F1 in GT Sport

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So, just for giggles I bought the Mercedes F1 racer from the PS store today (saving my credits for the hopefully to be announced Bentley Speed 8!) and took it on a time trial around Red Bull Ring, Austria.

I tried to adjust the wheel so it's similar to the settings I have in Codemasters F1 2018 and blasted off. I was 8 seconds slower, after several laps.

The tyres in GT Sport I used were super soft, in F1 2018 they were ultra soft, but I don't believe that could account for such a big difference.

Given it's played on the same console (PS4), same wheel, same driver, any ideas what could make such a big difference in the lap times?
 
8 seconds slower in GTS vs CM F1 2018.

How do the times compare to real life track records?

I figures the physics are not the same so times won't really line up. Different 3d engines so much is different. GTS I don't think has F1 specific tires either, could be super soft in GTS is not reflective of the grip with ultra soft f1 tires.

My thoughts would be whatever time is closer to real lap times would be what I like Ideal for me would be a few seconds off real world times, I dont like to feel better than I really am but that's me lol

Just if GTS Racing Soft are by design not as grippy as F1 ultra soft 8 seconds sounds about right.
 
8 seconds slower in GTS vs CM F1 2018.

How do the times compare to real life track records?

I figures the physics are not the same so times won't really line up. Different 3d engines so much is different. GTS I don't think has F1 specific tires either, could be super soft in GTS is not reflective of the grip with ultra soft f1 tires.

My thoughts would be whatever time is closer to real lap times would be what I like Ideal for me would be a few seconds off real world times, I dont like to feel better than I really am but that's me lol

Just if GTS Racing Soft are by design not as grippy as F1 ultra soft 8 seconds sounds about right.

Well, I'd rather not go into times... for an old codger like me, they'll be a bit embarrassing! I was 8 seconds quicker in F1 2017 / 18, which is still considerably slower than Bottas' record (1.03 I think).

I've switched between ultra soft and super soft in F1 and the lap time difference is not much, maybe a second (depends on the course, obviously!).

Weird, I will look into it.
 
No worries sir, no need to put specific numbers :D

GTS tires I'm figuring are not reflective of F1 tires. Seems they really a GT tire, F1 in GT is while not totally new (GT2 iirc had them albeit fo-modles like the Formula GT based on real ones tho) its a tiny little portion of the game they hopefully expand upon and we get some F1 spec tires to put on them

Cote D'azure (if that's spelled right) was the Fo-Monaco of GT2 for the Fo-F1 cars lol

Tires are more than just grip of the rubber, tread, sidewall flex and twist, spring effect, a lot is going on and if Gran Turismo is serious about including more F1 cars, we need F1 type tires. No more slicks in F1 either, actually tires in F1 change so much over the years probably hard to keep up with lol


I would think of it like that if it was me. Im 8 seconds off on GT tires.


Hope we get back the 97T before GT7 :D
 
I’ve just driven the car for the first time in months and they’ve changed it a lot... You’ve picked a good time to get it because before it was pretty much undriveable with hardly any traction and a tendency to want to spin whilst going through slow corners. One of my first races in the car was at the Nurburgring GP circuit and I’m just off the track all the time and really having to nurse it around the slower bends. Let’s just say I end up taking 19th on the final lap and I’m celebrating!

Now it seems far more placid and easy to handle. If anything now I can actually concentrate on the car, I’d say it feels a bit slow at the top end (170mph upwards) and heavy in my opinion. Like it seems to run out of steam quicker than the real thing and like it’s slightly lacking in downforce or tyre grip as well.

I’m not sure if I actually prefer the ‘driveable’ version of the car to be honest. It’s just not as wild as I’d expect and F1 car to feel. The raw power of the hybrid engines that you see with the real life I’m not feeling now with this car in GT.

EDIT: Some of the lack of pace is definitely from my lack of pace though. Check out this guys lap of Interlagos vs the Bottas pole in 2017. You can see the lack of power compared to the real car in the final straight though.

