Gran Turismo 7 Undocumented Changes Thread (Update 1.27)

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RACECAR

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Based on the original thread format by @Johnnypenso


For every update released, there is the potential for changes not listed in the initial patch notes. Please report any undocumented changes you find in the current update and I'll update the OP as much as possible to reflect those changes found.


1. It is encouraged that you make an effort in verifying these changes as much as possible, either through videos or images.
2. If you need help from the community to verify something, don't be afraid to ask.
3. It is strongly advised that you be as specific and detailed as possible with the information including a brief description of the bug or improvement before it was fixed/changed (if applicable) and how. If English is not your first language that's ok, just do it to the best of your ability.


THIS IS NOT A DISCUSSION THREAD ABOUT THE OFFICIAL CHANGES Only any changes not listed on the official site are discussed here
THIS IS NOT A DISCUSSION THREAD ABOUT THE PROS AND CONS OF THE UPDATE or anything else other than undocumented changes in the update. Keep those strictly to the appropriate threads:

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Update (1.27)​



Documented Changes


1. Cars
 - The following five new cars have been added:
  ・ Alfa Romeo Giulia GTAm '20
  ・ Bugatti Chiron '16
  ・ Chevrolet Corvette C8 Stingray '20
  ・ Ferrari Vision Gran Turismo
  ・Toyota Celica GT-FOUR Rally Car (ST205) '95 (available for purchase at Legend Cars from December 15)

The Ferrari Vision Gran Turismo will be available for purchase at Brand Central from December 23. Players who answered correctly the Day 4 question of the World Finals Viewers Gift campaign will gain early access on December 15.

2. Café
 - The following two Extra Menus have been added:
  ・Extra Menu No. 14: Collection: Straight-Six BMWs (Collector Level 37 and above).
  ・Extra Menu No. 15: Collection: Bugatti (Collector Level 43 and above).

The new Menu Books and Extra Menus will appear after clearing Menu Book No. 39 (Championship: World GT Series) and having watched the ending.

3. World Circuits
 - The following new events have been added to World Circuits:
  ・Nürburgring
   - European Clubman Cup 600
  ・Mount Panorama Racing Circuit
   - American Clubman Cup 700
  ・Monza Circuit
   - Hypercar Parade

4. Scapes
 - Norway has been added as featured Curations in Scapes.

Other Improvements and Adjustments​

1. Multiplayer
 - We addressed an issue in which "Quitting the race might affect your ratings" would be incorrectly displayed when leaving a Lobby.
 - We fixed an issue in which repeatedly racing without leaving the room in Lobby would cause the game's performance to drop.

2. Steering Controllers
 - We fixed an issue in which fitting the BMW M2 Competition '18 with a Fully Customizable Manual Transmission would cause the clutch pedal on steering controllers to stop responding.

3. Sound
 - We repaired an issue where the sound of the player's own engine would not play correctly.

4. Others
 - Various other issues have been addressed.





Undocumented Changes
  • The Pit Lane Glitch at Lago Maggiore has been fixed
  • The turn 7 curb glitch at Fuji Speedway Short has been fixed.
  • New Cafe Dialogue has been added
  • Track Limits at Daytona International Speedway Road Course have been adjusted.
  • "Felix Mendelssohn - Hark! The Herald Angels Sing" has been added to the Menu Soundtrack
 
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As per usual, find any changes that are not already mentioned in the official patch notes and be careful to make sure that what you find wasn't already there at launch.

Anything that partains to glitches, physics or engines and anything else should go in the threads shown in the OP via these buttons:

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You may now post.
 
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That's cool , it would be nice if somebody can check if some track limits were changed in Road Atlanta
 
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The "FOUR" in the 1994 Toyota Celica GT-FOUR (ST205) is now capitalized to match the capitalization of the Rally Car version. Previously, it had not been capitalized.

Edit - Scratch that - the capitalization happened with the 1.26 update.
 
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They‘ve messed with FFB again (at least on the DDPro). I’ve got the 8nm kit, and the strength has been increased - was running game Torque 4 at 90 on the wheel, now 3 at 100 for same strength. In game dampers turned down as it will oscilate sooner and more strongly at high speeds if you let go. Road texture has been turned up, much more noticeable, but curbs not noticing any changes. Road texture is only felt off the wheels deadzone in the center - dead on nothing much but move past a slight steering angle on it and its noticeable. You can check this out on special route X - the banked turns have visible pavement ripples vs the straights which are smooth and you can definitely feel it. No change to tire model that I can feel unfortunately. Understeer judder maybe a bit more muted. Is it back to the 1.15 level of feeling & detail? No but at least they are still poking at it…
 
If you change the Alfa livery then try to revert back to factory livery, you can't. all the badges and stickers are missing and won't come back.
 
If you change the Alfa livery then try to revert back to factory livery, you can't. all the badges and stickers are missing and won't come back.
That is a glitch, which should be posted in appropriate thread mentioned in the OP
 
I just discovered that if you change the rims and then revert to default design, the new car thumbnail image will look slightly different from a untampered car.

I suspect that default car thumbnail image is rendered without raytracing and if you make any cosmetic changes to the car the game generates a new thumbnail image with raytracing on
 
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I just discovered that if you change the rims and then revert to default design, the new car thumbnail image will look slightly different from a untampered car.

I suspect that default car thumbnail image is rendered without raytracing and if you make any cosmetic changes to the car the game generates a new thumbnail image with raytracing on
Not a new thing in 1.27, it's been like that for months, perhaps even from the beginning. Raytracing is debatable as it happens even without it turned on.
 
Until 1.26, when you enter a custom race with an engine-swapped or wide-bodied race car (the only subject is the Silvia TC with a VR38DETT) with trying to apply BoP in the "World Circuits" menu screen, a message box appears which indicates BoP application failure, but if you do so in the "race settings" screen on the race menu, it causes the app error.

In 1.27, if you're in such a car, the "BoP" option is unselectable just like when you're in a non-grouped car, so you won't face the risk of app error in the situation above any longer.
 
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