- 5
- billa_gordon
Would I be right in saying that for every car on every track there is a fastest possible lap?
This isn't true in real life racing as there are so many variables, but in a game, there must be a finite number of ways to go round a track in a given car. has anybody ever thought that Polyphony Digital probably have or could work this out? I would imagine it would take a fair bit of time but surely its possible? Is there any computing whizz kid that has thought of a way of doing it??
Would be interesting to see how close the best times are to the perfect times, and if there are any perfect times on the online leaderboard even!!
If anybody has spotted a fallacy in my argument just let me know....
Gordon
This isn't true in real life racing as there are so many variables, but in a game, there must be a finite number of ways to go round a track in a given car. has anybody ever thought that Polyphony Digital probably have or could work this out? I would imagine it would take a fair bit of time but surely its possible? Is there any computing whizz kid that has thought of a way of doing it??
Would be interesting to see how close the best times are to the perfect times, and if there are any perfect times on the online leaderboard even!!
If anybody has spotted a fallacy in my argument just let me know....
Gordon