Epson '08 NSX has the worst snap over-steer i've ever seen

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This.. NSX... has the worst levels of grip and the freaking worst snap over-steer in AGES. almost non-existent lateral grip and just 1~15% on the brakes and a slight turn causes this car to go into maximum dorifto mode.. except you'll never recover from it.

Oh you think that's it? no, just 0,002% pressure on the gas pedal and you'll spin faster than light speed for at least 99 million years.

Sorry but I just cannot calm my tits on this one. I have driven this car now for at least 1000 km and I just cannot figure out this car. I love the noise and the design, but the handling is worse than my grandma's car with wheels made of lemon.

If you have any tips on how to get this under control, that would be appreciated!
 
Yeah, a difficult car which is victim to PD's chosen group 2 default settings... the more rearward the weight bias, the worse the oversteer, because the settings are biased toward oversteer anyway. And more so than either group 4 or group 3.
 
I was glad to see this car added to the group, but was really disappointed after dealing with the lack of handling. I have since parked it in favor of more drivable Gr2 cars.
 
Sadly it's not the only one. Some cars require the biggest delicacy on steering which can be baffling.
I prefer the older NSX models compared to the '16 :(
 
Don't tell me this! I have been doing the Japanese GT races with each of the Gr.2 cars and have kept the Epson NSX until last.

Yes I have noticed that the '08 vintage cars are far more snappy. The Xanavi GT-R's handling was improved greatly with a very slight increase in rear downforce. I haven't done an in-depth tune for it, just made it a bit easier to live with.

The Lexus SC, I only made a similar adjustment to the rear downforce and again experienced an improvement in handling and stability but not as much as the GT-R. It still requires a gentle touch to avoid spinning. I'm still struggling to win at Fuji with it though. Got to within seven seconds of the leader in second place.

Hopefully the NSX will just need a bit of tinkering to make it drivable. These are my favourite types of racing car for definite. Hopefully some more from the years represented and older will be added.
 
I'm using HammerGaming's tune, and I'm liking it a lot! Very fun car to drive in the SGT event. Not easy, especially with the DS4, but really fun.

 
Just apply half-throttle in low to medium speed corners and the stock setup will be perfectly drivable with all assists off.

The issue isn't slip under throttle. The problem is turn-in oversteer. Think the Amuse S2000 GT1, on crack.

It isn't so bad in Sport Mode with BoP'd downforce and RH tires. But when you fully modify this thing, its extremely feisty, even with RSS tires. Nowhere near as planted as it was in GT5 / GT6.
 
The issue isn't slip under throttle. The problem is turn-in oversteer.

In other words, the issue is slip under the lack of throttle, or lift-off oversteer. It's a relatively common trait of mid-engined drivetrains, and it can be managed with sensible throttle control after braking for corner entry, namely half-throttle at both turn-in and mid-corner. The old NSX has always been particularly prone to this kind of oversteer. You are free to tune all you want, but the effect will remain MR drivetrain physics 101. Adapting driving style to drivetrain goes a long way.
 
Yes it is a pain and completely unrealistic. I know MR cars are prone to lift off oversteer but in a racing car like this, especially with Super GT's and gobs of downforce it shouldn't really be a problem at high speeds. And at low speeds the low CoG and slicks should have plenty of mechanical grip to spare unless you're driving like a doofus. Seems like the old remnants of GT6's MR physics (see the Diablo GT2 and R8 LMS in that game) are still plaguing some cars in GTS, just like the Mercedes W08 pre update. I'm not expecting the 2008 Super GTs to beat the 2016 ones, but it shouldn't be this undrivable otherwise all the NSX drivers in that season would've called it quits on the first race due to how uncompetitive they are :lol:

It just astounds me how PD can get these kinds of things wrong. I mean the W08 I understand because they wouldn't let PD's employees to test drive them, so the physics would just be a guess based on parameters. But with being based in Japan and having numerous Super GT drivers come into the office you'd think PD would be immediately alerted that something is wrong.

When some guy in his room can make a better mod of the NSX GT500 in AC you know something is wrong at PD physics department:
 
In other words, the issue is slip under the lack of throttle, or lift-off oversteer. It's a relatively common trait of mid-engined drivetrains, and it can be managed with sensible throttle control after braking for corner entry, namely half-throttle at both turn-in and mid-corner. The old NSX has always been particularly prone to this kind of oversteer. You are free to tune all you want, but the effect will remain MR drivetrain physics 101. Adapting driving style to drivetrain goes a long way.

Hey Brainlet. Instead of taking this opportunity to grandstand, and convince yourself that everyone else & I are somehow unaware of this, try driving the damn car yourself and then get back to us.

As other users have pointed out, it doesn't handle like any other MR, or Gr.2 car in the game. It doesn't handle like it ever has in previous titles, and it doesn't handle in line with the amount of downforce the car has. Furthermore, if you have to drive this car considerably slower than the other '08's and Gr.2's, clearly something has gone wrong.
 
