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Evolve Stage 2
Turtle Rock Studios
2K Games
Steam: July 7 2016
Consoles: Coming Soon
Evolve is a 4v1 multiplayer game which pits four human Hunters against one of several Monsters. The Hunters' objective is to take down the Monster, or stall it for 20 minutes. The Monster's objective is to kill all the Hunters, or defend/attack a certain objective depending on the mode.
Evolve has been completely overhauled on PC with new game design, gameplay mechanics, and improved gameplay balance and system performance. All of the content in Evolve, including all the content released following its launch, is unlockable in Evolve Stage 2completely free simply by playing the game.
The Changes
4v1 – four hunters vs. one monster – is still core to any Evolve match, but much of the hunter, monster, map and mode design has changed, resulting in a vastly improved experience. In other words, Evolve Stage 2 is a whole new beast! Here’s a quick list of some of the more important changes to the game. For the full 18-page change list, checkout the full patch notes here.
Evolve has been completely overhauled on PC with new game design, gameplay mechanics, and improved gameplay balance and system performance. All of the content in Evolve, including all the content released following its launch, is unlockable in Evolve Stage 2completely free simply by playing the game.
The Changes
4v1 – four hunters vs. one monster – is still core to any Evolve match, but much of the hunter, monster, map and mode design has changed, resulting in a vastly improved experience. In other words, Evolve Stage 2 is a whole new beast! Here’s a quick list of some of the more important changes to the game. For the full 18-page change list, checkout the full patch notes here.
- REFINED MODES:
- HUNT Mode is the focus of the Evolve Stage 2 experience at launch;
- SPECTATOR Mode can be used by streamers and shoutcasters to broadcast matches.
- The MOBILE ARENA is now a shared ability that always centers on the Monster, and all four hunter classes have been redesigned to be more easily accessible and have better team synergy even when you’re not playing with friends.
- TRAPPER – With the mobile arena a shared ability, all Trapper class hunters now come equipped with a PLANET SCANNER ability that tells the hunters generally which direction the monster is located within the map. Trappers also get a speed boost when activating the ability to help them close the distance and Dome the Monster.
- MEDIC – All Hunter classes now have passive health regeneration that automatically heals players when they aren’t taking damage.
- SUPPORT – All Support class hunters now have a SHIELD BURST ability that automatically charges the shields of teammates that are close enough to the Support.
- ASSAULT – All Assault class hunters now have a DEFENSE MATRIX ability that replaces the personal shield’s invulnerability and instead provides damage reduction to the Assault character.
- MONSTER – All Monsters now have more health and start with enough skill points to activate all four abilities at the start of a match. Alongside new found power and speed, the Monsters are back to terrorize Shear.
- VISUAL FX and UI have been redesigned to provide a cleaner, more easily understandable experience for players of all skill levels.
- MAPS have been redesigned specifically for HUNT using countless hours of gameplay data and player feedback since launch, resulting in maps that create consistently fair fights for Hunters and Monsters.
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