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- azzabry86
A recent trend in video games is the rise of the season pass, seeing many traditional franchises opt for a “games as a service” model. Think Destiny or Forza Horizon 4.
Over the course of GT Sport’s life the title received numerous monthly updates, that in a way sort of resembled the season pass model. However IMO this was were merely the developer adding in majority remastered content from the PS3 era that ideally should have been present from the start. I’m talking about GT League, tracks and the vast number of road cars that contrasted with their competition counterparts as per the original esports focus of Sport mode . I imagine time was a massive issue in developing next generation assets for the PS4, hence the threadbare car and track roster at the beginning of GT Sport’s initial release. Concentrating on vehicle rosters for groups 1, 3 and 4 for Sport mode made for a convenient excuse that sidestepped this issue.
I think a season pass would force PD to up there game with the community and see a notable improvement in the quality and quantity of future DLC. Perhaps a two tiered model that would see paid subscribers receiving premium content quicker (think Destiny 2) versus grinding for it. For example the 20 million cars could be claimed immediately if you’ve paid for the season pass versus a grind or challenging event for those that didn’t.
Personally I’d like to see GT7 embrace this new dynamic. What are the community’s thoughts and how best could this feature be implemented?
Over the course of GT Sport’s life the title received numerous monthly updates, that in a way sort of resembled the season pass model. However IMO this was were merely the developer adding in majority remastered content from the PS3 era that ideally should have been present from the start. I’m talking about GT League, tracks and the vast number of road cars that contrasted with their competition counterparts as per the original esports focus of Sport mode . I imagine time was a massive issue in developing next generation assets for the PS4, hence the threadbare car and track roster at the beginning of GT Sport’s initial release. Concentrating on vehicle rosters for groups 1, 3 and 4 for Sport mode made for a convenient excuse that sidestepped this issue.
I think a season pass would force PD to up there game with the community and see a notable improvement in the quality and quantity of future DLC. Perhaps a two tiered model that would see paid subscribers receiving premium content quicker (think Destiny 2) versus grinding for it. For example the 20 million cars could be claimed immediately if you’ve paid for the season pass versus a grind or challenging event for those that didn’t.
Personally I’d like to see GT7 embrace this new dynamic. What are the community’s thoughts and how best could this feature be implemented?