FM Vs GT - Discussion Thread (read the first post before you post)

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Luminis
Picture of Heath Ledger/Joker making a strange face with a "Not sure if serious" caption.

Oh I'm only half serious. Because I don't have an xbox and from the forza videos I've seen it's bad and I've heard more bad about the xbox than good. But I still wouldn't mind having an xbox 360.
 
Oh I'm only half serious. Because I don't have an xbox and from the forza videos I've seen it's bad and I've heard more bad about the xbox than good. But I still wouldn't mind having an xbox 360.

I've "heard" more bad about PS3 than good but it didn't stop me from getting a PS3. But then when it comes to the crowd I'm the one that gets to smell the fresh air first. See if you can figure that one out ;)
 
Why would that happen? I think it is highly unlikely as I think it is up to the car manufacturers. Only possibility is race cars.
I would think ANY tire could possibly fail if it's getting used for race purposes and getting worked to it's limits and beyond.

Why is this thread in Forza section. This should be in general game discusiion section.

I like to play PC sims but since GT is best console sim it is my fav racing game. Forza IMO is not a sim at all just a racing game with customization.

That's sad you feel that way as it totally invalidates any opinion you could set forth to this forum. See if you thought Forza was a bad sim then hey let's debate it. If you thought it was a mediocre sim then let's debate. But here are some things that are fact. Forza IS a sim. Some think it's the greatest sim ever , some think the worse but they ALL say it's a sim. For you to say it's not a sim at all pretty much shows all who read this about how bias anything said by you will be.
 
That's sad you feel that way as it totally invalidates any opinion you could set forth to this forum. See if you thought Forza was a bad sim then hey let's debate it. If you thought it was a mediocre sim then let's debate. But here are some things that are fact. Forza IS a sim. Some think it's the greatest sim ever , some think the worse but they ALL say it's a sim. For you to say it's not a sim at all pretty much shows all who read this about how bias anything said by you will be.
I don't think that's true at all. Unfortunately there is no hard and fast definition of what a Sim is. For some people I think they define it as a representation of real life, without any shortcuts that would make it less realistic for the sake of making a more enjoyable game. However, to say GT is a sim while Forza is not is flawed. Of course, Kimi could just be exaggerating.
 
The rollover physics in Forza are a joke. And why is my A600 Ram top heavy?...why is my ram top heavy anyway. Maybe I have the NASCAR V8 in there. But, seriously, when the vehicles roll, it's like I'm driving a cardboard box. And...for some stupid reason, once one side of the vehicle gets like a foot off the ground, there's not stopping the roll over. WTF?

You know, compared to FM2, FM3 is almost like a step backwards, but then they stuffed it full of awesome cars to make up all the FM2 stuff that's broken somehow in FM3. I mean, the cars felt better in FM2, the roll over physics were better, the jump physics were better. The lightest cars seemed to jump the shortest distance....Sure, the cars are shiner and there's a better selection of them, but I don't know...FM3 is more and more feeling like a broken version of FM2 with ice cream and sprinkles on top.

Also, the new New York track is just down right evil. It's funny as heck to watch the AI mess up the chicanes, though.
 
The rollover physics in Forza are a joke. And why is my A600 Ram top heavy?...why is my ram top heavy anyway. Maybe I have the NASCAR V8 in there. But, seriously, when the vehicles roll, it's like I'm driving a cardboard box. And...for some stupid reason, once one side of the vehicle gets like a foot off the ground, there's not stopping the roll over. WTF?

You know, compared to FM2, FM3 is almost like a step backwards, but then they stuffed it full of awesome cars to make up all the FM2 stuff that's broken somehow in FM3. I mean, the cars felt better in FM2, the roll over physics were better, the jump physics were better. The lightest cars seemed to jump the shortest distance....Sure, the cars are shiner and there's a better selection of them, but I don't know...FM3 is more and more feeling like a broken version of FM2 with ice cream and sprinkles on top.

Also, the new New York track is just down right evil. It's funny as heck to watch the AI mess up the chicanes, though.

