Endurance and the B spec drivers...what's the point?

  • Thread starter Voodoovaj
  • 17 comments
  • 9,422 views
3,831
Canada
London, Ontario
voodoovaj
So, when I started the game, I thought B-spec drivers would eventually drive WITH you in the endurance events...you know, like a multi-driver team.

Am I missing something? What is the point of B-spec if not to have them accompany you in the endurance races? That's what B-spec was originally and it made complete sense. Now, it's just....kinda pointless/useless.

Am I not seeing the button to add them or something???? I've stayed away from the endurance races because of this. It isn't much of a simulation if I, a single driver, have to drive for an entire endurance event without a save function.
 
I really don't like how they split up A and B-Spec in GT5.
GT4 was way better in that aspect in my opinion.

You could always pause the race when you do A-Spec and take a few brakes.
It seems like you can't pause B-Spec, though, which I find strange.
 
That's what I initially thought and expected too, train a few Bob's to eventually become teammates in endurance races, just like in GT4 but more Bob's and a deeper, more thorough B-spec mode with the intention of becoming useful later on in A-spec (endurance races).

Instead we got basically the same, rather lame, B-spec system (with indeed more drivers) but now completely separated from A-spec with no use other than potentially being killed by boredom.
B-spec for B-spec's sake, the only reason I even bother with it is game completion and the rather sneaky incentive of separate price cars I found out reading this forum.

I really liked endurance races in GT4 where you had a stint for a few hours and then let Bob have his turn, just like real endurance races where it's not even allowed to drive solo for hours on end.
You could even speed it up and take the wheel yourself an hour or so later if you felt like it.
Not sure how I'll deal with the longer endurance races now, the 4 or 6 hour ones I can handle easily if I find the time (already completed a few) but 24 hours without a save function is simply a horrendously stupid task (and unnecessarily stupid if you'd asked me) if you're playing alone.

It would require driving 24 hours yourself (unrealistic itself) which would mean leaving on your PS3 for days on end I suppose (as driving 24 hours straight is a very bad idea), not sure how desired that is for many obvious technical reasons.
Sure, there are many I guess who invite a few friends over to actually race a 24 hour race as it's supposed to but I believe for many more this simply isn't an option.
For me it isn't, not because I'm a "Billy no mates"-type but I know my mates aren't the sort who reckon that's an acceptable pastime.
Granted, some of them play games occasionally and some of them even have a slight interest in automotive culture but not combined and to an extend like myself.
That's even without mentioning the practical side of things like being available to play a game together for 24 hours as "adults", each with their own lives and busy schedules (at least some have).

So I'm (like many more I reckon) hoping a save-option for endurance races is introduced shortly with the next update (or the one after that) if we can't use B-spec Bob that is.
There's a huge difference between being a challenging and exhausting event (which is what real endurance races are) and something which is unnecessarily challenging to the hardware and my electricity bill.

A simple optional save function for A-spec would still mean driving a 24 hour endurance race fully yourself (and remain totally unrealistic if that's the goal) but would make it much more bearable to experience it in bite size chunks to suit the schedule and lifestyle I guess of most (not only casual) players.
If you're reading this Kaz, endurance races are hardcore but there's a limit, please add a save function in a next update, if not I guess I'll eventually try them but it's just implemented unnecessarily daunting.
Sorry for this rather long rant........
 
I could be wrong but I think B-Spec is in some ways a cakewalk for PD to program, it's effectively using a version of the AI your opponents use, and is much like watching your opponents in an A-Spec replay.

Personally I enjoy it but am also confused as to why they made it more limited, would have been awesome to race with my Bobs in the endurance events, and I used to often "take over" from Bob if he wasn't doing too well. Would also be cool if you could speed the race up, perhaps only 2x but they dropped that too.
 
Gentleman, (and ladies, hope you are around),

I believe we face a conceptual mistake here.

B-Spec ought to be something complemtary to the game experience, not a game on it's own rights. Let me explain it.

I'm GT4, since we had no means of saving during endurance races, B-Spec functioned as another pilot in our racing team, in the same way it is in endurance races.

But if this possibility is not present, and instead we have a separated B-Spec mode, there's no point at all.

I have yet to seesomeone say they bought the game to watch it ply itself.

Was B-Spec integrated in the game, there would be a motivation for people to "tame" their race drivers so they could participate in endurances alongside us.

So, it seems concept is flawed.

And I find it hard to believe such a thing was never tested, in the way it is a major stepback from what they started in GT4.

Hope this is fixed sometime.

Peace
 
Gentleman, (and ladies, hope you are around),

I believe we face a conceptual mistake here.

B-Spec ought to be something complemtary to the game experience, not a game on it's own rights. Let me explain it.

I'm GT4, since we had no means of saving during endurance races, B-Spec functioned as another pilot in our racing team, in the same way it is in endurance races.

But if this possibility is not present, and instead we have a separated B-Spec mode, there's no point at all.

I have yet to seesomeone say they bought the game to watch it ply itself.

Was B-Spec integrated in the game, there would be a motivation for people to "tame" their race drivers so they could participate in endurances alongside us.

So, it seems concept is flawed.

And I find it hard to believe such a thing was never tested, in the way it is a major stepback from what they started in GT4.

Hope this is fixed sometime.

Peace

👍 what he said.
 
Indeed B spec instead of taking a step forward has taken a step back.. Since all the options have stayed the same from GT4 but only AI was improved however they have taken away the integration with A spec.

