Frustrated!

  • Thread starter rjlee
  • 9 comments
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flyinryan0316
RJLNinja
Hi guys, I've been wondering if I'm doing something wrong. I bought a DFGT about a month ago, and I can't figure out how to drift with it. I keep spinning out! I could drift pretty good with a DS3, so I don't know what's wrong. I let the FFB counter-steer, but it just spins out afterwards! I've been using the E-Brake technique. I don't know any other! I've never done one good drift with it! I've been practicing and practicing, but still nothing! I run with CH's. I've been practicing on Tskuba. Can you guys give me a good drifting technique, recommend a car, or just give me some plain old tips?

Thanks, rjlee
 
first of all never learn on tskuba, its easy on the ds3 but on the wheel its hell. Start learning on indy road course or tokyo r246. Go piece by piece, If your snapping then there can be many problems. A spin out is a million times better then a snapback.

for the wheel put on 10 force feedback and simulation for the other thing. The high ff will let you feel the car when its time to countersteer or staighten out.

Don't use the e-brake. Use power over which is mash your foot into the accelerator and when it looses grip countersteer use -2 controller sensitivity. You will feel like you need to put in a lot of countersteer, but you don't. To straighten out once you are about 3/4 way to corner about to exit slowly rotate the wheel to the center if you do it too fast you will spinout.

Make sure you learn where you should apply throttle.

Most of all practice, when I first started I was bad then I got someone to help me and in 1 day I learned how drift almost an entire corner all I had to work on was straightening out.
 
I'm not bad mouthing anyone, but I don't understand why everyone says not to start @ Tsukuba when drifting(especially w/ a wheel)...admittedly they're not the easiest corners to drift, but I think that's a good thing..if someone can master the subtle corners and drift the entire narrow course, tracks like fuji, suzuka, or grand valley are that much easier in turn...whenever I go online tsukuba is usually my 1st stop until I get my rhythm, then its on to the next one...just like the S13, I consider Tsukuba to be a good starter track, then diversify as it is mastered
 
zedfonsie
first of all never learn on tskuba, its easy on the ds3 but on the wheel its hell. Start learning on indy road course or tokyo r246. Go piece by piece, If your snapping then there can be many problems. A spin out is a million times better then a snapback.

for the wheel put on 10 force feedback and simulation for the other thing. The high ff will let you feel the car when its time to countersteer or staighten out.

Don't use the e-brake. Use power over which is mash your foot into the accelerator and when it looses grip countersteer use -2 controller sensitivity. You will feel like you need to put in a lot of countersteer, but you don't. To straighten out once you are about 3/4 way to corner about to exit slowly rotate the wheel to the center if you do it too fast you will spinout.

Make sure you learn where you should apply throttle.

Most of all practice, when I first started I was bad then I got someone to help me and in 1 day I learned how drift almost an entire corner all I had to work on was straightening out.

ok thanks for the advice! btw ive been snapping
 
rjlee
I could drift pretty good with a DS3, so I don't know what's wrong. I let the FFB counter-steer, but it just spins out afterwards!

Sorry, buddy I am a DFGT owner too, and even w/ ffb @ 10 the wheel cannot counter-steer on its own quick enough(got to move up to g25/27, thrustmaster, or fanatec for that) to catch a drift, you're going to have to give the wheel a nudge in the right direction(its not that bad contrary to popular opinion..lol)...suspension setup helps as well..how your spring rates are setup determine how fast your front wheels will react, and ultimately how fast the ffb will spin the wheel
 
Posted this in another similar thread.
try driving/ racing normally with the wheel first on slippry tyres.
learn how to use the wheel and how the cars reacts to your inputs
then progress to getting the car loose and catching it, i.e just power oversteer out of corners first and catch/ maintain the slide.
then you can start to toss it harder into corners and slide more and more.

walk before you run. learn the car control with the wheel first, then worry about drifting.. it'll probably make you a much better drifter to
 
practice on High Speed Ring with a car around 300-400hp, and next time, use the search button.👍
 
Try a custom kart track, they helped me tremendously. Mostly because their primarily low speed and most importantly they're flat.

A lower powered car is also a good thing.
 
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