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- ecko_driver81
Watch a replay of a Goodwood run, and you will quickly see that at the moment of race start, we are confronted with 1/2 camera Points Of View. Subsequently, by turn 1 we are either on the 3rd or 4th shot, experiencing 1/5 camera POV's. This sort of "changing POV's" seems to happen during the rest of the run, possibly on a programmed or random cycle, and it is really cool.
Combine this actuality with the various, beautiful POV's from GT's intros and trailers:
gt5
www.youtube.com/watch?v=jvTb57UNpwQ#t=5m15s
gt5 spec 2
www.youtube.com/watch?v=ZnTgoUz7d9w#t=3m25s
gt6
www.youtube.com/watch?v=eQmdnZ-6zhY#t=0m22s
..and the question arises: Are they programming these replay POV's using line-by-line code? Or are they able to simply "fly around" where they please during a sequence?
If the answer to question 2 is yes, then what keeps us from doing the same thing? And if we can't "fly around", can we maybe have some sort of control over the replay POV's? Wayyyyyy too many replay shots are down close to the ground and extremely close to the cars. A few of these shots in a row will give you virtual whiplash.
Combine this actuality with the various, beautiful POV's from GT's intros and trailers:
gt5
www.youtube.com/watch?v=jvTb57UNpwQ#t=5m15s
gt5 spec 2
www.youtube.com/watch?v=ZnTgoUz7d9w#t=3m25s
gt6
www.youtube.com/watch?v=eQmdnZ-6zhY#t=0m22s
..and the question arises: Are they programming these replay POV's using line-by-line code? Or are they able to simply "fly around" where they please during a sequence?
If the answer to question 2 is yes, then what keeps us from doing the same thing? And if we can't "fly around", can we maybe have some sort of control over the replay POV's? Wayyyyyy too many replay shots are down close to the ground and extremely close to the cars. A few of these shots in a row will give you virtual whiplash.