- 4
- Japan
I have been trying to enable the onscreen dashboard (tachometer, gear, speedometer) for AI cars. Just for my own amusement, to see what speeds the AI can do.
The only tool I have so far is Duckstation's Memory Scanner. At first I was wishfully hoping that there would be just a simple toggle to show/hide the display, and I found various RAM values that represent settings for on-screen displays for the player car, but they had no effect when you change the replay view to an AI car.
I've also been able to find in memory car details such as throttle, speed and importantly the RAM address offset to each AI car, but changing the offset didn't affect the dashboard values at all.
But it's like trying to find a needle in a haystack even on an 8bit/16bit game and this is my first time to try this on a 5th gen console.
At this point I to reach out to the community to see if anybody else has tried to do this.
Anything you can share; extra memory addresses (I still have many more to map out) or new tools will be very helpful.
Thank you.
The only tool I have so far is Duckstation's Memory Scanner. At first I was wishfully hoping that there would be just a simple toggle to show/hide the display, and I found various RAM values that represent settings for on-screen displays for the player car, but they had no effect when you change the replay view to an AI car.
I've also been able to find in memory car details such as throttle, speed and importantly the RAM address offset to each AI car, but changing the offset didn't affect the dashboard values at all.
But it's like trying to find a needle in a haystack even on an 8bit/16bit game and this is my first time to try this on a 5th gen console.
At this point I to reach out to the community to see if anybody else has tried to do this.
Anything you can share; extra memory addresses (I still have many more to map out) or new tools will be very helpful.
Thank you.