- 26,911
- Houston, Texas, USA
- JMarine25
GTPlanet, I am usually the one who says "we need to have a sense of community" when it comes to being car fans as well as fans of the Gran Turismo series. Question is, how can we establish this in GT5? I consider myself a people person. I love being around people, I love talking with people, I love bonding with people. I am a people person. But what if I'm in my home turning on my PlayStation 3 (when I get one, of course) and want to play GT5 (when I get it, of course) and feel like I'm part of some community.
If I am offline, I'd like to think I'm part of a world of talent. I'm not necessarily talking about having licensed drivers or something in the game. But I am talking about putting myself among people worst than me and even better than me. I can think of a non-racing game, "Virtua Fighter 4: Evolution." When you put your character against some other character, you'll see a profile for that specific competitor. It includes the player's win/loss record, amount of experience, and even the person's rank (for example, 1st Kyu, 10th Dan, Guardian, Hero, Champion, etc.)). You seem to feel like for each arcade you go to, you're faced with a certain level of talent at your level. Like in "VF4: Evolution," when you step up to a different arcade, you face tougher and more fierce competiion. You had that feeling in which regardless of favorite characters, you played against unique competitors whether they are above or below your skill level. If I do Gran Turismo 5, I'd like to believe that I am part of a community of racers better and worse than me. VF4: Evolution had about 500 different AI models based on actual players' playing styles. As far as GT5 would go, considering all the different driving styles, 500 doesn't seem like enough for 20 cars on track with several different race types and cars. The best number would likely be somewhere around 1,500 or 2,500 different driving styles and personalities. Maybe even 3,000. If they pull something like this off, I'd want to feel like I'm racing against legends and true professionals. I don't want care much for licensed racers, but I'd like to imagine doing the GT World Championship and racing against Derek Bell, Toranosuke Takagi, Christijian Albers, Bernd Schneider, Steve Soper, and the like.
I'm not really an online guy. If I was online, I don't need AI racers because there's always something like a very good GT gamer from a certain part of the world. Something I always believe in is that when you say you're the best at something, that's good. But to be great, you need to prove yourself against a world of talent. Look at people with the caliber and will to win as you do. If you can outshine the world, you are great. Establishing a commuity online means that there has to be a way for you to look into clubs and communities where you can have a certain car or region to be a part of. Here are examples of generic clubs and such: GT5 New England Ford Mustang Club, Southern California Chevy Club, Hamptonshire Lotus Elise Club, Manchester-London TVR AutoSport, Eastern Australia Holden Club, Tokyo-Yokohama Toyota Club.
GTPlanet, the main focus is about how can we possibly establish a sense of community with GT5, be it online, offline, or both? Please share your ideas now.
If I am offline, I'd like to think I'm part of a world of talent. I'm not necessarily talking about having licensed drivers or something in the game. But I am talking about putting myself among people worst than me and even better than me. I can think of a non-racing game, "Virtua Fighter 4: Evolution." When you put your character against some other character, you'll see a profile for that specific competitor. It includes the player's win/loss record, amount of experience, and even the person's rank (for example, 1st Kyu, 10th Dan, Guardian, Hero, Champion, etc.)). You seem to feel like for each arcade you go to, you're faced with a certain level of talent at your level. Like in "VF4: Evolution," when you step up to a different arcade, you face tougher and more fierce competiion. You had that feeling in which regardless of favorite characters, you played against unique competitors whether they are above or below your skill level. If I do Gran Turismo 5, I'd like to believe that I am part of a community of racers better and worse than me. VF4: Evolution had about 500 different AI models based on actual players' playing styles. As far as GT5 would go, considering all the different driving styles, 500 doesn't seem like enough for 20 cars on track with several different race types and cars. The best number would likely be somewhere around 1,500 or 2,500 different driving styles and personalities. Maybe even 3,000. If they pull something like this off, I'd want to feel like I'm racing against legends and true professionals. I don't want care much for licensed racers, but I'd like to imagine doing the GT World Championship and racing against Derek Bell, Toranosuke Takagi, Christijian Albers, Bernd Schneider, Steve Soper, and the like.
I'm not really an online guy. If I was online, I don't need AI racers because there's always something like a very good GT gamer from a certain part of the world. Something I always believe in is that when you say you're the best at something, that's good. But to be great, you need to prove yourself against a world of talent. Look at people with the caliber and will to win as you do. If you can outshine the world, you are great. Establishing a commuity online means that there has to be a way for you to look into clubs and communities where you can have a certain car or region to be a part of. Here are examples of generic clubs and such: GT5 New England Ford Mustang Club, Southern California Chevy Club, Hamptonshire Lotus Elise Club, Manchester-London TVR AutoSport, Eastern Australia Holden Club, Tokyo-Yokohama Toyota Club.
GTPlanet, the main focus is about how can we possibly establish a sense of community with GT5, be it online, offline, or both? Please share your ideas now.