Gran Turismo 6 Is a True Sequel

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Shirrako
Look back at the GT history.
GT3 and GT4 gap wasn't huge in terms of graphics.
GT6 won't focus on improving graphics by a lot since it's not possible on the PS3, GT6 will focus on a enjoyable Online and Long GT Mode (unlike GT5) and i think that the reason why there will be a lot DLC is because it will decrease the development time and allow them to release GT6 before PS4. GT6 will improve the gameplay and add a whole lot of content to the game, just like GT4 did.
 
Look back at the GT history.
GT3 and GT4 gap wasn't huge in terms of graphics.
GT6 won't focus on improving graphics by a lot since it's not possible on the PS3, GT6 will focus on a enjoyable Online and Long GT Mode (unlike GT5) and i think that the reason why there will be a lot DLC is because it will decrease the development time and allow them to release GT6 before PS4. GT6 will improve the gameplay and add a whole lot of content to the game, just like GT4 did.

Do we have any confirmation about the long GT mode or is it just wishful thinking?
 
Thanks for telling us what to think. People are free to decide what they think of GT6 themselves. Granted it's very early to make a true judgement but that goes both ways as the assumptions in your post shows.
 
i'm pretty sure we'll see alot more a-spec races again. hopefully we will be able to create own racing series :)
 
Not wishful, Kazunori said it himself "GT5's weakness is the small amount of A-Spec Races"
that pretty much confirms that GT6 will have a larger amount of A-Spec races.

No it doesn't. Kaz acknowledged the Japanese bias in the car list and GTRs in particular was too heavy then proceeded to add five or six more as DLC. Then what is one of the first cars seen in GT6? Oh yeah, a Nissan GTR.
 
Not wishful, Kazunori said it himself "GT5's weakness is the small amount of A-Spec Races"
that pretty much confirms that GT6 will have a larger amount of A-Spec races.


No offence, but it's technically not confirmation. Sure, Kazu-san admits that it was a critical weakness of GT5, but until we see the full product, it doesn't mean jack crap.


Tree'd
 
I'd be all hyped up for A-spec but that only if the AI is any decent this time around which as far as I know was not mentioned at all. Can't be bothered for 10 laps racing against myself or wasting 15 minutes to pick the correct underpowered car that gives a challenge plus the whole starting at the back of the grid with no qualifying for yet another game.
 
No it doesn't. Kaz acknowledged the Japanese bias in the car list and GTRs in particular was too heavy then proceeded to add five or six more as DLC. Then what is one of the first cars seen in GT6? Oh yeah, a Nissan GTR.
Yes it does, How can you say that a prequel's weakness was something like that and then not improve that in the sequel? that was the only thing he said he regrets in GT5 and we know that Kaz is not an idiot. As for the cars, PD is a japanese company, they have better relationships with japanese companies such as Nissan.
 
Yes it does, How can you say that a prequel's weakness was something like that and then not improve that in the sequel? that was the only thing he said he regrets in GT5. As for the cars, PD is a japanese company, they have better relationships with japanese companies such as Nissan.

I don't care what cliche excuse you can come up, he said it was a problem just like he said A-Spec was a problem them promptly went against it. Words don't mean anything.

I certainly hope A-Spec is much larger than GT5 but nothing is confirmed just because of something Kaz said a couple of years ago.
 
No it doesn't. Kaz acknowledged the Japanese bias in the car list and GTRs in particular was too heavy then proceeded to add five or six more as DLC. Then what is one of the first cars seen in GT6? Oh yeah, a Nissan GTR.

New cars are good. Most of them GTRs you mention are good additions to the game. Duplicates of GTRs in the form of standards where there's a ridiculous amount of them, some of which not having the correct specs, are the problem. And I'm sure this is what Kaz was acknowledging from the information you are referring to. I'm sure he was talking about cutting down these duplicates (not just GTRs) and "Japanese bias" wasn't actually mentioned, but can be inferred, unless I missed that particular interview.
 
I don't care what cliche excuse you can come up, he said it was a problem just like he said A-Spec was a problem them promptly went against it. Words don't mean anything.

I certainly hope A-Spec is much larger than GT5 but nothing is confirmed just because of something Kaz said a couple of years ago.
Moslty because implenting some of the promised features in GT5 was difficult, Adding A-spec races is rather easy. How is this an excuse? Go hate somewhere else. This thread is for speculating the possibilities of the new GT6 features.
 
Moslty because implenting some of the promised features in GT5 was difficult, Adding A-spec races is rather easy. How is this an excuse? Go hate somewhere else. This thread is for speculating the possibilities of the new GT6 features.

The excuse I was referring to was why there are so many Japanese cars but that's for another topic. I was only using that as a reference for your claims. Funny that you mention adding A-Spec races is easy, I agree with you. Why didn't they manage that in GT5 then and why should I have any belief it will in GT6?

This doesn't look like a thread speculating to me, it appears to be a thread telling us what to think of GT6. Nothing in your title or OP suggests otherwise.
 
The excuse I was referring to was why there are so many Japanese cars but that's for another topic. I was only using that as a reference for your claims.

This doesn't look like a thread speculating to me, it appears to be a thread telling us what to think of GT6. Nothing in your title or OP suggests otherwise.
Comparing GT3 content and GT4 content is a great example.
The second GT game on the same console focuses on Content, not graphics, GT2 and GT4 are great examples, you can't deny that.
 
