Gran turismo 4 question about AI.

  • Thread starter Apprentice
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Philippines
Philippines
Hi friends, why the Suzuki ESCUDO not used by AI and other cars (like Audi V16 streamline, OPTION STREAM Z). Thanks for answering my question.
 
the ESCUDO is extremely hard for a real player to control, so the AI would probable flip out in that thing, and slide off in every corner, and as for the others, its really just about those cars not being needed for any event, as most events they tend to put the AI in cars that are either the best in the catagory, or around the same speed that the player should be able to go when they play the event (Beginner events)
 
All AI opponents that you can meet in events in GT mode are picked from a list of prebuilt cars, from which events will pick 5 of up to 32. So if PD didn't make an opponent entry of the Escudo, or made one, but never used it, then it won't ever appear. Arcade or randomly picked opponents I don't know how they do however.
 
via accessing the game code and emu****r some of them are listed as the following:

gt4r_na_m3_04
gt4r_infinion_alms__787b_91
gt4r_opel_speed_opel_speedster_00
gt4r_opel_speed_opel_speedster_turbo_00
gt4r_europe_slr_mclaren_03
gt4r_europe_cizetav16t_94

and so on.....

(P.S. The pre-tuned Opel Speedster and its' Turbo variant are listed on the game files, the opponents use it on Speedster Trophy One-Make Race, but will not be purchasable due to its long string on CE)
 
Those are not cars, but opponent entries. The part between gt4r and the car name is the event in which they appear. You can't buy those
 
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