 
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I've seen TT times at Suzuka in the high 25s when the pole lap of 2017 was a 27.3, so the tyres aren't an excuse. Super Softs in GT should only be used for the W08 to be honest (even the Softs have too much grip for non-F1 cars)

I tried to adjust the wheel so it's similar to the settings I have in Codemasters F1 2018 and blasted off

Considering the difference in physics between GT and F1 2018 what works for one won't work for the other. Just use what wheel settings you're already using for any other car and are most used to, then it's just a case of fiddling with set-up and skill at the end of the day.
 
I cannot even speculate how you would lose 8 seconds on a short track like RBR. Clearly it's user error, but are you going across the finish line in reverse?
 
Not everybody has the same pace or plays with same everything. I drive with only assist that were on original car or in rules of the car at the Time. Example Senna 97T in GT6 its zero ABS and zero TCS at all times but faster people more often use than not ABS or ABS + something do hubdreds of lap reset after every crash etc video games aint even really VR..

Meh is what it is.

More importantly buddy is comparing his own pace one game to the next so what Alien drivers do in the realms of race over n over some with some without assist in the world of drive on the limit at all times if you crash reset. Lets not nit pick his times.
 
So, just for giggles I bought the Mercedes F1 racer from the PS store today (saving my credits for the hopefully to be announced Bentley Speed 8!) and took it on a time trial around Red Bull Ring, Austria.

I tried to adjust the wheel so it's similar to the settings I have in Codemasters F1 2018 and blasted off. I was 8 seconds slower, after several laps.

The tyres in GT Sport I used were super soft, in F1 2018 they were ultra soft, but I don't believe that could account for such a big difference.

Given it's played on the same console (PS4), same wheel, same driver, any ideas what could make such a big difference in the lap times?
Do you have max downforce on? GT’s physics has low gravity so the downforce will make a larger difference.

Also remember you’re comparing the AMG 2018 vs AMG 2017. Do you have F1 2017?
 
Imagine we were all restricted to the sane number of laps per season each driver in real world has and if we crash or something its over till next time.

Some guys can do hundreds of laps in a week or so, beat a time and be like ahh this and that dint compare. True they don't real world life on the line vs game world hit reset. What you do in the game you won't do in real life and any lap beat on GTS is not in a car helmet on heat humidity and on and on most important as much as they get close to the actual limits they do not sit on the limit the whole lap as doing so in real life leads to accidents that are also real.

Buddy up there tho posted a balistic lap tho, crazy sweet.
 
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Do you have max downforce on? GT’s physics has low gravity so the downforce will make a larger difference.

Also remember you’re comparing the AMG 2018 vs AMG 2017. Do you have F1 2017?

That's a very good point. I drove both "stock" and didn't fiddle with any settings (with the exception of putting the super softs on the GTS version - out of the box it came with softs).
I have F1 2017 but on a computer and I was using a PS4 controller, not a wheel. I only got the wheel at Christmas and am only just managing to get times in F1 2018 down to what I could do with a controller in F1 2017.... any way, the 2018 time is about 0.2 seconds different to the 2017 time, so pretty consistent.

Thanks again, will check the downforce etc. Would be really interesting to see if anyone else can make a similar comparison (time on F1 vs GTS).
 
Imagine we were all restricted to the sane number of laps per season each driver in real world has and if we crash or something its over till next time.

I had the same thought, usually only do about 10 laps maximum to set my qualify time.

Would be interesting to see the timesheets then :)
 
So I tried this comparison for fun. The only assist I used on each was automatic gearbox because to hell with constantly rowing back and forth through 8 gears and I suppose would help with normalizing the results. PS4 Pro, G29. [edit: check that because I used ABS default on GT while no ABS in F1]

I did 10 laps or so first in GT Sport, best was 1:10.7 but I can find a lot more time. The tiniest improvement through a corner often gets you half a second!

Booted up F1 2017, went to time trials and on my third complete lap got 1:09.5.

-The car feels much faster on the straights in GT Sport. I suppose the constantly working DRS has to do with it. Motion blur too?

