driving school

  • Thread starter trevor24
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245
United States
Nacogdoches, TX
T24019
not for nothing I just need an opinon if anyone thinks that pd should add driving school on gt 6. just curious
 
actually i was hoping pd would add a little less racing in license test involved if pd add the open world on gt6 like parallel paking for one
 
actually i was hoping pd would add a little less racing in license test involved if pd add the open world on gt6 like parallel paking for one
This is a great idea for if GT6 does end up being open world AND real. Unless they do what Forza did with Horizon, selling it under the misnomer "with Forza authenticity" then having arcadey physics.

Yes but ONLY if they keep Jeff Gordan's 3D model and animation.
YES.:sly:
 
:lol:

A parallel parking test might work in a free roam game like TDU2, but never for racing games like GT5.

For racing games, you're looking more at controlling skids and overtaking.
 
It does worry me the things some people want in this game. Thankfully I'm pretty certain most of the crazy ones will never make it. Still, it boggles the mind why you want want to have to pass a parallel parking test in a video game created for entertainment.
 
Why?

The skills taught in the license tests are applicable, parallel parking is not. Even if Gran Turismo had an open world I can't see this bringing anything to the experience.
 
License tests just need to be a lot harder like they used to be and maybe it'll help. :) Also making them mandatory, can't believe Polyphony made them optional to complete.
 
License tests just need to be a lot harder like they used to be and maybe it'll help. :) Also making them mandatory, can't believe Polyphony made them optional to complete.

Wait it wasn't mandatory? I did them straight away as is tradition so I never noticed.. that's kind of scary..
 
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