The B spec is something of a pre-qual to GT4's version.

Its almost as if they took a big step with B spec in GT4 then took a step back and decided to make baby steps with GT5 and onwards.
 
100% with the OP on this. I was expecting them to help out in endurance a spec. And b spec endurance prize money and stupid standard prize cars make them practically pointless.

The 300km a spec was kindda fun, even though I hate that damn track. I will have a go at the 4hr ones eventually. But there is just no way I'm going to attempt a 9 or 24hr race without progress save or b spec team mates.
 
That's what I initially thought and expected too,...

Analog, did you live once in America or England or another English-speaking country? Because, at least with my English skills, I find your English unbelievably clean and well...flawless, just superb.
 
That's what I initially thought and expected too, train a few Bob's to eventually become teammates in endurance races, just like in GT4 but more Bob's and a deeper, more thorough B-spec mode with the intention of becoming useful later on in A-spec (endurance races).

Instead we got basically the same, rather lame, B-spec system (with indeed more drivers) but now completely separated from A-spec with no use other than potentially being killed by boredom.
B-spec for B-spec's sake, the only reason I even bother with it is game completion and the rather sneaky incentive of separate price cars I found out reading this forum.

I really liked endurance races in GT4 where you had a stint for a few hours and then let Bob have his turn, just like real endurance races where it's not even allowed to drive solo for hours on end.
You could even speed it up and take the wheel yourself an hour or so later if you felt like it.
Not sure how I'll deal with the longer endurance races now, the 4 or 6 hour ones I can handle easily if I find the time (already completed a few) but 24 hours without a save function is simply a horrendously stupid task (and unnecessarily stupid if you'd asked me) if you're playing alone.

It would require driving 24 hours yourself (unrealistic itself) which would mean leaving on your PS3 for days on end I suppose (as driving 24 hours straight is a very bad idea), not sure how desired that is for many obvious technical reasons.
Sure, there are many I guess who invite a few friends over to actually race a 24 hour race as it's supposed to but I believe for many more this simply isn't an option.
For me it isn't, not because I'm a "Billy no mates"-type but I know my mates aren't the sort who reckon that's an acceptable pastime.
Granted, some of them play games occasionally and some of them even have a slight interest in automotive culture but not combined and to an extend like myself.
That's even without mentioning the practical side of things like being available to play a game together for 24 hours as "adults", each with their own lives and busy schedules (at least some have).

So I'm (like many more I reckon) hoping a save-option for endurance races is introduced shortly with the next update (or the one after that) if we can't use B-spec Bob that is.
There's a huge difference between being a challenging and exhausting event (which is what real endurance races are) and something which is unnecessarily challenging to the hardware and my electricity bill.

A simple optional save function for A-spec would still mean driving a 24 hour endurance race fully yourself (and remain totally unrealistic if that's the goal) but would make it much more bearable to experience it in bite size chunks to suit the schedule and lifestyle I guess of most (not only casual) players.
If you're reading this Kaz, endurance races are hardcore but there's a limit, please add a save function in a next update, if not I guess I'll eventually try them but it's just implemented unnecessarily daunting.
Sorry for this rather long rant........

That was extremely well said. Quite frankly, I don't even see myself doing an A-Spec 24 hour endurance with a save function ...unless they make the payoff something well above what is currently offered. :)
 
Agree 100% with everything mentioned above. I was really disappointed to see that they didn't retain any of that system from GT4. Seems like they ran out of time or content and said "F it, let's just copy and paste a-spec and throw a crappy AI driver in there with 3-4 basic controls. That way it will look like we accomplished something over 6 years". Bottom line is 90% of your player base is not going to complete the 24 hour races or probably even the 4 hour races for that matter... what kind of game is that?

Back in the day I'd go for an hour and let b-spec handle the rest (sped up as well) because you just can't capture the excitement for me needed to stay engaged in one of these races for more than an hour from my couch.
 
At some point I'll do the enduro races (haven't opened them yet) but doubt I'll enjoy a 24h alone (Don't have any GT friends in my area). I don't think I'd welcome a save feature either because to me this would take away from some of the realism. I'd love to see Bob back in Aspec for the endurance events as they're/were my favourite events.
I'm even thinking of buying a cheap copy of GT4 just so I can run the 24h events with Bob and actually enjoy them.
 
b-spec: Free expensive cars. If you don't like that, you should also get rid of any tickets and rewards for winning championships, and just grind until you are 109 years old.
 
Pro'ly Phony - B-Spec makes them seem definately phony...
Maybe Kaz has been playing too many mmorpg's and wanted people to be able to play the NPC's
 
It is definitely worrying that both endurance racing and B-Spec modes are worse then the GT4 versions and feel like very rushed and thrown in aspects.

Considering that KY himself has competed in 24H endurance races it is shocking that game has 24H races that force the driver to solo the whole event, just another aspect of GT5 that is below par.
 
The endurance events I was looking forward to competing in have now become an element of the game I will never bother experiencing. B-spec, on the whole, has now become a pointless waste of effort.

You'd think, with the importance of this title to Sony these poor design choices would have been ironed out.

Plop me in the column of the disappointed. After eagerly anticipating each GT title to this point, I would seriously have to play wait and see with any other iterations...not that I would see them anytime this decade.:grumpy:

I hope they have a comprehensive live team working to iron out these poor choices.
 
Last edited:
Back