Forza 4 VS GT5 (read the first post before you contribute)

  • Thread starter hennessey86
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Thanks Hal20xx. I had a Samsung cell phone that infuriated me, but I'm a phone-that's-just-a-phone kind of guy, so it could have simply been a budget POS. Coincidentally, I like my LG phone but the LG HDTV at my fiancée's folks' place is laggy and difficult to use. I'll give Samsung a chance if the time comes to research an HDTV of my own.
 
Like scaff mentioned, there are a handful of AV locations.

Also the differences in photos between race replay, garage shots and AV are not as big as most think them to be.

There isn't really a matte color option. I believe Forza Horizon was first to bring flat colors to Forza series.
 
What CRT TVs offer that crap? That's one thing I hate about playing on friends/family's HDTVs -- all the stupid fiddly enhancements you have to disable, and then there's still display lag because it has to "process" the image somehow. Driving in Forza/Enthusia or even twitchy "arcade-style" racing games is just difficult; trying to play an NES/SNES classic that requires precise timing will make you pull your hair out.

A big fat CRT will always be my top choice, unless you guys can point me to an HDTV brand that's completely "hands-off" on the signal. And I mean completely. :confused:



But wheel spokes are blurred in your real vision...if you just spin a 3D render the spokes appear to slow, stop, and reverse directions, like you're looking through a videocamera. That's similar to adding lens flare for "realism" (or bloom, although that at least conveys a contrast of lighting you can't effectively get from a display, when used appropriately).

I agree that the effect doesn't have to be so same-y for all wheels, but it's not really a big thing IMO.



That was always my go-to example when showing off the IBL when the game was new. It does a brilliant job hiding the fact it's a warped 2D panorama. I preferred the "alpine road" aesthetically, but the illusion fell apart so easily.

*There is no such thing as a completely *hands off* signal in LED and LCD TVs I'm afraid. When I went from an HD-ready CRT to a full 1080p LCD screen, I must admit the blur, and initially (before tweaking it) the color bleed and ghosting bothered me a little. But with a little bit of fine tuning over the months and a little over a year.. when I had done a great deal of research, I was getting the most bang for my buck. It isn't THAT bad once you get used to it, but it will simply not give you a clear and clear signal they way Plasmas and especially CRTs do. It's just a different kind of technology, and I suppose comparing them even a little is pointless. I loved gaming on my Philips semi-HD CRT, but I can't say I miss it or would want to trade in my Full HD LCD screen.
Play around with the seconds Wolfe, you might get some more motion resolution out of your TV.

**I would have to humbly disagree with Mike here; the wheel blur effect is very much present in FM4, and there are different degrees of blur and chopper-blade illusion, depending on the type, color and finish of the rim, as well as the particular track (lighting plays a major role). This effect was only dry in FM2, where I felt they didn't do a good enough job of it.

***The Top Gear set's a personal fav of mine. The lighting just looks amazing bouncing off the paint job! :)
 
Deleted my game and started from scratch. FM4 makes me feel like I'm working my way up from grassroots motorsports to ALMS. In my progression, I'm making sure I keep choosing to race the econo boxes as much as possible so I can savour the more powerful cars later. The more cars I choose, the more I can't wait to drive them.

I'm not too concerned with not driving at night and weather change because, I'm too busy enjoying the close racing. GT5 has the graphics but, they can't cover up the lack of good car selection( and I've been playing Gran Turismo everyday since 1997).

Just one bit on the community side of things. Only bad thing is not being able to change the AI cars so I can race the 12 Abarth 500's I have in my garage. If I could do this, FM4 would be the perfect racer on a console.
 
Hi all :) I've just seen matte/matt colours mentioned above but not seen them in the paint shop :confused:

Could someone help please? 👍
 
Hi all :) I've just seen matte/matt colours mentioned above but not seen them in the paint shop :confused:

Could someone help please? 👍

Haha, sadly the matte colours are only selectable in Forza Horizon. However, there are some cars in FM4 that has it. Such as the Maserati GranTurismo. :)
 
I own both games, and can't talk about physics because I play with a pad.

But I can talk about fun factor, and on this, GT5, for some reason, and I don't know what it is, gives me more enjoyment than Forza when driving.

As a game, in theory, Forza has a much better structure than GT5, but I don't have the urge to play Forza nearly as much as I do GT5. Graphically, they are very even, and both have good car and track selection, but the thing, that for me personally, swings it in GT's favour is the fun factor I get from playing it!
 
I own both games, and can't talk about physics because I play with a pad.

