sector 6
D) sector 8
E) sector 10
F) sector 12
G) sector 13
H) sector 15
G) sector 17
The above may change slightly...
Now for the last aspect that must be explained, how the corners will be graded.
- First Place will be yeilded to the fastest corner time.
- However, if anyone is within the same tenth of a second for that corner, the exit speed will determine the winner.
- If however there is a tie here, the average speed will determine the winner.
- If however there is another tie here, the entrance speed will determine the winner.
For complete laps, the winning style will be determined by fastest time through the graded corners... Ties will be broken with highest average speed through the graded corners combined. (This is to prevent differences in top striaght away speed from playing a big roll). Ties will be broken with the actual lap times.
IMPORTANT:
Please refrain from cheating, because you are only going to cheat yourself. This means no running on the grass and two wheels on the tarmac/rummble strip at all times. Please refrain from an unnecessary arguement (that is not this threads purpose).
DUE DATE:
Wednesday, September 24, 2003
Videos or screen shots of the analyzer page will not be asked for unless you are unsubstantiatedly fast...
PLEASE POST YOUR TIMES AND INFORMATION...