-Out of the slow corners, F1 2017 has a huge advantage, especially turn 2 where GT's bogs down pretty bad. GT's bad low speed physics are apparent too because this light car, with huge tires, wide track should have immense mechanical grip. It doesn't. This is definitely where F1 makes up its time.

-The FFB in F1 is miles better. It feels like I'm using a different wheel. Just way more communication, feedback and even sense of speed as the wheel becomes heavy when your tires are loaded with 3000kg of downforce pressure.

-In GT, I maxed the wings. For F1 I used the 2nd highest downforce setting.
 
So I tried this comparison for fun. The only assist I used on each was automatic gearbox because to hell with constantly rowing back and forth through 8 gears and I suppose would help with normalizing the results. PS4 Pro, G29. [edit: check that because I used ABS default on GT while no ABS in F1]

I did 10 laps or so first in GT Sport, best was 1:10.7 but I can find a lot more time. The tiniest improvement through a corner often gets you half a second!

Booted up F1 2017, went to time trials and on my third complete lap got 1:09.5.

-The car feels much faster on the straights in GT Sport. I suppose the constantly working DRS has to do with it. Motion blur too?

-Out of the slow corners, F1 2017 has a huge advantage, especially turn 2 where GT's bogs down pretty bad. GT's bad low speed physics are apparent too because this light car, with huge tires, wide track should have immense mechanical grip. It doesn't. This is definitely where F1 makes up its time.

-The FFB in F1 is miles better. It feels like I'm using a different wheel. Just way more communication, feedback and even sense of speed as the wheel becomes heavy when your tires are loaded with 3000kg of downforce pressure.

-In GT, I maxed the wings. For F1 I used the 2nd highest downforce setting.
Which track??? Interlagos?
 
So I tried this comparison for fun. The only assist I used on each was automatic gearbox because to hell with constantly rowing back and forth through 8 gears and I suppose would help with normalizing the results. PS4 Pro, G29. [edit: check that because I used ABS default on GT while no ABS in F1]

I did 10 laps or so first in GT Sport, best was 1:10.7 but I can find a lot more time. The tiniest improvement through a corner often gets you half a second!

Booted up F1 2017, went to time trials and on my third complete lap got 1:09.5.

-The car feels much faster on the straights in GT Sport. I suppose the constantly working DRS has to do with it. Motion blur too?

-Out of the slow corners, F1 2017 has a huge advantage, especially turn 2 where GT's bogs down pretty bad. GT's bad low speed physics are apparent too because this light car, with huge tires, wide track should have immense mechanical grip. It doesn't. This is definitely where F1 makes up its time.

-The FFB in F1 is miles better. It feels like I'm using a different wheel. Just way more communication, feedback and even sense of speed as the wheel becomes heavy when your tires are loaded with 3000kg of downforce pressure.

-In GT, I maxed the wings. For F1 I used the 2nd highest downforce setting.


That's very useful info, thanks! Basically your times are about a second or so different..... I am definitely doing something very wrong in the GTS version!! I will need to check all my settings again (both wheel and game)
Very good observation about being slower out of the corners on GTS.....
 
Well, I just went and did back to back time trials at red bull ring on F1 2018 and GTS. Down a bit on both today (not one of my better days!) but the big difference is still there.

Checked car set up and wheel set up on both, and where the differences can be compared, there's a bit of difference to camber and toe, but not much. In F1 set up as "balanced" which means just about everything mid-way, including brake pressure, downforce etc.

The wheel has more force feedback on F1 than GTS (I used set-ups found online for both and they seem to work well in both games).

Only assists I have on in both is ABS ("Default" in GTS), but also have "Understeer enhance" on in F1 (supposed to give more obvious feedback of when about to lose grip),

Driving the Merc in F1 2018 (and 2017, but that's with a pad) feels much more.... planted.... I think that's the best word.... than in GTS. I feel like I can hit the corners quicker and feel less like I'm going to spin out (which I have done a couple of times in GTS at the second bend and the long straight before the final two right-handers). Braking feels stronger in F1.

I am baffled....:confused:

Will try Interlagos next....
 
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