Ferrari FXX-K hard to drive

  • Thread starter heftyscent
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I just recently received a ferrari invite and bought the 3 invite cars. Enjoyed the laferrari and Enzo, but found that the FXXK was difficult to drive and barely faster than the LaFerrari. It is very understeery. Does anyone have any solutions to this issue, or experienced a similar problem?
 
It’s been a while since I drove this car, but if it’s rather slow to respond on corner entry maybe you should lean in to that driving characteristic and try to square off the corners. Take a slow in, fast out approach. Or get a better suspension and tires and tune it up to handle better.
 
The Lambo hypercar suffers from the same fate. I think there's so much power delivered through the drivetrain and into the tires that they just can't handle any sort of trailbraking; Brake HARD, THEN turn and don't think of getting on the gas early as you may have to brake well into the apex.


Jerome
 
The Lambo hypercar suffers from the same fate. I think there's so much power delivered through the drivetrain and into the tires that they just can't handle any sort of trailbraking; Brake HARD, THEN turn and don't think of getting on the gas early as you may have to brake well into the apex.


Jerome
Hard braking is the way
 
This thread inspired me to take it for a spin, and I have to say it’s very easy to drive. Grippy, pointy and responsive. What more can you ask for?
Weird flex but...
(I feel the exact same way)

The only hypercar in the game I consider difficult to drive is the Valkryie and most the reason for it is because the (active) aero + hybrid deploy felt weird at the time.
 
Just drive it slow and build up speed. Half speed around Nurburgring until getting used to the handling might help.
I took it out on the Nurburgring Nordschleife and got some pretty big air in 3 different spots, down-force was questionable. I agree with taking it slow. It’s listed more as a track car. It reminded me of the CLK on the Mulsanne Straight.
 
From my limited time in the FXX it turns in fine if you've dumped a lot of speed prior to the corner just be careful if your applying power before it points dead ahead.

Confidence in high speed corners isn't a problem it's not as good as a group 1 car for grip but it's quite progressive unless you really do go in fast.

Fuel consumption makes it a PIA for runs at Sardinia (4laps is optimistic) which is where most of my miles have been run in this road racing machine.
 
The FXX-K does have enough downforce to make it glide through the corners faster than most road cars, but don't expect it to be in the same level as a Group 3 car.

It's a track day toy, and not an actual race machine, so I keep that in mind.
 
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