Everyone who wants Full Lap Drifting in MP sign here!

  • Thread starter Ishie
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You want a horrible points system to judge multiple people? It can't even properly judge a single person.
I don't see anything horrible with it though. Care to explain? Mind you I don't know how the D1 judges judge a drift exactly, but it seems to me entry speed and angle gives more pts in the game as it should.

No, the online drifting with random people is already to much of a joke.
Maybe implement a skill rating system which calculates x crashes/lap, average points/lap etc. Of course I'm dreaming, but it would be one way. Skill range x-y or you can't join.

No thanks, just need the option to limit lobbys to rwd only.
Not sure why it would matter, just know true drifting is not done with AWD. But that said, I'm not opposing this. Should be simpel enough to implement.
 
I don't see anything horrible with it though. Care to explain? Mind you I don't know how the D1 judges judge a drift exactly, but it seems to me entry speed and angle gives more pts in the game as it should.

Maybe implement a skill rating system which calculates x crashes/lap, average points/lap etc. Of course I'm dreaming, but it would be one way. Skill range x-y or you can't join.


Not sure why it would matter, just know true drifting is not done with AWD. But that said, I'm not opposing this. Should be simpel enough to implement.



Entry speed and angle is only two of four or five areas a drift is judged and neither entry speed or angle is judged in the game in anycase... all is judged is how close you are to 45 degrees and penalize you for great angles or backwards entries and speed isn't judged at all as the length of time of your drift only seems to matter so your away in a hack if your in 5th or 6th gear at 20mph at 45 degrees for as long as possible.


If you think awd and rwd cars can drift in harmony together for a full lap or multiple laps and stick close together, you either must have been watching some seriously good drivers than know each another's style and lines exceptionally well or you just don't really understand drifting and/or plain physics all that well and just assuming there would be no difference between one car having twice the tractive forces
 
Entry speed and angle is only two of four or five areas a drift is judged and neither entry speed or angle is judged in the game in anycase... all is judged is how close you are to 45 degrees and penalize you for great angles or backwards entries and speed isn't judged at all as the length of time of your drift only seems to matter so your away in a hack if your in 5th or 6th gear at 20mph at 45 degrees for as long as possible.


If you think awd and rwd cars can drift in harmony together for a full lap or multiple laps and stick close together, you either must have been watching some seriously good drivers than know each another's style and lines exceptionally well or you just don't really understand drifting and/or plain physics all that well and just assuming there would be no difference between one car having twice the tractive forces

What you said at the end...Me and my buddy NOS_Waster tandem all the time while he's using a 40/60 torque split EVO. He can drive very well though and we know how each other takes corners. Otherwise, you're right. 4WD cars drift faster than RWD since all wheels are grabbing at the tarmac.
 
I never mentioned tandem drifting though. And as I said, I DON'T KNOW the D1 rule book :)
And you're right, I probably don't know enough to give an objective opinion. But tell me this then. What would you, who knows a thing or two about drifting go about designing a good MP drift experiance?
 
I never mentioned tandem drifting though. And as I said, I DON'T KNOW the D1 rule book :)
And you're right, I probably don't know enough to give an objective opinion. But tell me this then. What would you, who knows a thing or two about drifting go about designing a good MP drift experiance?

But multi car drifting at once is tandem /twin-battling!

If the cars aren't going to be close together whats the point of having multi-player drift scoring...

I would be all for it and it would be cool as it would be easier to have quick drift-battles with people online rather than organizing proper competitions with somebody being a judge etc but first thing to sort out is the scoring for single player... then could start looking into making it for multi-player.
 
There needs to be differences between Forza and GT5, so i would say no although we do need a proper fujimi kaido track
 
Well jeez, I'm just trying to figure this out. You're all so grumpy, stop saying whats wrong with the game and tell the devs how to fix it instead!

And to DaveM, some of us just wants to have a bit of friendly competition. Nobody said anything about driving close to eachother all the time. And if that's what you want, use my previously suggested system to weed out any bad drivers and name the server "tandem" or something. It ain't that hard.
 
I agree with times. Where grip races have laps, drift events would have times. 5, 10, 15, 20, 30. This way, we could have xp/money rewards going by leaderboard leaders.

Now I do understand that some people could exploit this by starting an event with just a couple people... unless a safety measure were in place that the event would only be allowed to start if 6 or 8 people were on the track.
 
Hopefully PD recognizes that some people would rather be rewarded for drifting than gripping around in an overabundance of rare vehicles. You can dupe a drift car but you can't dupe the skill to drift it.
 
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