- 342
- United Kingdom
It’s great that this is still in the game, and it’s proving somewhat useful for me in tuning my R32 GTR for the drag challenges; tweaking gear ratios for a good launch and staying in the meat of the boost thereafter.
But… it’s just a little on the basic side for me. The only useful data on the X axis is what I assume is the redline at 9606rpm. There are no scaled increments. So I don’t really know exactly where peak power is, and as such I’m left guessing with my shifts. I know its value - 717bhp - and I know it’s ‘somewhere’ just below the 9606rpm redline. But that’s no more than an ambiguous clue.
Same goes for torque. I can see the curve, but again I’m left guessing. I’m provided with a value for peak torque, but at what RPM does that occur? Am I coming in a bit short of torque in the next gear? Who knows.
It wouldn’t be difficult to give us 1000rpm, 1500rpm, 2000rpm, and so on, (and even wheel speed at those points if I’m being greedy) with a faint grid line at each of those points. Then we could actually gauge where the ideal gearing and shift points would theoretically need to be. But instead it’s purely a ‘seat of the pants’ thing when on the strip - even with the individual ratios tweaked to account for the power, available traction and sprint length.
Another improvement would be to lock the X and Y scales, and move the graph proportionally within it when moving between different tuning parts in Detailed Setup, rather than moving the scales to fit the peak values of the curves. It’s difficult to visualise output changes when the curves themselves doesn’t change proportionally. Instead, just the numbers themselves change, and we see the shape of the curve change. If you’re chasing 100ths it’s simply not enough.
Please, PD. It’s the little things.
But… it’s just a little on the basic side for me. The only useful data on the X axis is what I assume is the redline at 9606rpm. There are no scaled increments. So I don’t really know exactly where peak power is, and as such I’m left guessing with my shifts. I know its value - 717bhp - and I know it’s ‘somewhere’ just below the 9606rpm redline. But that’s no more than an ambiguous clue.
Same goes for torque. I can see the curve, but again I’m left guessing. I’m provided with a value for peak torque, but at what RPM does that occur? Am I coming in a bit short of torque in the next gear? Who knows.
It wouldn’t be difficult to give us 1000rpm, 1500rpm, 2000rpm, and so on, (and even wheel speed at those points if I’m being greedy) with a faint grid line at each of those points. Then we could actually gauge where the ideal gearing and shift points would theoretically need to be. But instead it’s purely a ‘seat of the pants’ thing when on the strip - even with the individual ratios tweaked to account for the power, available traction and sprint length.
Another improvement would be to lock the X and Y scales, and move the graph proportionally within it when moving between different tuning parts in Detailed Setup, rather than moving the scales to fit the peak values of the curves. It’s difficult to visualise output changes when the curves themselves doesn’t change proportionally. Instead, just the numbers themselves change, and we see the shape of the curve change. If you’re chasing 100ths it’s simply not enough.
Please, PD. It’s the little things.