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- JoeyPop_Hull
On gran turismo 5 all the cars have boring interiors. Do you think we should be able yo edit interiors and maje them better in GT6
Given how long it would take them, no.
That's one of the (few) things Shift 2 really nailed; interiors changing as you took a car from stock to track-weapon. It'd be nice if GT6 did something similar with the weight reductions and apparent roll-cages.
The lack of a changing interior is precisely why PD removed the roll cage, and made the description of the Weight Reductions less specific.
Given how long it would take them, no.
TIME PEOPLE, IT TAKES TIME, LOTS OF IT.
For a game that has over 1000 cars, think about it...
DiRT 2 had those, pretty neat things. Couldn't cost more than a couple hours of dev time, could it?This would really be neat - or maybe you would win little bobble heads you can put on the dash!
Which, only 200-250 have actual interiors, it wouldn't be too time consuming to make a selection of 20-30 steering wheels and seats, or would it?
You are mistaking interior with accessories (which can work for any car) unlike individual cars that have their own interior and even 250+ will be time consuming.
You think it's easy to make an interior of a car, let alone having code to make it customizable? You know nothing of how many man hours it takes just to make a premium alone, do you...
And neither do you. Or I. But I can make an educated guess: Changing colour/material of textures is done by clicking on a button. Takes about a second or two (well, you need to build a library of different materials first, but once that is done...). Modelling a steering wheel can be done in an hour if you're good at it (which PD are). 30 minutes for a gear lever. Half a day for a racing seat (if they're smart they make a generic racing seat that they can use in most/all cars). Assign one person to the job and within a year he could have completed the task of making interior options for all cars.
I never said I did know but any dumbass can easily tell you PD takes their sweet ass time making anything *cough* 5+ years *cough* to make *cough* GT5 *cough*.
Also, I'm not guessing by what an average video game company can do, I'm guessing by how slow PD actually are at doing anything.
If you read and accept that then you'll know why I said it will take A LONG TIME but hey if you want to wait another 5, maybe 6 years for the next GT game with unneeded features then spam their e-mail with this useless request.
So after all that I said, would I want it if it could be done in a few months to a year? Sure but hey man, wish in one hand and s*** in the other. See which one fills up first...
DiRT 2 had those, pretty neat things. Couldn't cost more than a couple hours of dev time, could it?
.......interiors changing as you took a car from stock to track-weapon. It'd be nice if GT6 did something similar with the weight reductions and apparent roll-cages.
All I want in relation to interior customisation in GT6 is the ability to choose from factory colour schemes independently of exterior colour. I will be quite content with that.
So let me get this straight: First you say that you don't know, and then you claim a fact - although you actually don't know?