Hey Brainlet. Instead of taking this opportunity to grandstand, and convince yourself that everyone else & I are somehow unaware of this, try driving the damn car yourself and then get back to us.

As other users have pointed out, it doesn't handle like any other MR, or Gr.2 car in the game. It doesn't handle like it ever has in previous titles, and it doesn't handle in line with the amount of downforce the car has. Furthermore, if you have to drive this car considerably slower than the other '08's and Gr.2's, clearly something has gone wrong.

I drove the car for 10 laps on Catalunya yesterday to see what all the fuss was about. The advice I gave above applies for driving the car competitively. That's what my first post was based on. Perhaps you should take the advice before resorting to name calling? I'm trying to help here. :banghead:
 


I've been having fun with this car in both VR & pancake mode with "low-abs" being the only aid used.

Throttle control and steering angle is key to taming this beast! Blipping the throttle also helps during downshifts along with trailbraking.:cheers:
 
This.. NSX... has the worst levels of grip and the freaking worst snap over-steer in AGES. almost non-existent lateral grip and just 1~15% on the brakes and a slight turn causes this car to go into maximum dorifto mode.. except you'll never recover from it.

Oh you think that's it? no, just 0,002% pressure on the gas pedal and you'll spin faster than light speed for at least 99 million years.

Sorry but I just cannot calm my tits on this one. I have driven this car now for at least 1000 km and I just cannot figure out this car. I love the noise and the design, but the handling is worse than my grandma's car with wheels made of lemon.

If you have any tips on how to get this under control, that would be appreciated!

Try this simple fix, reduce front lateral grip balance in relation to rear ( this has been issue back in GT6 on some MR cars where front tires has too much lateral grip vs rear on same tire compound on both axle ), there are a few ways to go, from going down tire compound on front axle, reduce front damper extension, increase front damper compression, increase rear damper extension ( slows down the weight transfer when braking/off throttle ), increase LSD initial or braking value, increase front spring natural frequency, lower rear spring frequency and run sensible ride height ( not too low ). Remember, oversprung and overdamped suspension will lead to lack of grip, mistakes that are often made. More often the car setup is the culprit :)
 
Well I have to say, having now driven the NSX, it handles far better initially than the Lexus. It is definitely the fastest of the '08 Super GT cars and has a lot more "feel" than the GT-R. Dare I say it, I really enjoyed driving it. I did increase the rear downforce marginally but I think it will be successful with just that adjustment.

In conclusion, the Lexus I think handles worse.
 
The 991 GT3 RS was one that really vexed me. Just wouldn't keep grip. Whilst the game is fun, it has some random issues. The way tyres refuse to regain grip in first after a spin is maddening.
 
I can't connect anything to the thread, but I guess Famine voted yes in the poll!
biggrin.gif
 
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The issue isn't slip under throttle. The problem is turn-in oversteer. Think the Amuse S2000 GT1, on crack.

It isn't so bad in Sport Mode with BoP'd downforce and RH tires. But when you fully modify this thing, its extremely feisty, even with RSS tires. Nowhere near as planted as it was in GT5 / GT6.
Increase the stiffness on the front dampers to mitigate turn in oversteer.
 
It's probably a very difficult thing to emulate.. tires I mean. I can't even imagine what they have to deal with, honestly.

With that said, I believe alot of what people complain about in regards to snap oversteer and the likes, lay with issues in the "tire modeling." But that's just a guess. It's as if there is no temperature "model." As soon as they are hot, that's it. Buh-bye friction.
 
Donno why, but when you set the car to P100/W100 it is heaven to be driven... They defo need to look into BoP and/or split them into new and old SuperGTs

Ah, I should have mentioned that I don't use balance of performance. Just race them as they are. And you're right, the NSX is nice to drive. Although I am considering using BoP for the Fuji race with the Lexus.
 
Try this simple fix, reduce front lateral grip balance in relation to rear ( this has been issue back in GT6 on some MR cars where front tires has too much lateral grip vs rear on same tire compound on both axle ), there are a few ways to go, from going down tire compound on front axle, reduce front damper extension, increase front damper compression, increase rear damper extension ( slows down the weight transfer when braking/off throttle ), increase LSD initial or braking value, increase front spring natural frequency, lower rear spring frequency and run sensible ride height ( not too low ). Remember, oversprung and overdamped suspension will lead to lack of grip, mistakes that are often made. More often the car setup is the culprit :)

Hey Ridox, good to see you again in this side of the forums. I don't know if you've bought GTS yet, but in the official daily races you can't change the settings on the car, so your suggestions doesn't help unfortunately. Offline racing I have no problems at all dialling out the oversteer. But online PD's default settings are complete 🤬, as you probably already know from GT6.

The problem is worsened by the fact that to make the 2008 cars competitive with 2016, they have to up the power. And the provided LSD settings still has way too high accel like in GT6.
 
We had a physics update with the latest Patchnotes so I was wondering if any ‘08 NSX pilots have given it a go since the update? I saw someone in the general discussion thread saying the handling was improved, but he was incredibly vague and I’m not sure to what degree.
 

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