Real long shot here but just wondering if anyone had any solid info on whether or not PD will be actively working on improving/reworking the Force Feedback for GT5. Have PD at any point acknowledged that it's an area they really want to improve on for GT5?
Right now my only experience of the "feel" of the FFB in the GT series is from GT5P and I wasn't completely happy with it. Compared to some other sims (particularly iRacing) the FFB in GT5P feels quite dull, for want of a better word. In sims which have the best FFB "feel" I find it extremely helpful for catching slides when the rear of the car steps out but I haven't really felt that in GT5P, it's certainly not awful but it's not really adding as much to the driving experience as it could be in my opinion.
I saw that there are other threads discussing the fact that the FFB in GT5P seems a lot weaker than in other PS3 games but I'm specifically interested in whether or not there has been any official word on FFB improvements for GT5, hence the new thread.
Thanks in advance to anyone that can shed some light
p.s. hope this is the right forum section
Right now my only experience of the "feel" of the FFB in the GT series is from GT5P and I wasn't completely happy with it. Compared to some other sims (particularly iRacing) the FFB in GT5P feels quite dull, for want of a better word. In sims which have the best FFB "feel" I find it extremely helpful for catching slides when the rear of the car steps out but I haven't really felt that in GT5P, it's certainly not awful but it's not really adding as much to the driving experience as it could be in my opinion.
I saw that there are other threads discussing the fact that the FFB in GT5P seems a lot weaker than in other PS3 games but I'm specifically interested in whether or not there has been any official word on FFB improvements for GT5, hence the new thread.
Thanks in advance to anyone that can shed some light
p.s. hope this is the right forum section