Drifting Techs

  • Thread starter ZZIIDRIFT
  • 8 comments
  • 667 views
Discuss:

Drifting - e-brakes, brakes, feint motion etc.

How do you avoid hitting the wall after drifting?
Do you just take the drift early?

:banghead: Discuss you techs here
 
E-braking is considered the worst technique to use among real life drifters because makes for less control in a corner and actually slows down the drift. To make sure you have good control in a corner you should use high power cars with high grip tires. I use the third gen RX-7 in the game running over 700 horsepower. I can basicaly start the drift whenever as long as i choose the right angle. When to start the drift depends on the car and the type of drift. Power over drifts can be started late in a corner where as Faints need to be started much before a corner.

Here are some drift technuiqes(not:not all can be used due to the lack of clutch)

-

Braking Drift
This is performed by trail braking into a corner, then loss of grip is obtained and then balance through steering and throttle motions. (note: this is mainly for medium to low speed corners).

Faint Drift
This is performed by rocking the car towards the outside of a turn and then using the rebound of grip to throw the car into the normal cornering direction. (note this is heavy rally racing technique used to change vehicle attitudes during cornering, mainly tight mountain corners).

Clutch Kick
This is performed by depressing the clutch pedal on approach or during a mild drift to give a sudden jolt through the driveline to upset rear traction.

Shift Lock
This is performed by letting the revs drop on downshift into a corner and then releasing the clutch to put stress on the driveline to slow the rear tires inducing over steer. (this is like pulling the E-brake through a turn - note this should be performed in the wet to minimize damage to the driveline etc.)



More...


Choose from 100,000 posters!
Find your favorite posters in music, movies,fine art, sports, and photography categories. Check out these categories:
Movies

Fine Art

Music



[Close]


undefined
[Close]


undefined





DRIFT TECHNIQUES




By Drifting is a technique used through a turn to change a vehicles attitude for a proper exit. Practicing this technique is good for a vehicle that has under or over-steer problems in cornering. (This is used in Rallying but also useful in Road Racing!) There are so many types of drift techniques, so here I just introduced some of them.




Race Drift
This is performed at race speeds, when entering a high speed corner a driver lifts his foot off the throttle to induce a mild over steer and then balances the drift through steering and throttle motions. (note: the car that is being used for this style of drift should be a neutral balanced car therefore the over steer will induce itself, if the car plows through any turn this technique will not work).

Braking Drift
This is performed by trail braking into a corner, then loss of grip is obtained and then balance through steering and throttle motions. (note: this is mainly for medium to low speed corners).

Faint Drift
This is performed by rocking the car towards the outside of a turn and then using the rebound of grip to throw the car into the normal cornering direction. (note this is heavy rally racing technique used to change vehicle attitudes during cornering, mainly tight mountain corners).

Clutch Kick
This is performed by depressing the clutch pedal on approach or during a mild drift to give a sudden jolt through the driveline to upset rear traction.

Shift Lock
This is performed by letting the revs drop on downshift into a corner and then releasing the clutch to put stress on the driveline to slow the rear tires inducing over steer. (this is like pulling the E-brake through a turn - note this should be performed in the wet to minimize damage to the driveline etc.)

Emergency Brake Drift
This technique is very basic, pull the E-Brake or (side brake) to induce rear traction loss and balance drift through steering and throttle play. (note: this can also be used to correct errors or fine tune drift angles).

Dirt Drop Drift
This is performed by dropping the rear tires off the road into the dirt to maintain or gain drift angle without losing power or speed and to set up for the next turn. (note this technique is very useful for low horsepower cars).

Jump Drift
In this technique the rear tire on the inside of a turn or apex is bounced over a curb to lose traction resulting in over steer.

Long Slide Drift
This is done by pulling the E-brake through a strait to start a high angel drift and to hold this to set up for the turn ahead. (note: this can only be done at high speed).

Swaying Drift
This is a slow side-to-side faint like drift where the rear end sways back and forth down a strait.

Power Over
This performed when entering a corner and using full throttle to produce heavy oversteer (tail slide) through the turn. (note: needs horsepower to make this happen).
 
Well, here's my theory---

If you don't have a simulator wheel like logitech for gt3 and you're using a controller, when you get your car sideways for a drift, countersteer lightly and repeatedly...you keep the car sideways untill the end of the turn and you won't hit any WALLS HAHAHAHHA :eek:
 
I'll answer those two questions:

How do you avoid hitting the wall after drifting?
It depends on your drift [your angle when you tackle the corner]. If you're going too fast through a corner and you don't have enough traction, you're going to hit the wall. Of course, if you go through a corner by balancing between the throttle/braking to maintain the drifting line, then you won't hit the wall. Usually on my lo-speed drifts, I go 40-45 MPH. In my medium speed drifts, I go around 60 MPH and in my high speed drifts I go around 80-90 MPH.

Do you just take the drift early?
Try feint drifting. Here's how you feint drift:
Imagine a right corner coming up in 5 seconds. You're going 150 MPH in a Nissan Skyline. Here's what you do:
1. Stay on the left hand side of the road.
2. When the turn is about to come, turn slight ly to the right like you're going to scrape the right wall.
3. Then, turn left and brake hard, so that the car starts to loose traction.
4. Turn right and brake.
By now, you should be going through the turn. Let the car roll until you think that you need to start countersteering and have more wheel spin.
5. Countersteer and adjust the gas pedal as needed until you clear the corner.

KEY NOTE: BETWEEN STEPS 3 AND 4, LEAVE A SPLIT SECOND OF LETTING THE CAR ROLL. IF YOU ARE USING THE DS2, LEAVE THE CONTROLS ALONE AFTER STEP 3 AND THEN START TO CONTINUE TO STEP 4.

This was done on the first right-hander of Tokyo R246 :D I'll post some pictures of what I mean if I can do it tomorrow :D
 
If you want to see me tackle that corner, click on the link that's in my signature, the one below this post that says "Check out my drifts." There's also one capture in my avatar.
 
Originally posted by superb doriftoo
. I use the third gen RX-7 in the game running over 700 horsepower. I can basicaly start the drift whenever as long as i choose the right angle. When to start the drift depends on the car and the type of drift. Power over drifts can be started late in a corner where as Faints need to be started much before a corner.

.

Oh c'mon, with a megapowered machine you don't really have to worry about anything else but the speed. You can take any angle and just go trough the corner with a careful thumb.(assuming you use the ps2 controller.)
The lower the power the more skills and techniques you need.
Drifting with a 100500bhp car gets old, at least i think so. Does anyone agree with me?

btw With a real 700bhp FD you'd have to strugle with turbo lag.
 
Originally posted by huZba
Oh c'mon, with a megapowered machine you don't really have to worry about anything else but the speed. You can take any angle and just go trough the corner with a careful thumb.(assuming you use the ps2 controller.)
The lower the power the more skills and techniques you need.
Drifting with a 100500bhp car gets old, at least i think so. Does anyone agree with me?

btw With a real 700bhp FD you'd have to strugle with turbo lag.

With a real 700bhp FD the rear wheels would burn up. In gt3 the high grip tires provide an impossible amount of grip. In real life the car would be almost impossible to drive unless it had full racing modifications. Even then it would be incredibly difficult, then again most race cars are hard to drive it would just take a pro driver to drive it.

I like drifting with sim tiers or normals best, but sticky tires can be more fun since it allows you to drift a lot and keep up with the AI, and you don’t need the lug the wheel out of where ever you keep if you don’t want to spin out too much. With the DS2 I think drifting is done better with stickier tires.
 
Back