Gran Turismo 7 Update 1.57 - March 2025

  • Thread starter Mathaios_C
  • 845 comments
  • 101,720 views
Yeah, it was. The road going model P1 should have been available much earlier, much like the 918 Spyder which is now far past its prime compared to newer hypercars. The lack of LMH/LMDh cars is also baffling, considering the GR010 has had none of its real life rivals for nearly 3 years now. Its a notable gap in the car list. The closest things are the VGTs, which are already unpopular as is.
I probably imagine that it was a common complaint that LaFerrari/P1/Veneno weren't in GT6 (and how the Enzo-based FXX was in instead). Then again, GT2 didn't have a road-going C5 Corvette either for some reason while Test Drive 5/6 and NFS had that.

I contend there's other odd picks back then, too (240ZG - and later Z432 - instead of standard S30 240Z, 88C-V instead of TS010, 512 BB instead of Testarossa, skipping Team Penske and Richard Childress Racing in PS3-era NASCAR roster, etc.)
I really wish they hadn't given up so quickly. I know the PP system had its holes but they've taken several attempts at changing it, yet we still have nothing to race competitively except spec races and the Gr. cars. Gran Turismo should be so much more than that.
Even on one-make, tuning enabled road car races, PP exploits come up quickly; in particular, the 420 PP Jimny at Alsace daily race was broken by the engine swap. And money grinders also are allergic to any attempt at closing holes in the PP system.
 
The thing that really separates GT from other games is the mix of unattainable cars worth millions of dollars, cheap cars that are common and oddities with a purpose. Not all of them are built for performance on a track which can result in some truly hilarious experiences. Driving should be fun and going around Bathurst in a Hiace is a proper laugh because you just don't expect it to be there. Same goes for a tuned Unimog. These vehicles are not fast or expensive but that doesn't matter because emotions are worth more than money. GT allows us to experience ultra-desirable dream machines and humble workhorses that keep our world moving, which is a real strength in today's complicated market.
 
The thing that really separates GT from other games is the mix of unattainable cars worth millions of dollars, cheap cars that are common and oddities with a purpose. Not all of them are built for performance on a track which can result in some truly hilarious experiences. Driving should be fun and going around Bathurst in a Hiace is a proper laugh because you just don't expect it to be there. Same goes for a tuned Unimog. These vehicles are not fast or expensive but that doesn't matter because emotions are worth more than money. GT allows us to experience ultra-desirable dream machines and humble workhorses that keep our world moving, which is a real strength in today's complicated market.
I agree with this. In previous iterations of GT some of the best online lobby races were with smaller road cars where carrying speed was crucial for a win. Road cars being thrashed around Cape Ring on the edge of adhesion with everyone undercutting and outbraking to try and gain half a car length was great fun 😄
Personally GT has always been a beautifully odd mix. A wealth of road cars to choose to take to a track where, in my case, I prefer to drive around and get the feel of the car. Hitting good apexes and judging entry/exit speeds as best as possible.
I don't pay Sony a monthly fee to race online - I just love driving the hundreds of cars we have available and then watching the glorious replays 😎

So, I am setting my mind that in a few hours when the trailer and GT portal post go alive there won't be new track, only 3 or 4 events and no new scapes (just recycling the existing ones with new categories)
I fear you're right but I hope you're wrong 😬
 
Tracks have been bundled with bigger updates (5 to 7 cars) ever since Grand Valley, so I really wouldn't hold out hope for a track this month.
Also, if there was a new track surely they would want to highlight it in the new time trial, and we (practically) know now that this won't be the case:

1742983851474.png
 
You know what I'd really like? If they added racing modification back to GT. It doesn't have to overhaul the visual aspects of the car per-se, just upgrade the performance aspect. Fuel tank, suspension and braking to bring it in line with whatever racing category (or categories) the car is eligible to be upgraded to.

Anyhow, I'm super stoked for all 3 cars. Be disappointing not to see a track, but it's realistically not going to happen so I'm OK with it.

A few new engine swaps to mess about with will be fun, too. Here's hoping for something daft to chuck in the Unimog.
 
You know what I'd really like? If they added racing modification back to GT. It doesn't have to overhaul the visual aspects of the car per-se, just upgrade the performance aspect. Fuel tank, suspension and braking to bring it in line with whatever racing category (or categories) the car is eligible to be upgraded to.

Anyhow, I'm super stoked for all 3 cars. Be disappointing not to see a track, but it's realistically not going to happen so I'm OK with it.

A few new engine swaps to mess about with will be fun, too. Here's hoping for something daft to chuck in the Unimog.
Yes, racing modifications would be fun.
 
Having fun is obviously at the core of gaming but for me, ambulances and oddball vehicles like the Unimog is not really what the ethos of Gran Turismo is all about. I can't remember having these kind of non-category vehicles in the original GT or 2, 3 and 4. Kei cars, sure. WW2 Jeeps and Unimogs? Nah. It was only in GT5 did this come about.
 