Whilst I don't want to contribute directly to any Vs rubbish, I'm OK with just pointing out any obvious facts...
1. There was no rollover in FM2, so I would guess the rollover physics would struggle to be better.
2. You can stop a rollover by steering out of it, watch any stunt video where they drive a car on 2 wheels, and you will see how it works...
 
The rollover physics in Forza are a joke. And why is my A600 Ram top heavy?...why is my ram top heavy anyway. Maybe I have the NASCAR V8 in there. But, seriously, when the vehicles roll, it's like I'm driving a cardboard box. And...for some stupid reason, once one side of the vehicle gets like a foot off the ground, there's not stopping the roll over. WTF?

You know, compared to FM2, FM3 is almost like a step backwards, but then they stuffed it full of awesome cars to make up all the FM2 stuff that's broken somehow in FM3. I mean, the cars felt better in FM2, the roll over physics were better, the jump physics were better. The lightest cars seemed to jump the shortest distance....Sure, the cars are shiner and there's a better selection of them, but I don't know...FM3 is more and more feeling like a broken version of FM2 with ice cream and sprinkles on top.

Also, the new New York track is just down right evil. It's funny as heck to watch the AI mess up the chicanes, though.
BANG.... that's the sound of your credibility being shot.

Now you're on the same level as this guy..

376x180.jpg
 
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Ok, now a short comparison...

After I get my GT2 today, I played FM3 for 2 hrs...

What I can say is, I turned off the xbox and I think I will go back to GT5 (before I get the GT2 I got an GT3RSV2)...

It feels not right. The AI handles like you are not existing in FM3. They kick you out of the line... The physics feel not so really good. Understeer feels really strange... I took the Porsche GT2 on a ride and you can not feel the power of the car...

GT5 physics feel so alive!

For now, fact is, I wasted 250€ for the GT2 because the GT3 were enough for me... But for some reason I wanted to give FM3 a chance... Ok I got the GT2 and I´m ready for FM4, that was also an reason I ordered the GT2...

GT2 vs GT3 wheel comparison, they feel nearly the same. The GT2 feels a bit more smooth, more silent and soft. Both awesome wheels! Definetly worth buying the GT2.

I hope FM4 will be really awesome! For some reason GT5 is my big love at the moment. I have F12010, Supercar challenge, FM3 and some PC sims but GT5 is the thing for me at the moment.

So I played FM3 anyway yesterday :D

The physics thing is still my opinion... But the A.I. is faaar "better" or I would say much much more challenging than the GT5 one... Damn I had to restart most of my races. I play on hard and it makes really fun with tthe AI...

Shifting is a bit strange, you cant really hear when you got to shift. I turned ingame music off and motor sounds on full but anyway it´s hard to hear it.

I also have big problems to find the braking points with driving line off... In GT5 I never had any problems with the braking points, even if it´s a new track (Ok maybe the blinking "gearthing" helps a bit)...

EDIT: Ah and what also is great, you win great cars in Forza and are not worried about to get an used standard japanese car after doing an championship that took you a lot of time like in GT5 :/
 
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So I played FM3 anyway yesterday :D

The physics thing is still my opinion... But the A.I. is faaar "better" or I would say much much more challenging than the GT5 one... Damn I had to restart most of my races. I play on hard and it makes really fun with tthe AI...

Shifting is a bit strange, you cant really hear when you got to shift. I turned ingame music off and motor sounds on full but anyway it´s hard to hear it.

I also have big problems to find the braking points with driving line off... In GT5 I never had any problems with the braking points, even if it´s a new track (Ok maybe the blinking "gearthing" helps a bit)...

I understand your feel of the physics in Forza 3. The force feedback is more detailed and different in GT5. That doesnt mean that Forza 3's physics are bad, nore is the force feedback. Make sure to power on the xbox first and then start the wheel, dont start the xbox with your fanatec wheel!

For the understeer you have to keep in mind that in Forza 3 you have to warm up the tyres in every race or training. That will take half a round or 1-2 minutes. In the single player of GT5 the tyres are already warmed up from the start, i think this is true for 90% of the races. Later there are some with damage and then you have to warm them up. In Multiplayer the case is like Forza, you have to warm them up.