But I can talk about fun factor, and on this, GT5, for some reason, and I don't know what it is, gives me more enjoyment than Forza when driving.

As a game, in theory, Forza has a much better structure than GT5, but I don't have the urge to play Forza nearly as much as I do GT5. Graphically, they are very even, and both have good car and track selection, but the thing, that for me personally, swings it in GT's favour is the fun factor I get from playing it!
Each to their own, for me GT5 is utterly dull (and that comes after finding the very opposite is every previous GT title) as such its FM4/FH that draws me back every time.


gt5 wins cuz its perfect
OK.

First please re-read the AUP before you next post again (as good basic grammar and not using text speak are both included in it) and second you have a rather poor definition of perfect if that is your honest view.

Lets be fair 80% of GT5's car list isn't even 'perfect' by its own visual highwater mark, and that before you get to the parts of the physics engine that are not even close to that word.
 
I think that Yamauchi guy needs to wake up from his slumber and take a whiff of reality.

GT6 will really have to pull some serious bells and whistles if they ever plan on competing with the FM games. Period.
 
I don't know what it is, but I keep going to GT5 rather than FM4, I don't know what it is about GT5, (maybe the hybrids?) but I find it to be a little more enjoyable than FM4.

And I think that both games are great in their own way. 👍
 
I don't know what it is, but I keep going to GT5 rather than FM4, I don't know what it is about GT5, (maybe the hybrids?) but I find it to be a little more enjoyable than FM4.

And I think that both games are great in their own way. 👍

This. Agree 100%!
 
I think that Yamauchi guy needs to wake up from his slumber and take a whiff of reality.

GT6 will really have to pull some serious bells and whistles if they ever plan on competing with the FM games. Period.

Interesting reality you have. How much did GT5 sell compared to FM4?
 
Interesting reality you have. How much did GT5 sell compared to FM4?

Sales =/= Quality

And are not the only thing you compete on.


Forza4 suspension has less freedom compared to Iracing
You do know that comparing road car suspension to race suspension pretty much makes that comparison null and void. Even comparing race suspension to race suspension , unless its the same car and the exact same suspension settings your going to have issues.

Your point may be a valid one, but these are not valid comparisons with which to try and make it.
 
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Sales =/= Quality

And are not the only thing you compete on.

Who said Sales = Quality?

My reply was a response to his statement that GT5 doesn't 'compete' with games in the Forza series. Are you trying to tell me the same thing?
 
Been a hardcore GT fan from the first day of the series, FM4 has pulled me away from GT. GT5 may have great looking graphics but the game play is bland and boring. On top of that FM4 graphics aren't far behind and definitely not enough to be a game changer of any sort.

GT5 may have the sales numbers but it sure doesn't have good game play quality. I've been lost to Forza, the time it took for GT5 to come out it should have been much better. The series has barely evolved at all since the first.
 
Who said Sales = Quality?

My reply was a response to his statement that GT5 doesn't 'compete' with games in the Forza series. Are you trying to tell me the same thing?

You implied it and were the only one to mention it, Speedster certainly didn't so that only really leave you.
 
Interesting reality you have. How much did GT5 sell compared to FM4?

And how many of the sales were a direct result of "indocrinated" GT fans, as opposed to real sim lovers? GT failed to evolve since GT4, whereas FM has evolved with every single iteration. I'm afraid you'll have to swallow the bitter reality pill and register it as fact, not somebody's personal opinion.

Sales =/= Quality

And are not the only thing you compete on.



You do know that comparing road car suspension to race suspension pretty much makes that comparison null and void. Even comparing race suspension to race suspension , unless its the same car and the exact same suspension settings your going to have issues.

Your point may be a valid one, but these are not valid comparisons with which to try and make it.

Most definitely spot on Scaff.

Who said Sales = Quality?

My reply was a response to his statement that GT5 doesn't 'compete' with games in the Forza series. Are you trying to tell me the same thing?

My point was it can't seem to compete with the current FM game, neither will it be able to in future, unless they learn to innovate like FM has over the years. Get it now? 💡

Been a hardcore GT fan from the first day of the series, FM4 has pulled me away from GT. GT5 may have great looking graphics but the game play is bland and boring. On top of that FM4 graphics aren't far behind and definitely not enough to be a game changer of any sort.

GT5 may have the sales numbers but it sure doesn't have good game play quality. I've been lost to Forza, the time it took for GT5 to come out it should have been much better. The series has barely evolved at all since the first.

