- 3,957
- Cleveland
I recently had the notion that I could use the Event Synthesizer to test the quality of cars run completely stock. And I ended up having a lot more fun than I expected!
First of all, I don't ever play Arcade mode, so I have practically zero experience with backwards tracks and Rome Night. This makes things interesting.
So here's my rules. I take a car and run the events in order of increasing difficulty. Once I don't win twice, the car's Event Synthesizer career is over, and I record the results in my massive spreadsheet next to 400m and 1000m times, etc. To give the car a break, a loss on a backwards track or Rome Night only counts as half a loss. Also, I drive AT. Here's what I've got so far:
RX-7 Infini III '90: suffered a single loss at a backwards track before getting into the Expert 5 race series, where it battled it out at every event, finally winning by 1 point. Conclusion: a bit soft and drifty, but nice powerband.
Alfa 145 2.0 Cloverleaf: quickly lost 2 races at the easiest level. Conclusion: rubbish car. Stock gearing revs way too high and the car wallows all over the place.
Mustang SVT Cobra '99: had to quit at normal level. Conclusion: rubbish car. Too heavy and sits too high so corning is awful. Prone to spins. Gearing too tall so never in 5th and frequently out of powerband.
CR-X VTEC '91: loss in expert by 3 points to RX-7 GT-X '90 entirely due to gearing. Conclusion: stock gearing too tall, drops way below powerband on upshift. but corners well, sporty springs, watch overspeed induced understeer of course, but can be nicely oversteery at high speed!
MR-S Show Version '97: win in expert by 2 points. Conclusion: tidy little car, great powerband, a little understeery is only fault
one thing to note, don't bother bringing Race Modified cars to the Event Synthesizer, that's one thing that won't be copied, so you'll just end up thrashing all regular cars with your awesome cornering, no fun at all.
First of all, I don't ever play Arcade mode, so I have practically zero experience with backwards tracks and Rome Night. This makes things interesting.
So here's my rules. I take a car and run the events in order of increasing difficulty. Once I don't win twice, the car's Event Synthesizer career is over, and I record the results in my massive spreadsheet next to 400m and 1000m times, etc. To give the car a break, a loss on a backwards track or Rome Night only counts as half a loss. Also, I drive AT. Here's what I've got so far:
RX-7 Infini III '90: suffered a single loss at a backwards track before getting into the Expert 5 race series, where it battled it out at every event, finally winning by 1 point. Conclusion: a bit soft and drifty, but nice powerband.
Alfa 145 2.0 Cloverleaf: quickly lost 2 races at the easiest level. Conclusion: rubbish car. Stock gearing revs way too high and the car wallows all over the place.
Mustang SVT Cobra '99: had to quit at normal level. Conclusion: rubbish car. Too heavy and sits too high so corning is awful. Prone to spins. Gearing too tall so never in 5th and frequently out of powerband.
CR-X VTEC '91: loss in expert by 3 points to RX-7 GT-X '90 entirely due to gearing. Conclusion: stock gearing too tall, drops way below powerband on upshift. but corners well, sporty springs, watch overspeed induced understeer of course, but can be nicely oversteery at high speed!
MR-S Show Version '97: win in expert by 2 points. Conclusion: tidy little car, great powerband, a little understeery is only fault
one thing to note, don't bother bringing Race Modified cars to the Event Synthesizer, that's one thing that won't be copied, so you'll just end up thrashing all regular cars with your awesome cornering, no fun at all.