The cold tyres in both games have an effect on the grip and let you over- and understeer more faster. The thing is that like i mentioned before, that in GT5 you have them warmed up most of the time and then there are no problems because of cold tyres.

You have driven Forza 3 now for some couple of hours with a good wheel and i would say that you need to get used to it. I am used to GT5 and FM3 with my Fanatec and i find both very equal in physics, while GT5 gives you way more grip with Racing Tyres or Sport Soft. It is way harder in Forza to brake right and to drive fast, the cars are more tail happy in general.

My personal findings are that the standard setups of the GT5 car linup is that they are setup to understeer more. Maybe this is more real, but kills a lot of fun and makes the cars slower.


PS: @moderators, please do something about SuperShouden, because he is spreading false information and opinions as facts. I thought this isnt allowed around here. Other people get band straight away...
 
Shouden can you please elaborate on how Forza 2's roll over physics were better than Forza 3's.

Thank you.
 
Make sure to power on the xbox first and then start the wheel, dont start the xbox with your fanatec wheel!

Oh cool, thanks for the info! I was starting the box with my Fanatec, I will give it a try and start my box first...

What happens when you start the box with the wheel?
 
H3avyM3tal
Although I would like to see some proof to that as well, I knew I was right about you. You actually have the nerve to act all high and mighty. How about answering my "claim" card first?

I did reply if you look back. I said I stand corrected and that I was indeed thinking of phototour mode.
 
Oh cool, thanks for the info! I was starting the box with my Fanatec, I will give it a try and start my box first...

What happens when you start the box with the wheel?

Sometimes you get some weird things happening. Always start the xbox manually then power up the wheel and finally press the guide button on the wheel to sync to the console.
 
I wonder how many people are going to be as disappointed in 4 as they were with 3?Some of you know what i'm talking about and no i'm not going to explain myself as you should know this already.
 
I wonder how many people are going to be as disappointed in 4 as they were with 3?Some of you know what i'm talking about and no i'm not going to explain myself as you should know this already.

Well, we could try and make a comparison - will Forza 4 disappoint more of us than GT5 did? Seems hard to beat GT5 in that regard :sly:
 
I wonder how many people are going to be as disappointed in 4 as they were with 3?Some of you know what i'm talking about and no i'm not going to explain myself as you should know this already.

Like I said earlier in the thread I was relatively disappointed with FM3 but that doesn't come close to the disappointment I felt with GT5. From what I have seen so far I don't anticipate being disappointed with FM4 but it would have to be some fall from grace to match my GT5 disappointment.
 
GT wins it's on ps3
Well that contribution is well thought out and reasoned.

Did you fail to read the opening post as requested? Had you done so you would know full well that it's flame bait comments like this that are not welcome in this thread.

Feel free to contribute, but do it with more than a throw away comment designed to do little more than start an argument.


Why is this thread in Forza section.
Because I created it here.


This should be in general game discusiion section.
No, it should be here, that's why I created it here.

This subforum contains a high number of topics that have been dragged off-topic by GT vs FM discussions, as such this is total the correct place for it to be.


I like to play PC sims but since GT is best console sim it is my fav racing game. Forza IMO is not a sim at all just a racing game with customization.
Forza simulates the look (exterior and interior) of licensed cars, it simulates the physics of a car in motion and the forces acting upon it, it simulates the effect of damage on the cars, it simulates the effect changing the parameters of the car (upgrades and tuning), that would seem to hit all the buttons required to call it a sim.

I have no idea if your comment was made out of ignorance or a deliberate intention to cause trouble, but its a false statement and one that even those who dislike the physics engine in FM would be happy to agree with.

Forza is a sim and trying to claim otherwise starts getting rather close to this part of the AUP:

AUP
You will not knowingly post any material that is false, misleading, or inaccurate.

As has been said, if you don't like the way in which FM3 simulates the physics of driving then explain those point and do it in a mature manner.

Do not simply say its not a sim, as that is quite clearly inaccurate.