Try getting that through to G219. We're talking about quality, overall success, innovation and evolvement. While GT5 has hit high sales, it is at the end of the day a rather dull product, with pretty graphics. You'll hear many fans complain on the official forums as well. I don't understand why some folks insist on being anti-Forza. Simple reality is: Forza has overtaken GT, ONLY because it evolved, whereas Polyphony were gung-ho on sales and thought that was the only thing that mattered. Well, there is such a thing as sitting on one's laurels for too long after getting a taste of success.



Speedster911 could just as easily been referring to GT6 competing with Forza through physics. Or game structure. Or online play.

No Tornado, you assume as usual, and try to steer the discussion into a direction that makes no sense at all. For God sakes man, display some common intelligence!

Read again please and interpret if you will: GT6 will have to pull some serious stunts if it is to compete with future Forza games.

I thought you would have found a new hobby by now.
 
No Tornado, you assume as usual, and try to steer the discussion into a direction that makes no sense at all. For God sakes man, display some common intelligence!

Read again please and interpret if you will: GT6 will have to pull some serious stunts if it is to compete with future Forza games.

I thought you would have found a new hobby by now.
What exactly is your problem, and who are you that I should care about said problem in the first place? I was defending your post by listing things that Forza currently does better than GT that you might have been referring to them competing over (as opposed to sales or popularity), and in fact said pretty much the same thing Scaff did, and you respond like that?

:lol:
 
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My point was it can't seem to compete with the current FM game, neither will it be able to in future, unless they learn to innovate like FM has over the years. Get it now? 💡



Try getting that through to G219. We're talking about quality, overall success, innovation and evolvement. While GT5 has hit high sales, it is at the end of the day a rather dull product, with pretty graphics. You'll hear many fans complain on the official forums as well. I don't understand why some folks insist on being anti-Forza. Simple reality is: Forza has overtaken GT, ONLY because it evolved, whereas Polyphony were gung-ho on sales and thought that was the only thing that mattered. Well, there is such a thing as sitting on one's laurels for too long after getting a taste of success.

It does compete. All of that nonsense you just spouted off is not fact, but your ignorant opinion. Funny how the mods don't step in to warn you when you're trolling for FM.

You muppets are hilarious. How was I anti-Forza again? Oh, by saying GT5 competes? Your bias is obscene.

I see tons of people playing GT5. But somehow in your warped view of reality, it doesn't compete.

Absolute genius.

You implied it and were the only one to mention it, Speedster certainly didn't so that only really leave you.

No I didn't. I implied that sales = competing. Stop lying and trying to put words in my mouth.

Wanna warn yourself?
 
It does compete. All of that nonsense you just spouted off is not fact, but your ignorant opinion. Funny how the mods don't step in to warn you when you're trolling for FM.

You muppets are hilarious. How was I anti-Forza again? Oh, by saying GT5 competes? Your bias is obscene.

I see tons of people playing GT5. But somehow in your warped view of reality, it doesn't compete.

Absolute genius.

The only people who see moderation related information are the people who carry out the moderation and the ones who receive it.



No I didn't. I implied that sales = competing. Stop lying and trying to put words in my mouth.

Wanna warn yourself?
What I interpret from your posts is my opinion as such I have not lied at all, all you have to do is clarify your point and do so without the attitude.

One thing I will however say it that if the attitude continues you will find out exactly how moderation works here at GT Planet.
 
My point was it can't seem to compete with the current FM game, neither will it be able to in future, unless they learn to innovate like FM has over the years. Get it now? 💡

Simple reality is: Forza has overtaken GT, ONLY because it evolved, whereas Polyphony were gung-ho on sales and thought that was the only thing that mattered. Well, there is such a thing as sitting on one's laurels for too long after getting a taste of success.
Wow... is this FM3 vs GT5:Prologue again?
Somewhere in 2009...
"So, props to Kazunori Yamauchi-san and the PS1 team," said Greenwalt. "That said," he continued, "I feel that he's passed us the baton. Perhaps he hasn't meant to, but we have taken the genre to new levels and they've stopped evolving the genre. So again, tremendous respect to him, but I'd say the differentiator is they're old school." He conclued, "The emperor's naked, and I don't want to, you know, I don't want to slap him around, but no game competes [with] us right now."
http://www.joystiq.com/2009/06/05/turn-10-on-forza-3-no-game-competes-with-us/

I think you will be surprised to read what FM fans want for FM5:
https://www.gtplanet.net/forum/showthread.php?t=277405

Compare that with what GT5 offers and GT4 not. In fact a lot of players were unhappy with FM4 because the series were not evolved like they expected in this generation. Before the release most people wanted a Forza game that compete with the new GT5 features, not a better Forza 3 with Kinect as the main innovation.