Comparing GT3 content and GT4 content is a great example.
The second GT game on the same console focuses on Content, not graphics, GT2 and GT4 are great examples, you can't deny that.

No I can't but those games exist and it happened, we haven't been told what GT6 will be like. So

Online and Long GT Mode (unlike GT5)

Is still speculative no matter how likely it is.
 
We shouldn't have to wait for a sequel to have a good GT Mode. Look at GT3. It truly made the best out of the limited content it had. Only 150 cars and 20 tracks yet it had a much more superior single player than GT5. GT6 being a sequel doesn't automatically guarantee an improved career mode.
 
History speaks for history. It doesn't dictate the future.
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He raises a very valid point, what has happened in the past in the GT series doesn't ensure it will be in future titles at all, as such much of what you have mentioned is speculation.

On a personal note I don't consider GT6 to be a 'true sequel', but rather GT5 Redux, in that this would appear to be the GT5 I had expected to see 2.5 years ago.

That's not a bad thing, but as we are dealing with opinion here neither one of us can be wrong (unless you can supply an agreed definition of what a sequel needs to be considered one).
 
He raises a very valid point, what has happened in the past in the GT series doesn't ensure it will be in future titles at all, as such much of what you have mentioned is speculation.

On a personal note I don't consider GT6 to be a 'true sequel', but rather GT5 Redux, in that this would appear to be the GT5 I had expected to see 2.5 years ago.

That's not a bad thing, but as we are dealing with opinion here neither one of us can be wrong (unless you can supply an agreed definition of what a sequel needs to be considered one).
A Sequel needs more content in my opinion, GT3 was no way as long as GT4. that's what i want (and hope) GT6 will be. and seeing as how PD didn't focus on the tracks (GT4 had 51 tracks) and getting rid of standard cars, my only guess is that they are wasting their time on adding content to the Lame A-Spec Mode GT5 had, way too short. but i respect other peoples views.
 
A Sequel needs more content in my opinion, GT3 was no way as long as GT4. that's what i want (and hope) GT6 will be. and seeing as how PD didn't focus on the tracks (GT4 had 51 tracks) and getting rid of standard cars, my only guess is that they are wasting their time on adding content to the Lame A-Spec Mode GT5 had, way too short. but i respect other peoples views.

Then GT3 was not a sequel to GT2 by your measure, it had significantly less content.
 
I'm talking about GT on the same consoles.

Why should that make a difference, after all GT5 had more cars than GT4?

Defining it in a manner that every one can agree is not that straightforward, as not everyone will agree with you (I for one don't see console as being a big factor, they are after all part of the same series). As such imposing your rigid view on it and then dismissing valid points raised by other is never going to work.

Particularly as the 'more' content you are basing it on is right now not fully known (we know cars and tracks - and even that has not been 100% detailed).
 
Why should that make a difference, after all GT5 had more cars than GT4?

Defining it in a manner that every one can agree is not that straightforward, as not everyone will agree with you (I for one don't see console as being a big factor, they are after all part of the same series). As such imposing your rigid view on it and then dismissing valid points raised by other is never going to work.

Particularly as the 'more' content you are basing it on is right now not fully known (we know cars and tracks - and even that has not been 100% detailed).
I know not everyone will agree, I always thought that the first GT on a console is all about the graphics and new stuff, then the second GT on the same console improves most of the weakness of the previous GT and adds more content, basically the GT3 focused on pretty graphics and A-Spec. GT4 Focused on A lot cars and a much larger A-Spec and the photo mode. Similar case with GT1 and GT2. if GT6 doesn't improve like the previous GT's have in the past, then it'll be a complete failure, i doubt PD would be that foolish to release GT5.5
 
I know not everyone will agree, I always thought that the first GT on a console is all about the graphics and new stuff, then the second GT on the same console improves most of the weakness of the previous GT and adds more content, basically the GT3 focused on pretty graphics and A-Spec. GT4 Focused on A lot cars and a much larger A-Spec and the photo mode. Similar case with GT1 and GT2. if GT6 doesn't improve like the previous GT's have in the past, then it'll be a complete failure, i doubt PD would be that foolish to release GT5.5

A complete failure that grosses $700,000,000 maybe. There will be plenty of improvements and upgrades to GT6 no question about it, but not necessarily where we want them to be or in areas we think deserve a rebuild.
 
Judging by history, GT6 will be an improvement over GT5. They will touch up on the graphics and features, maybe adding one or two, but largely the game will be an updated GT5 with a little bit more content and more things fixed.

First game on the console is an innovation game, the second game on the console is the improvement game. GT1 and GT2. The difference between both isn't huge, but GT2 is an improvement and fixing of many bugs and glitches and imperfections that GT1 had. GT3 added a new graphics engine, physics engine, lots more cars and tracks, and a larger A-Spec. GT4 added on to this, and fixed many things about GT3. GT5 added Premiums, new physics, new graphics, and a lot more. GT6 will be a refinement over everything GT5 didn't do perfect.

While longer A-spec is very likely, it still has yet to be confirmed. All that has been confirmed is a slight bit more content, better physics engine, and refined rendering engine. This keeps in-line with the previous installments of the series. One innovation, then a refinement of that innovation.
 
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