Scaff
 
A really bad thin in GT5 i found out at the beginning, was that you couldnt change the tyre width nore the tyre pressure. On some cars it looked very wrong and especially on the Nissan Silvias (the premium ones).

And I dont believe that racing tyres with a width of 195 or 205 mm would work like they do in the game.
 
The rollover physics in Forza are a joke. And why is my A600 Ram top heavy?...why is my ram top heavy anyway. Maybe I have the NASCAR V8 in there. But, seriously, when the vehicles roll, it's like I'm driving a cardboard box. And...for some stupid reason, once one side of the vehicle gets like a foot off the ground, there's not stopping the roll over. WTF?

You know, compared to FM2, FM3 is almost like a step backwards, but then they stuffed it full of awesome cars to make up all the FM2 stuff that's broken somehow in FM3. I mean, the cars felt better in FM2, the roll over physics were better, the jump physics were better. The lightest cars seemed to jump the shortest distance....Sure, the cars are shiner and there's a better selection of them, but I don't know...FM3 is more and more feeling like a broken version of FM2 with ice cream and sprinkles on top.

Also, the new New York track is just down right evil. It's funny as heck to watch the AI mess up the chicanes, though.

Dodge Ram's are top heavy because... I mean.. well.. Have you seen one in person? Do you understand what COG (center of gravity) is and where exactly it would be on a huge, heavy, and tall pick up truck?!

This was mentioned already a few times... Forza 2 does not have rollover. And what are you referring to when you said 'jump physics'?? Forza 3 doesn't have a Mario Kart jump like Cape Ring in GT5..

Pretty soon you're going to chastise the AI again, after playing it on easy. Oh wait you've done that already :dunce:



Hey, I just discovered FM4 won't have Porsche! YAY! Now all the Forza fans will stop going "well, Forza has Porsche." Not anymore it doesn't. Guess MS didn't want to keep paying EA for the license. But...but...FM4 does have Halo's Warthog, so...it's not all bad.

I seriously hope Porsche is in even if RUF now exists in the game. but Porsche has been in every Forza Motorsport game since the first one last gen. I guess you can say that MS has been paying for that Porsche license. PGR series never had Porsches, they had RUFs. But every Forza to date has had Porsche
 
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I only played PGR3. Never really played much of the old PGRs although someone I knew had PGR1 for their original xbox. I just never played it much
 
Dodge Ram's are top heavy because... I mean.. well.. Have you seen one in person? Do you understand what COG (center of gravity) is and where exactly it would be on a huge, heavy, and tall pick up truck?!

This was mentioned already a few times... Forza 2 does not have rollover. And what are you referring to when you said 'jump physics'?? Forza 3 doesn't have a Mario Kart jump like Cape Ring in GT5..

Pretty soon you're going to chastise the AI again, after playing it on easy. Oh wait you've done that already :dunce:

Troll much?

I don't know, the Ram I'm racing is tuned for racing, so...I'm not sure it would roll so easily. I mean look at the NASCAR trucks, they hardly ever roll. The roll over physics seem old and outdated and very acradey. I'd say that the crappy roll over physics ALMOST make it not a sim.
 
I don't know, the Ram I'm racing is tuned for racing, so...I'm not sure it would roll so easily. I mean look at the NASCAR trucks, they hardly ever roll. The roll over physics seem old and outdated and very acradey. I'd say that the crappy roll over physics ALMOST make it not a sim.

NASCAR? As in, where cars that are bulit on a tube fram are running? That have absolutely zero in common with the production vehicles they're based on?
and tuned for racing? At best, it received a height drop but that won't stop it from being top heavy.

But, okay, go on and compare a truck with an aftermarket suspension to a NASCAR vehicle :lol:
 
SuperShouden
I don't know, the Ram I'm racing is tuned for racing, so...I'm not sure it would roll so easily. I mean look at the NASCAR trucks, they hardly ever roll. The roll over physics seem old and outdated and very acradey. I'd say that the crappy roll over physics ALMOST make it not a sim.

Oh hi Shouden.

Now about them Forza 2 roll over physics.
Could you explain please.

Thanks again.
 
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