Last edited by a moderator:
I somehow doubt it. Because when PD releases an update full of cars that resemble the Gran Turismo games we all knew and loved back in the day, then you don’t see people saying they should instead add ambulances, vans and pickup trucks on tractor wheels. Shifting attention to the hilarity of such vehicles around racing circuits is nothing more than a coping mechanism. Come on, who seriously plays Gran Turismo to have a laugh?

The “quit having fun :mad:“ memes are also based on this misunderstanding. Proper fun in a Gran Turismo context was never about hilarity or grotesque situations.
Was the Daihatsu Midget II a serious, hardcore performance car? I had no idea. I'm a newbie who's been playing Gran Turismo since 1997, so this is a good learning experience for me.

Seriously, there have been plenty of boring or unusual cars in GT since the days of GT1 and GT2.
And the ability to experience those cars virtually is one of the things that made GT so special and beloved to this day, along with the advanced physics.

If GT was a game where you could only experience "ordinary" performance cars like the Corvette, GT-R, and 911, the series would never have been able to convey the fun and wonder of racing games and cars to so many more people, and it probably wouldn't have achieved its current status.
 
I tend to pretty much agree with this. Having fun is obviously at the core of gaming but for me, ambulances and oddball vehicles like the Unimog is not really what the ethos of Gran Turismo is all about. I can't remember having these kind of non-category vehicles in the original GT or 2, 3 and 4. Kei cars, sure. WW2 Jeeps and Unimogs? Nah. It was only in GT5 did this come about.
GT1-3 you're kind of right, but GT4 has a fair few of these - the two 1800s cars, the Model T, the Nike, the Motor Triathlon Car, the Midget 1, the Tank Car...
 
GT1-3 you're kind of right, but GT4 has a fair few of these - the two 1800s cars, the Model T, the Nike, the Motor Triathlon Car, the Midget 1, the Tank Car...

I stand corrected on that one 👍 But okay, let's say the PS1 era GT games. It was certainly about obtaining more affordable, everyday sports cars and tuning them and racing around a track. With some race cars thrown in 😃 but overall, the very left field kind of cars weren't part of the genetic makeup.
Some would say but so what, things change and that's true.
It's just a shame that they have been adding more of them IMO.
 
I stand corrected on that one 👍 But okay, let's say the PS1 era GT games. It was certainly about obtaining more affordable, everyday sports cars and tuning them and racing around a track. With some race cars thrown in 😃 but overall, the very left field kind of cars weren't part of the genetic makeup.
Some would say but so what, things change and that's true.
It's just a shame that they have been adding more of them IMO.
Did you really play GT in the PS1 era?
GT2 was the game with the most oddballs in the car list, second only to GT4.

If you don't believe me, check out igcd.
 
I can't remember having these kind of non-category vehicles in the original GT or 2, 3 and 4.

View attachment 1438845

Sure but most of those are at least either Kei cars or sporty crossovers, sporty Renault MPV etc. Almost all of them wouldn't be out of place on a track. They've at least got some sporty pedigree, even if hp is relatively low. But an ambulance or WW2 Jeep just doesn't fit.

Did you really play GT in the PS1 era?
GT2 was the game with the most oddballs in the car list, second only to GT4.

If you don't believe me, check out igcd.

Must have played a different GT to you. Got it in December 1997, I remember it well because I was in hospital having an operation and my Dad bought it for me. I was incredibly excited 😊
 
I can't remember having these kind of non-category vehicles in the original GT or 2, 3 and 4.

View attachment 1438850
Fun fact that ties into @Theufcveteran 's challenge point from earlier - this (well, the Sports Truck Race as a whole) is the only thing stopping a "GT4 using only cars in GT7" challenge from fully completed outside of a few random one-makes.

It's annoying because there is so much game locked behind not being able to complete that one event.
 
Sure but most of those are at least either Kei cars or sporty crossovers, sporty Renault MPV etc. Almost all of them wouldn't be out of place on a track.
If you are not familiar with these cars, please research them properly before commenting.
The ones I listed are Kei cars that are categorized as vans or SUVs, and some cars, such as the Daihatsu Move, were banned from some events at the time because of the risk of rollover due to their high center of gravity. They were by no means common on race tracks.
 
It was certainly about obtaining more affordable, everyday sports cars and tuning them and racing around a track. With some race cars thrown in 😃 but overall, the very left field kind of cars weren't part of the genetic makeup.
Must have played a different GT to you. Got it in December 1997, I remember it well because I was in hospital having an operation and my Dad bought it for me. I was incredibly excited 😊
The game where the most popular starter car, because it was the only one you could buy new and the used car section was scary, was the decidedly not sports in any way Mazda Demio LX G Package? That Gran Turismo?
 
The game where the most popular starter car, because it was the only one you could buy new and the used car section was scary, was the decidedly not sports in any way Mazda Demio LX G Package? That Gran Turismo?

That's the one. But a Demio LX G Package is an everyday run around car that you could take to a track and tune or not. Not really the same as an ambulance or Unimog.
 
Back