Yes it feels slightly different now.Glad you got it sorted out @PirovacBoy
Do you feel any difference with 463 compared to the previous firmware that you had?
I’ve now logged 11 hours of driving time with 463 and no issues yet
Are you still using your recommended settings as posted previously, or have you tweaked them since the update?Yes it feels slightly different now.
I've played quite a lot over the past few days and the most obvious difference is less cogging.
It's almost non existent now.
The dynamic range also feels lifted.
Overall I'm very satisfied with the update.
No issues so far.
Hope it stays like that.
Keep in mind, I haven't driven any GR Cars yet.
Just Road Cars around Nordschleife.
On comfort tires.
Just awesome.
I'm still using my trustworthy settings as posted previously.Are you still using your recommended settings as posted previously, or have you tweaked them since the update?
Thanks 👍I'm still using my trustworthy settings as posted previously.
GT7 In Game
Torque 4
Sensitivity 8
Wheelbase Settings
FFB 100
NDP 28
NFR 5
NIN 1
INT 4
BRF 55
Everything else default
To me personally these settings are unrivaled in terms of overall authenticity and strength /fidelity.
No matter the car/tire combination.
It always feels spot on.
Is this only the DD Extreme or might these apply to the 8NM GT DD Pro?I'm still using my trustworthy settings as posted previously.
GT7 In Game
Torque 4
Sensitivity 8
Wheelbase Settings
FFB 100
NDP 28
NFR 5
NIN 1
INT 4
BRF 55
Everything else default
To me personally these settings are unrivaled in terms of overall authenticity and strength /fidelity.
No matter the car/tire combination.
It always feels spot on.
Works as well with the DD Pro.Is this only the DD Extreme or might these apply to the 8NM GT DD Pro?
The FOR (not FFB) setting in the Fanatec tuning menu on your wheel seems to do it. Drop it below 100 to 80 or 70 and try that. Can't remember if I also lower the in-game torque menu.What DD+ setting I need to modify for GT1 cars when high speed..at Le Mans and mainly without chicane it s undriveable , the wheel vibrates a lot in the Hunaudieres straight…
Dang. This is the one thing i was hoping to be addressed.What DD+ setting I need to modify for GT1 cars when high speed..at Le Mans and mainly without chicane it s undriveable , the wheel vibrates a lot in the Hunaudieres straight…
It's worse now than it's ever been! I had a set of tweaks I could do really quick on the wheel to get rid of that in GT1 cars almost completely before and still have good FFB otherwise. Mainly raising INT and NDP. Now you can raise INT to 15 and NDP to 60 and it makes very little difference. Experimenting with in-game FFB setting doesn't seem to help now either. You can make it better, but it's still terrible.What DD+ setting I need to modify for GT1 cars when high speed..at Le Mans and mainly without chicane it s undriveable , the wheel vibrates a lot in the Hunaudieres straight…
I am on 455 driver and it was ok with GT1 until one of the last update (1.49 or 52?) I think I saw a thread (I was unable to find it.,) were somebody gave an advice for DD+ settings modification..It's worse now than it's ever been! I had a set of tweaks I could do really quick on the wheel to get rid of that in GT1 cars almost completely before and still have good FFB otherwise. Mainly raising INT and NDP. Now you can raise INT to 15 and NDP to 60 and it makes very little difference. Experimenting with in-game FFB setting doesn't seem to help now either. You can make it better, but it's still terrible.
Now it seems that shaking back and forth is the "main" type of force being put out of the game/wheel, and everything else is muted no matter what you do with GT-DD-X (DD+ base) settings or in-game settings. there is absolutely nothing realistic about that. It was hilarious watching the guys at the GT world series using GT-DD-X wheels and they're basically fighting that the entire time. I don't know how anyone thinks that is normal.
I'm not sure when this change happened, if it's the new 463 driver and Firmwares or if it's GT7 or both. It's really bad though. You're right, it's un-drive-able unless you turn the overall FFB down so low it basically like not having FFB at all.
Yeah I'm sure there's some combination of settings that will make it better for those types of cars. Next time I'm in one of those cars I'll try some different things. Other cars feel great though, especially road cars on sport tires or comfort tires.I am on 455 driver and it was ok with GT1 until one of the last update (1.49 or 52?) I think I saw a thread (I was unable to find it.,) were somebody gave an advice for DD+ settings modification..
This doesn't solve it entirely but separate from the FFB tuning menu setting, there is another setting labeled FOR. Crank that up to the max, I think it goes to 140 percent. By doing that and putting the in-game wheel torque all the way to 10, it makes these cars drivable and enjoyable for me again. Still not as good as what it was and what it should be, but I quickly got used to the new way it feels until, hopefully, PD fixes this issue. Kinda shocked it hasn't been fixed by now.I know the SF23 was discussed earlier in this thread - is everyone still experiencing almost non-existent FFB in very slow corners? The best example of this would be the last tight right hander in interlagos (t10, just before the final sector). It seems that no matter how high I crank up the FFB, I just have zero feeling in the wheel in the exit of this corner and lose the rear very easily as a result. Any tips on how to solve this? Using @PivoracBoy settings
Thanks - I'll try that. Do you know if this is something unique to the SF23 specifically or does it affect every car with similar aero - for example the SF19? I can't get on the game for a while so can't test it myselfThis doesn't solve it entirely but separate from the FFB tuning menu setting, there is another setting labeled FOR. Crank that up to the max, I think it goes to 140 percent. By doing that and putting the in-game wheel torque all the way to 10, it makes these cars drivable and enjoyable for me again. Still not as good as what it was and what it should be, but I quickly got used to the new way it feels until, hopefully, PD fixes this issue. Kinda shocked it hasn't been fixed by now.
Whatever changed with one of the updates in the past few months affects certain cars similarly. Others on here can probably go into more detail. But from my experience—and I don’t drive the game as much as some here do—it affects the formula cars and some of the other mega cars like the Red Bull.Thanks - I'll try that. Do you know if this is something unique to the SF23 specifically or does it affect every car with similar aero - for example the SF19? I can't get on the game for a while so can't test it myself