Lando's observation seems quite off about GT saying you just slide everywhere when in fact key to being really quick in GTS is by being a smooth operator. He could learn a thing or two from his current teammate.
I reckon by the end of the year if there is a next-gen GT on PS5, Lando will likely be streaming it...
GT Sport is a lot better than the F1 games IMO. I think out of all the consumer sims, it gives the impression most like being in a F1 car with the wind noise. I wonder how it is in VR? Steering ratio seems a bit off and is quite forgiving in terms of how aggressive you can be with the steering but they've done quite a good job given the limitations of the PS4.
When you watch onboards of cars though, all sims seem still quite far off and processing power and complexity to do real-time physics is astronomical so they will always be off not to mention the lack of physicality aspect but I think they can get much closer than they currently are. McLaren's new F1 simulator they are building might be closest one yet. Would be awesome if they made one for fans to try out.
Codemaster games physics seem to try and imitate certain things by baking certain characteristics into the physics and the steering feels weird. The tracks are no way near as accurate as the super accurate laser-scanned tracks in GT. Gearbox simulation is really bad compared to GT to. Personally find Codemaster's GRID games more fun to drive than their more simulation oriented games. F1 2011 was last F1 game I played a bit through on PlayStation and most fun one as you could really attack the corners even though it was arcadey. Newer one seems to be getting a little bit better each time but still feel nothing like you are driving a car. Other sims like Assetto Corsa and rFactor 2 feel arcadey too and more forgiving than the F1 games but probably a bit more realistic in steering response.
F1 2019 is closer to a real F1 than GTS, but still is quite far, and I don't think any game can come close because an F1 is just mentally crazy how those cars are impossible to drive...
If there are just 20 professionnal drivers worldwide, it shows that the requirements must be over the limit
F1 cars are actually easy to drive as they have so much grip and everything is smooth compared to most other race cars. Power steering makes it easy to turn, gearbox and power delivery is incredibly smooth and braking performance is mega. Probably gets harder when pushing them to their limits but training would help a lot with that.
I think money requirements is main barrier for most of motorsport plus you need a lot of momentum on your side. As an example, wages of US president or prime minister of UK would not be sufficient to fund one child to F1 on their own even if 100% of money was used for racing so no money spent on food, clothing or housing which makes future Lewis Hamilton's of the world probably really difficult to spot.
At least even with that, there are some really top level F1 drivers that have made it which makes the show enjoyable to watch. I personally think one could get quite close to F1 drivers speed if one could practice like you can do in games but a few days testing probably set you back millions. Cheaper way would be getting good on lower level formula cars so you are more prepared.
Of course, Lando and Max spoke really high about iRacing and seeing how accurate the game is for other cars, I would assume they enjoy the F1 part on it.
If Lewis can come on the forum, surely he will let us know
Lando doesn't rate the F1 car at all on iRacing and Charles prefers the F1 games over iRacing in terms of realism for the F1 car.
Lewis did say it feels just like the real thing...