Like the first FM4 trailer sugested.


Some of this:


(There is a while that I don't enter in the forums, didn't expected to find forzaplanet merged as a subforum in GTP! :scared:)
 
Forza 3 with Kinect as the main innovation...... I wonder if you've ever played the Forza series Zer0....


Marketing PR speak folks. Greenwalt was a bit arrogant and aggressive with FM3 but he was very humble with FM4. And what he said is on the same level as Yamauchi and the PD team saying that Forza isn't really a sim implying that somehow GT is when FM is not. :crazy:
 
Marketing PR speak folks. Greenwalt was a bit arrogant and aggressive with FM3 but he was very humble with FM4. And what he said is on the same level as Yamauchi and the PD team saying that Forza isn't really a sim implying that somehow GT is when FM is not. :crazy:

How wrong Kaz was. In his game he needs to add fun as well like Forza which is sim and fun, not just sim and sim...
 
Forza 3 with Kinect as the main innovation...... I wonder if you've ever played the Forza series Zer0....
From FM3 to FM4? yes. Tell me other brand new game changing feature or a new FM4 innovation more promoted than Kinect.

Marketing PR speak folks. Greenwalt was a bit arrogant and aggressive with FM3 but he was very humble with FM4. And what he said is on the same level as Yamauchi and the PD team saying that Forza isn't really a sim implying that somehow GT is when FM is not. :crazy:
That comment was for FM3 and language translation apart even T10 himself have used that as an excuse to promote their brand new FM4.

Forza's handling has veered from the dry simulation of the second game to the more pliable cars of 3, but the one constant has been its forgiving nature. Within seconds it's clear that Forza has changed dramatically.
After the relative stability of Forza 3's cars, it's a shock to find these cars so alive and so wild.
Turn 10's John Knowles: "We don't want to go all arcade, but Forza has always been, to be frank, pretty sterile,"
http://www.eurogamer.net/articles/2011-06-17-forza-4-preview

T10
In Forza 3, we refined a steering assist to the controller (and to a lesser extent for the wheel) that helped the player countersteer, drift and recover. It slightly modified the player’s steering angle input as well as the rate of steering wheel rotation based on the yaw of the car and the player’s recent inputs. I loved the system for drifting, as it made me feel like a driving god without actually sacrificing our physics accuracy. It made the game easier to drift and recover by just interpreting the player’s input.
http://forzamotorsport.net/en-us/underthehood3/
 

As others have mentioned, both producers show arrogance, and both are guilty of marketing spin.

I think you will be surprised to read what FM fans want for FM5:
https://www.gtplanet.net/forum/showthread.php?t=277405

Compare that with what GT5 offers and GT4 not.

Other than weather and time-of-day (both of which are only available on a fraction of tracks), not much. Oh, a proper 'Ring will be a (justified) request, absolutely. Other than that, I can't think of any major features FM5 needs that GT5 already has. Some small detail changes, like the ability to have free run online rooms, and in-lounge tuning, would be very helpful, but GT's primitive tire physics, overall poor-variety car list, the poor quality of the majority of said car list, the lack of the sort of customization options FM enjoys, the silly paint system, the lack of community features? Nope, don't want any of those.

In fact a lot of players were unhappy with FM4 because the series were not evolved like they expected in this generation. Before the release most people wanted a Forza game that compete with the new GT5 features, not a better Forza 3 with Kinect as the main innovation.

As a game, I'll admit FM4 isn't terribly different than FM3. Since as a game, physics aside, FM3 could match GT5 in many categories, one could argue it didn't need to.

However, since we're part of the sim community, we place importance on that; and that's precisely where FM4 was a massive leap forward, not just over FM3 but also GT5. To overlook that drives home the point that you have very little experience with the game: I could just as easily say the only innovation GT5 had new to the genre was paint chips.

Also, T10 has said a few times that weather implementation would've required some other feature to be cut back. Personally, if I had to chose between better physics and fairly simple weather implementation (in the sense that there isn't a ton of variation to it), I'd be more interested in the physics, since that supplies the base of a good engine. Only after that would I want other things to be built upon that.

(There is a while that I don't enter in the forums, didn't expected to find forzaplanet merged as a subforum in GTP! :scared:)

Did someone ask you to back up your "facts" again?

Forza 3 with Kinect as the main innovation...... I wonder if you've ever played the Forza series Zer0....

Considering his habit of disappearing when asked to explain himself (like this), and how often he mentions FM3 and FM4 interchangeably, I doubt it.
 

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